sa_botage (clap/vst3, linux/win)
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- KVRian
- 945 posts since 13 Oct, 2006
vst3 not detected in flstudio (latest)
- KVRAF
- 4811 posts since 21 Jan, 2008 from oO
I'm not a developer, but maybe there are options I think using cross compile frameworks?tor.helge.skei wrote: Sun Feb 12, 2023 10:08 pmyeah, livecit is/was part of the inspiration..llze wrote: Sun Feb 12, 2023 9:22 pmWould also be interested in a mac version. Are you not using JUCE? I thought CLAP would be "easy" to do multiplatform development, isn't it?
The plugin seems very cool, a bit like livecut I believe!![]()
sorry about no mac, but if there were something like mingw for mac (mingm?), it could be possible..
clap itself is fully portable, (platform agnostic), but gui things are not..
and no, i'm not using juce, it's all homegrown
https://fedoraproject.org/wiki/MinGW/Cr ... rFramework
This seems most recent: https://mxe.cc/
The original cross compile environment was only 32bit it seems. https://mingw-cross.sourceforge.net/howto.html
I found some of these in the comments section of this page: https://mingw-users.narkive.com/6Y1nt0a ... tform-guis
Here is a debian post that might help: https://unix.stackexchange.com/question ... nvironment
There is a brew package actually: https://formulae.brew.sh/formula/mingw-w64#default
So it says it can be used for GCC cross-compilers, maybe it can be build for mac with XCode using that? If there is a way to compile for linux, I would be surprised if there is no way to compile for macOS.
Or maybe using QT directly would be an option?
Hope you can find a way.
Edit: also found this: https://www.wxwidgets.org/
JamWide - a cross-platform Ninjam client for DAWs
