If synth sounds wrong I don’t use it. This is independent of its incarnation and can happen with any synth as likely.Dombaeb wrote: Mon Oct 24, 2022 7:59 am The point is not about that every soft synth should be huge, wide or supermassive. Phase plant, for example, has that super crystal glassy sound that hardware Moog can’t produce. But, a lot of softsynths sounds very similar and lack of liveliness. Everyone can make layers, but you have 2-3 hours maximum to fix your ideas and if synth sounds wrong, you will spend half of that time making sound design, not music
If your sound world is strictly limited to sounds an analog synth can make, you might prefer hardware.
In general you need to slow down. I have seen people to tweak a kick for hours (which didn’t help), but why the hell should you spend only 2-3 hours maximum to fix ideas? Great music sometimes needed years to finish. Granted, tweaking a sound on hardware controls is fast if you are willing to stick with its limitations… That is, why I prefer to stick to one architecture if I have a sonic idea. No hardware synth, not even the biggest modular can get me there usually… In the Grid or in Max/MSP I can do it… My huge collection of VSTs is often just a collection of tweak-able presets combined with nostalgic memories (Cherry, thank you to make it affordable…).
Even if the claim that development gets slower (I can’t see that at all…). There is more around already that nobody will be able to explore this in a life time…
Did you ever hear of tropical additive synthesis? I can do it, but its most likely not worth to turn it into a commercial product, though it sounds great…
Most people who claim development is slow are waiting for updates to version x of something already existing. Just recently we got really exciting new plugins from Dawesome for example. I would rather say we still getting more innovative stuff than years ago. CPU speeds are going into areas of supercomputing we had some years ago… This opens up for synthesis methods which where not possible before. Certainly an area which hardware synths can’t even touch…
