Pulse, a Lexicon PCM-60 emulation reverb (IR-based) by Wave Alchemy
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- KVRist
- 289 posts since 4 Dec, 2003 from Oregon, USA
I know when I want to prove a point, I always reach for a Reader's Digest
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- KVRian
- 1342 posts since 8 May, 2018 from Sweden
So, uhm, what does everyone think of Pulse?
Take a single oscillator, producing a drone. Send it to the wave shaper, altering the tone.
This can be a triangle, Sawtooth or a square. Modulate the pulse width, nobody will care
This can be a triangle, Sawtooth or a square. Modulate the pulse width, nobody will care
- KVRAF
- 8037 posts since 28 Dec, 2015 from Atlantis Island
It's a nice addition to the reverb collection.
Quick and easy to apply, quite good quality results.
No regrets.
https://sonograyn.bandcamp.com/music Experimental Ambient
https://martinjuenke.bandcamp.com/music Alternative Instrumental
https://martinjuenke.bandcamp.com/music Alternative Instrumental
- KVRAF
- 25015 posts since 12 Jul, 2003 from West Caprazumia
I bet you do - but don't be ashamed as that is still not nearly as silly asidoru97214 wrote: Mon Jan 23, 2023 10:08 am I know when I want to prove a point, I always reach for a Reader's Digest
automatically dismissing something just because there's an article about it in RD.
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- KVRist
- 289 posts since 4 Dec, 2003 from Oregon, USA
I didn't realize I had said I dismissed anything. My bad. Oh wait, I didn't.
- KVRAF
- 25015 posts since 12 Jul, 2003 from West Caprazumia
What are you talking about? I never said you did.
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- KVRAF
- 3125 posts since 6 Dec, 2002 from Ljubljana/ Slovenia
Wow!wave alchemy wrote: Mon Jan 02, 2023 7:40 pmThank you for your message.dionenoid wrote: Mon Jan 02, 2023 5:39 pm In all honesty i cannot imagine a native version ever going to be as deep as is possible with Kontakt.
The sheer amount of different fx and filters in Kontakt will be very hard to replace, let alone all the routing possibilities and playback options. So for a native version offering these kind of things you'll end up with either a recreation of Kontakt, or a crippled instrument.
I for one use Revolution with a lot of Kontakt's own possibilities, and cannot imagine a native version ever including all that stuff. Even looking at basic stuff like pitching/stretching or filtering, i think it will be hard to make a native version which will even get close to what's possible in Kontakt.
I would rather like to see stuff supporting either Falcon and/or Halion, or even Battery, then a limited native version.
But i wish them good luck. Maybe it'll attract some new customers. But i for one hope that it won't be the dead of their Kontakt support.
First and foremost, we are talking here about recreating TRIAZ as a native plugin, not recreating Kontakt. We are of course not setting out to replace Kontakt here or planning to open it up for 3rd party developers or anything of this nature.
The native version of TRIAZ will be (well, already is) a lot better than the Kontakt version. Some of the differences that make it better are:
1. Lightening fast load times
2. Resizable UI and vector graphics
3. Lower CPU consumption
4. Audio export drag and drop (both full mix and stems)
5. Advanced sequencer record features
6. Assign any parameter on the UI (by right-clicking) to motion sequencer lanes for parameter sequencing
7. Expansion support - we will be releasing lots of expansions for TRIAZ, with preset patterns and new sounds, pre-tagged and ready to go
8. In built preset browser with playlist creation, previewing presets at different speeds, tagging and expansions, search bar etc
9. Custom DSP built specifically for drums
10. User sample organization and tagging
11. Bulk user sample import
And much more. And this is just touching the surface. None of the above would technically be possible in Kontakt, although I guess there is technically now the ability to add high-dpi graphics in Kontakt 7 at least.
Of course, we won't have 50 different filters or effects to start with, but neither did TRIAZ Kontakt unless you open the Wrench view and customize this stuff yourself. But we have all the effects we had in TRIAZ, which we have re-built![]()
I kind of skipped Triaz because it's currently Kontakt based (nothing against K, I use it a lot but it gets fiddly when the instruments are complicated).
Will give it a chance when it's ported.
Also, having Revolution as an expansion pack is a good idea.
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- KVRian
- 991 posts since 16 Feb, 2005 from USA
Is it still coming this month possibly? Really looking forward to this.wave alchemy wrote: Mon Jan 02, 2023 7:40 pmThank you for your message.dionenoid wrote: Mon Jan 02, 2023 5:39 pm In all honesty i cannot imagine a native version ever going to be as deep as is possible with Kontakt.
The sheer amount of different fx and filters in Kontakt will be very hard to replace, let alone all the routing possibilities and playback options. So for a native version offering these kind of things you'll end up with either a recreation of Kontakt, or a crippled instrument.
I for one use Revolution with a lot of Kontakt's own possibilities, and cannot imagine a native version ever including all that stuff. Even looking at basic stuff like pitching/stretching or filtering, i think it will be hard to make a native version which will even get close to what's possible in Kontakt.
I would rather like to see stuff supporting either Falcon and/or Halion, or even Battery, then a limited native version.
But i wish them good luck. Maybe it'll attract some new customers. But i for one hope that it won't be the dead of their Kontakt support.
First and foremost, we are talking here about recreating TRIAZ as a native plugin, not recreating Kontakt. We are of course not setting out to replace Kontakt here or planning to open it up for 3rd party developers or anything of this nature.
The native version of TRIAZ will be (well, already is) a lot better than the Kontakt version. Some of the differences that make it better are:
1. Lightening fast load times
2. Resizable UI and vector graphics
3. Lower CPU consumption
4. Audio export drag and drop (both full mix and stems)
5. Advanced sequencer record features
6. Assign any parameter on the UI (by right-clicking) to motion sequencer lanes for parameter sequencing
7. Expansion support - we will be releasing lots of expansions for TRIAZ, with preset patterns and new sounds, pre-tagged and ready to go
8. In built preset browser with playlist creation, previewing presets at different speeds, tagging and expansions, search bar etc
9. Custom DSP built specifically for drums
10. User sample organization and tagging
11. Bulk user sample import
And much more. And this is just touching the surface. None of the above would technically be possible in Kontakt, although I guess there is technically now the ability to add high-dpi graphics in Kontakt 7 at least.
Of course, we won't have 50 different filters or effects to start with, but neither did TRIAZ Kontakt unless you open the Wrench view and customize this stuff yourself. But we have all the effects we had in TRIAZ, which we have re-built![]()
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- KVRist
- 88 posts since 3 Dec, 2022
WA,wave alchemy wrote: Mon Jan 02, 2023 7:40 pmThank you for your message.dionenoid wrote: Mon Jan 02, 2023 5:39 pm In all honesty i cannot imagine a native version ever going to be as deep as is possible with Kontakt.
The sheer amount of different fx and filters in Kontakt will be very hard to replace, let alone all the routing possibilities and playback options. So for a native version offering these kind of things you'll end up with either a recreation of Kontakt, or a crippled instrument.
I for one use Revolution with a lot of Kontakt's own possibilities, and cannot imagine a native version ever including all that stuff. Even looking at basic stuff like pitching/stretching or filtering, i think it will be hard to make a native version which will even get close to what's possible in Kontakt.
I would rather like to see stuff supporting either Falcon and/or Halion, or even Battery, then a limited native version.
But i wish them good luck. Maybe it'll attract some new customers. But i for one hope that it won't be the dead of their Kontakt support.
First and foremost, we are talking here about recreating TRIAZ as a native plugin, not recreating Kontakt. We are of course not setting out to replace Kontakt here or planning to open it up for 3rd party developers or anything of this nature.
The native version of TRIAZ will be (well, already is) a lot better than the Kontakt version. Some of the differences that make it better are:
1. Lightening fast load times
2. Resizable UI and vector graphics
3. Lower CPU consumption
4. Audio export drag and drop (both full mix and stems)
5. Advanced sequencer record features
6. Assign any parameter on the UI (by right-clicking) to motion sequencer lanes for parameter sequencing
7. Expansion support - we will be releasing lots of expansions for TRIAZ, with preset patterns and new sounds, pre-tagged and ready to go
8. In built preset browser with playlist creation, previewing presets at different speeds, tagging and expansions, search bar etc
9. Custom DSP built specifically for drums
10. User sample organization and tagging
11. Bulk user sample import
And much more. And this is just touching the surface. None of the above would technically be possible in Kontakt, although I guess there is technically now the ability to add high-dpi graphics in Kontakt 7 at least.
Of course, we won't have 50 different filters or effects to start with, but neither did TRIAZ Kontakt unless you open the Wrench view and customize this stuff yourself. But we have all the effects we had in TRIAZ, which we have re-built![]()
Highly anticipating the native version of TRIAZ and all of the increased capabilities, expansion packs/presets, etc that will result.
What's current ETA?
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- KVRian
- 991 posts since 16 Feb, 2005 from USA
Sounds like it's been delayed 4 months.eecrumjr77 wrote: Fri Mar 10, 2023 9:47 pmWA,wave alchemy wrote: Mon Jan 02, 2023 7:40 pmThank you for your message.dionenoid wrote: Mon Jan 02, 2023 5:39 pm In all honesty i cannot imagine a native version ever going to be as deep as is possible with Kontakt.
The sheer amount of different fx and filters in Kontakt will be very hard to replace, let alone all the routing possibilities and playback options. So for a native version offering these kind of things you'll end up with either a recreation of Kontakt, or a crippled instrument.
I for one use Revolution with a lot of Kontakt's own possibilities, and cannot imagine a native version ever including all that stuff. Even looking at basic stuff like pitching/stretching or filtering, i think it will be hard to make a native version which will even get close to what's possible in Kontakt.
I would rather like to see stuff supporting either Falcon and/or Halion, or even Battery, then a limited native version.
But i wish them good luck. Maybe it'll attract some new customers. But i for one hope that it won't be the dead of their Kontakt support.
First and foremost, we are talking here about recreating TRIAZ as a native plugin, not recreating Kontakt. We are of course not setting out to replace Kontakt here or planning to open it up for 3rd party developers or anything of this nature.
The native version of TRIAZ will be (well, already is) a lot better than the Kontakt version. Some of the differences that make it better are:
1. Lightening fast load times
2. Resizable UI and vector graphics
3. Lower CPU consumption
4. Audio export drag and drop (both full mix and stems)
5. Advanced sequencer record features
6. Assign any parameter on the UI (by right-clicking) to motion sequencer lanes for parameter sequencing
7. Expansion support - we will be releasing lots of expansions for TRIAZ, with preset patterns and new sounds, pre-tagged and ready to go
8. In built preset browser with playlist creation, previewing presets at different speeds, tagging and expansions, search bar etc
9. Custom DSP built specifically for drums
10. User sample organization and tagging
11. Bulk user sample import
And much more. And this is just touching the surface. None of the above would technically be possible in Kontakt, although I guess there is technically now the ability to add high-dpi graphics in Kontakt 7 at least.
Of course, we won't have 50 different filters or effects to start with, but neither did TRIAZ Kontakt unless you open the Wrench view and customize this stuff yourself. But we have all the effects we had in TRIAZ, which we have re-built![]()
Highly anticipating the native version of TRIAZ and all of the increased capabilities, expansion packs/presets, etc that will result.
What's current ETA?
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- KVRer
- 3 posts since 20 May, 2016
Still looking forward to a native version of Triaz. Has there been any word from Wave Alchemy? An update would be much appreciated. Thanks!
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- KVRist
- 289 posts since 4 Dec, 2003 from Oregon, USA
I emailed them, this was the reply July 29:
Hi Stuart,
Thanks for getting in touch!
We were hoping to release Triaz a few weeks ago, but we've hit some unexpected delays due to some coding complexities and additionally we wanted to add some new features such as SP-1200 sampler emulation and some other things.
It will definitely come out this year, but I can't give an exact date yet, as we wouldn;t want to miss a suggested date again
It's going very well though, it's just a very complex bit of software and taking a bit more time than expected.
Best,
Dan
WA
Hi Stuart,
Thanks for getting in touch!
We were hoping to release Triaz a few weeks ago, but we've hit some unexpected delays due to some coding complexities and additionally we wanted to add some new features such as SP-1200 sampler emulation and some other things.
It will definitely come out this year, but I can't give an exact date yet, as we wouldn;t want to miss a suggested date again
It's going very well though, it's just a very complex bit of software and taking a bit more time than expected.
Best,
Dan
WA
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- KVRer
- 3 posts since 20 May, 2016
Thank you!idoru97214 wrote: Tue Aug 22, 2023 9:39 am I emailed them, this was the reply July 29:
Hi Stuart,
Thanks for getting in touch!
We were hoping to release Triaz a few weeks ago, but we've hit some unexpected delays due to some coding complexities and additionally we wanted to add some new features such as SP-1200 sampler emulation and some other things.
It will definitely come out this year, but I can't give an exact date yet, as we wouldn;t want to miss a suggested date again
It's going very well though, it's just a very complex bit of software and taking a bit more time than expected.
Best,
Dan
WA
