Static wavetable osc versus regular osc

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How does a static waveform from a wavetable oscillator (say a square or saw in Zebra 2 that is not moving through the wavetable) differ from its equivalent waveform from a ‘regular’ or ‘normal’ oscillator (say a square or a saw in Hive 2)?

I’m interested in theoretical, technical and audible differences, but mostly on whether they can be considered equivalent when it comes to practical sound design or whether they’re inherently different.

Thanks for helping out a noob. :tu:

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In a practical sense, they can be considered equivalent.

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EDIT (I didn't read the initial post properly):
It might not make much of a difference in your example, true.

Where it does make a difference is when you e.g. sample a single cycle from an analog synth and use it across the keyboard (like in a sampler or a wavetable synth that can play this single cycle wave file). It'll sound more different compared to the original synth the further you get away from the sampled note.

Viktor

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That reminds me...its a bit offtopic but didnt Urs said something that Sylenth1 uses sampled waveform?

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Lbdunequest wrote: Thu Jan 12, 2023 8:11 pm That reminds me...its a bit offtopic but didnt Urs said something that Sylenth1 uses sampled waveform?
Did I? I think it used to use mip mapped waveforms (one table for each six semitones), but at some point they changed it? I don't know.

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