Realphones by dSONIQ?
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- KVRist
- 176 posts since 30 Jun, 2005 from Scotland
In the dSONIQ BF sale, Realphones Lite + the 3 Profiles addon is slightly cheaper than buying the Professional version, even though they will both have the same feature set as far as I can tell.
Is this right, or am I missing something obvious?
Is this right, or am I missing something obvious?
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- KVRAF
- 2627 posts since 10 Jan, 2005
Here I see at their website, with the current 40% off sale:
Lite = 41€
3 Profiles= 18€
Professional = 59€ (same as summing the above)
- Mario
Lite = 41€
3 Profiles= 18€
Professional = 59€ (same as summing the above)
- Mario
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- KVRAF
- 2627 posts since 10 Jan, 2005
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- KVRist
- 99 posts since 26 Feb, 2016
For folks looking for the OPTIMAL way to mix with headphones, I make this suggestion.
After trying just headphones, then Slate VSX, then Sonarworks Sound ID Reference, then Sound ID Reference with Can Opener (and not being satisfied with any of them), Ive discovered the best way for me to mix with headphones that involves both a corrected EQ curve for the headphones AND an added binaural, spatial experience (modeled environments).
The setup required me to buy both Sonarworks Sound ID Reference software AND the calibrated headphones they also sell. This allows the most accurate flattening of the devices EQ curve so it doenst fool me when Im mixing.
Then I bought Realphones, which is able to import the measured headphone data from Sonarwerks and add binaural modeling. Which results in a truer representation of what I am listening to. So far Im very pleased with the results.
After trying just headphones, then Slate VSX, then Sonarworks Sound ID Reference, then Sound ID Reference with Can Opener (and not being satisfied with any of them), Ive discovered the best way for me to mix with headphones that involves both a corrected EQ curve for the headphones AND an added binaural, spatial experience (modeled environments).
The setup required me to buy both Sonarworks Sound ID Reference software AND the calibrated headphones they also sell. This allows the most accurate flattening of the devices EQ curve so it doenst fool me when Im mixing.
Then I bought Realphones, which is able to import the measured headphone data from Sonarwerks and add binaural modeling. Which results in a truer representation of what I am listening to. So far Im very pleased with the results.
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- KVRAF
- 3078 posts since 26 Mar, 2002 from london
That's funny, I ended up using the same combination. Realphones seems to me natural in it's speaker simulation, whereas the Acustica Audio free thingy (I forget the name) changed the mid/side balance too much, and Waves Ocean Way muddies the lower mids/higher bass to the point where one always thinks the mix is muddy. Realphones manages to keep the integrity of the parts, but I couldn't trust the headphone profile and preferred Sonarworks for that purpose. Never tried Slate though.lasvideo wrote: ↑Wed Dec 07, 2022 7:33 pm The setup required me to buy both Sonarworks Sound ID Reference software AND the calibrated headphones they also sell. This allows the most accurate flattening of the devices EQ curve so it doenst fool me when Im mixing.
Then I bought Realphones, which is able to import the measured headphone data from Sonarwerks and add binaural modeling. Which results in a truer representation of what I am listening to. So far Im very pleased with the results.
Every day takes figuring out all over again how to f#ckin’ live.
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- KVRist
- 228 posts since 28 Jun, 2004
So did you end up selling Slate VSX?lasvideo wrote: ↑Wed Dec 07, 2022 7:33 pm For folks looking for the OPTIMAL way to mix with headphones, I make this suggestion.
After trying just headphones, then Slate VSX, then Sonarworks Sound ID Reference, then Sound ID Reference with Can Opener (and not being satisfied with any of them), Ive discovered the best way for me to mix with headphones that involves both a corrected EQ curve for the headphones AND an added binaural, spatial experience (modeled environments).
The setup required me to buy both Sonarworks Sound ID Reference software AND the calibrated headphones they also sell. This allows the most accurate flattening of the devices EQ curve so it doenst fool me when Im mixing.
Then I bought Realphones, which is able to import the measured headphone data from Sonarwerks and add binaural modeling. Which results in a truer representation of what I am listening to. So far Im very pleased with the results.
318600370_10230328940555749_2227205831895318611_n.jpg
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- KVRian
- 602 posts since 2 May, 2015 from Ruhrgebiet
Hi dSONIQ,
checked your latest update today (I´m a lazy guy) and it´s excellent!!!
No boominess any more to speak of
Thank you so much for this masterpiece.
checked your latest update today (I´m a lazy guy) and it´s excellent!!!
No boominess any more to speak of
Thank you so much for this masterpiece.
The average bored guy
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- KVRian
- 855 posts since 31 May, 2008 from Australia
- KVRist
- 337 posts since 14 Jun, 2021
Ok, I'm tempted to buy it. With a coupon the Pro version cost about $55. And now they announced the free update for v2 to the user who purchase in 2023
Music Producer from Vitral Music Check my KVR Feedback.
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- KVRist
- 101 posts since 20 Sep, 2004
Where can I find the coupon?maldomusica wrote: ↑Sun Feb 26, 2023 1:14 pm Ok, I'm tempted to buy it. With a coupon the Pro version cost about $55. And now they announced the free update for v2 to the user who purchase in 2023