GForce Oddity 3 is here

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I just watched a sonic state video with Dave Spiers introducing oddity3, and he said they had plans for MPE eventually, so that’s great. Even having polyAT now is great.


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This thing is amazing. Only thing it's lacking is poly unison

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If Gforce release a modern synth with all the knowledge they've acquired on modelling etc it's going to be killer. I mean something with better modulation, unison, a proper sequencer or sequencers, layers, etc.

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pierb wrote: Wed Nov 23, 2022 4:01 pm If Gforce release a modern synth with all the knowledge they've acquired on modelling etc it's going to be killer. I mean something with better modulation, unison, a proper sequencer or sequencers, layers, etc.
Agreed! Sound-wise, GForce Software certainly know their onions.

But they also need to hire professional GUI designer(s), to provide a truly 'top-tier' professional user interface experience. Like most of their other rival synth developers.

The quality of sound that GForce products deliver, deserves to have better user interfaces (with more user-friendly features and QOL polished refinements), in order to catch up with those from some of their competition.


EDIT: ^ In the space of around one year since I originally made this comment, Gforce have effectively corrected both of those misgivings I had, regarding the quality of their plugin GUIs. So, having come across this old comment, it felt wrong to just leave that complaint and not address all of their positive work in that area. To the degree that I no longer have these misgivings about Gforce's user interfaces. :tu:
Last edited by MrJubbly on Fri Dec 22, 2023 8:50 pm, edited 1 time in total.

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Has this for a while now - always wanted as Odyssey and this sounds just beautiful. Very happy indeed!
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Heads up this is $58.50 in-cart at Audio Deluxe for the next 22 hours

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Agree with all the comments about the UI. It really is dated looking for something made in 2022. The tweaks needed:

- Slightly larger text labels all around
- tictacs are all weirdly blurry and fuzzy
- Selected parameter indicator and highlighted slider tracks are all super dated, blurry glowing purple??
- expanded xLFO / xADSR and effects section makes the window too tall. I'd suggest trying to cut that sections heigh in half if possible

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And the ability to hide the keyboard , I mean who in the world needs this :lol:
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gentleclockdivider wrote: Thu Dec 21, 2023 11:09 pm And the ability to hide the keyboard , I mean who in the world needs this :lol:
Agreed. Hope they're listening.

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I have the Oddity 3 and the sound is great. However I have an annoying problem: in some of the presets there's always a basic sound going on - no key pressed, VCA gain at zero, but it keeps bubbling on, you hear the S&H modulation going.

Any ideas?
PJ Wassermann
www.pjwassermann.com/

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pjwassermann wrote: Tue Mar 10, 2026 10:42 pm I have the Oddity 3 and the sound is great. However I have an annoying problem: in some of the presets there's always a basic sound going on - no key pressed, VCA gain at zero, but it keeps bubbling on, you hear the S&H modulation going.

Any ideas?
Could you give the names of the patches where you hear this?
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It's a preset that I made myself. The concept is that every keystroke has a slightly different filter cutoff setting by using the S&H generator. But the S&H keeps tugging along at low volume when there is no key pressed.
PJ Wassermann
www.pjwassermann.com/

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Screenshot would be helpful. I would look at the AR and ADSR settings. The toggle buttons beneath the ADSR for starters.
What lies behind us and what lies before us are small matters compared to what lies within us. - Emerson

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I found it, it was the S&H Gate switch. I set the S&H trigger source to KYBD instead of LFO. This stopped the generator from "tugging along" while I wasn''t playing.
Thanks for your help!
PJ Wassermann
www.pjwassermann.com/

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