sa_botage (clap/vst3, linux/win)

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vst3 not detected in flstudio (latest)

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tor.helge.skei wrote: Sun Feb 12, 2023 10:08 pm
llze wrote: Sun Feb 12, 2023 9:22 pmWould also be interested in a mac version. Are you not using JUCE? I thought CLAP would be "easy" to do multiplatform development, isn't it?

The plugin seems very cool, a bit like livecut I believe! :tu:
yeah, livecit is/was part of the inspiration..

sorry about no mac, but if there were something like mingw for mac (mingm?), it could be possible..

clap itself is fully portable, (platform agnostic), but gui things are not..
and no, i'm not using juce, it's all homegrown
I'm not a developer, but maybe there are options I think using cross compile frameworks?

https://fedoraproject.org/wiki/MinGW/Cr ... rFramework

This seems most recent: https://mxe.cc/

The original cross compile environment was only 32bit it seems. https://mingw-cross.sourceforge.net/howto.html

I found some of these in the comments section of this page: https://mingw-users.narkive.com/6Y1nt0a ... tform-guis

Here is a debian post that might help: https://unix.stackexchange.com/question ... nvironment

There is a brew package actually: https://formulae.brew.sh/formula/mingw-w64#default

So it says it can be used for GCC cross-compilers, maybe it can be build for mac with XCode using that? If there is a way to compile for linux, I would be surprised if there is no way to compile for macOS.

Or maybe using QT directly would be an option?

Hope you can find a way. :tu: :tu: :pray:

Edit: also found this: https://www.wxwidgets.org/
JamWide - a cross-platform Ninjam client for DAWs

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