drag & drop wav file on Hive2 to load as wavetable?

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I'm sorry if this had been discussed.

Hive2 can load wav files and convert them to wavetable. But it's a bit complicated to copy the file into the Hive2 data folder, refresh the list and search the new file in the wavetable browser.

When I create various wav snippets in the daw to try them it's a bit time consuming.

I wish I could just load a wav file via drag & drop on the wavetable tab for fast iterations.

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coming up

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Very, very cool! So, how will it work? Or at least, what's your general goal? I understand that you don't want a wavetable "editor" in Hive2, so will Hive2 simply take snippets of a 5-10 second audio file in wav format, and automatically select the proper single cycle waveforms across the sound snipped to automatically create a 256 frame wavetable--similar to resynthesis? An automatic wavetable creator?

Or will Hive2 just simply import basic wavetables that are already in existence from other sources?

The first sounds unimaginably cool, and the other sounds useful. I'll be grateful for either, but knowing the U-he expertise and thought that goes into something, I can't help but imagine and hope. :)
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It's still under development, but the general idea is that a .wav file is analysed for pitch, then taken apart into individual cycles, followed by a selection process, and then stitched back together as a wavetable.

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Very cool! An automatic wav to wavetable creator!! No need for a Wavetable editor at all! I love it!!! 🙂
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(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
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:tu:

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Very much looking forward to this!! :)

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I've always shyed away from wavetables, how do they work exactly? What makes them so good? Do you have to select certain files for use or can anything be cut up?

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Have you ever seen flip book animation? The drawing on each page is similar, but slightly different, and when you sweep through the pages, you get to see what looks like a motion picture.

Wavetables are similar, except instead of a single page, you have a single single-cycle waveform. And as you sweep through the wavetable, you get to hear the changes in the sound.

This sweeping can be modulated, which makes new and interesting sounds.

Check this link out for an example:

Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
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audiojunkie wrote: Tue Feb 21, 2023 11:49 pm Have you ever seen flip book animation? The drawing on each page is similar, but slightly different, and when you sweep through the pages, you get to see what looks like a motion picture.

Wavetables are similar, except instead of a single page, you have a single single-cycle waveform. And as you sweep through the wavetable, you get to hear the changes in the sound.

This sweeping can be modulated, which makes new and interesting sounds.

Check this link out for an example:

This, plus it is arguably the most flexible type of oscillator engine, because provided the interpolation is good enough (like it is in Hive) it is possible to have to access a wide spectrum of synthesis types by capturing their character/timbre in a wavetable and playing them back. For example, Hive doesn't have realtime FM/PM between oscillators, but you can still use it to make these kind of sounds by using a suitable wavetable instead. For example, you could record the output of synth X doing an FM index sweep from low to high, convert this into a wavetable and voila, scanning through the it in Hive reproduces that same FM timbre for you.
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PieBerger wrote: Fri Feb 24, 2023 8:48 am
audiojunkie wrote: Tue Feb 21, 2023 11:49 pm Have you ever seen flip book animation? The drawing on each page is similar, but slightly different, and when you sweep through the pages, you get to see what looks like a motion picture.

Wavetables are similar, except instead of a single page, you have a single single-cycle waveform. And as you sweep through the wavetable, you get to hear the changes in the sound.

This sweeping can be modulated, which makes new and interesting sounds.

Check this link out for an example:

This, plus it is arguably the most flexible type of oscillator engine, because provided the interpolation is good enough (like it is in Hive) it is possible to have to access a wide spectrum of synthesis types by capturing their character/timbre in a wavetable and playing them back. For example, Hive doesn't have realtime FM/PM between oscillators, but you can still use it to make these kind of sounds by using a suitable wavetable instead. For example, you could record the output of synth X doing an FM index sweep from low to high, convert this into a wavetable and voila, scanning through the it in Hive reproduces that same FM timbre for you.
Pieburger is right! One of the biggest reasons I don't bother with FM (other than the fact that I still, after many years, haven't wrapped my head around programming FM patches), is because I can get pretty much what I want or need through Wavetables. In fact, I personally find that wavetables are easier to understand and use than FM too. This probably comes from the fact that I love samplers. :)

At any rate, check out what Hive 2 is capable of doing with proper FM wavetables. :)

https://plugmon.jp/product/hive-fm-anthem/
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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