MTurboFilter - infos and user tests

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There's also this Github referenced by the Surge team that has a bunch of research on ladder filters.

https://github.com/ddiakopoulos/MoogLadders

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dmbaer wrote: Sat Mar 20, 2021 7:16 pm is one goal of MTurboFilter to allow the implementation of filters modeled on hardware classics (Moog ladder and others)? I'm thinking here of MTurboComp that did something along those lines for classic compressors.
I am honest here: I am no audio engineer expert in this area, but something tells me that for sure MTF will be able to recreate known filters. Maybe even it is, like Helds post gives a hint: sometimes the well known gear has no real magic behind it and might be able to be recreated in e.g. MTF already, who knows. :D

MTF is still in beta and not in its final state. So there might even come more (no promis, since I am not the dev here, ofc!).

dmbaer wrote: Sat Mar 20, 2021 7:16 pm But on a more practical level, I'm just wondering if there will be the choice of classic filters available to use in MSF for building classic subtractive synth structures.
Well there are already classic filters like lowpass, highpass, etc. ... or maybe I got you wrong and you meant with "classic" == "known filters loike moog"?


Held wrote: Sat Mar 20, 2021 10:29 pm I found a paper on the analog filters which contains a description of the Moog ladder filter:
(...)
Thanks for the info! Interesting, hehe.

Held wrote: Sat Mar 20, 2021 10:29 pm Putting 4 filters in sequence is easy, but I'm not sure how to create the feedback. Does anyone know?
Interesting question. I am not on the workstation right now, so I am not sure if there is a feedback module or so at all; or how this could be done. But here as well: MTF is still in beta and can change at all on the way till release. So probably new helpful modules or parameter will find their way into MTF, I guess.
System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

Tagirijus.de

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Tagirijus wrote: Sun Mar 21, 2021 7:52 amInteresting question. I am not on the workstation right now, so I am not sure if there is a feedback module or so at all; or how this could be done. But here as well: MTF is still in beta and can change at all on the way till release. So probably new helpful modules or parameter will find their way into MTF, I guess.
There is a feedback module. This is from the manual.

(frequency = f; q = q; gain = c*20; analog = a) [feedback1, feedback2]

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Nice, thanks for looking after this and quoting here! :)
System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

Tagirijus.de

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shaboogen wrote: Sun Mar 21, 2021 10:05 am There is a feedback module. This is from the manual.

(frequency = f; q = q; gain = c*20; analog = a) [feedback1, feedback2]
I've seen this, but if I understand this correctly, this only feeds back into the filter itself. What I need is a way to create feedback from the last filter in a sequence to the first filter.

So I'm looking for a way to define start and end points for feedback similar to what you can do in MXXX.

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Held wrote: Sun Mar 21, 2021 11:03 amI've seen this, but if I understand this correctly, this only feeds back into the filter itself. What I need is a way to create feedback from the last filter in a sequence to the first filter.

So I'm looking for a way to define start and end points for feedback similar to what you can do in MXXX.
I got to much the same place with my, admittedly, uneducated testing leading to basically a bunch of things that blow a speaker without a limiter on.

Would be interested to hear what more learned minds have to say about this.

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Tagirijus wrote: Sun Mar 21, 2021 7:52 am
dmbaer wrote: Sat Mar 20, 2021 7:16 pm But on a more practical level, I'm just wondering if there will be the choice of classic filters available to use in MSF for building classic subtractive synth structures.
Well there are already classic filters like lowpass, highpass, etc. ... or maybe I got you wrong and you meant with "classic" == "known filters loike moog"?
This is exactly what I was interested in. By "classic filter", I meant the usual suspects: the Moog ladder, the Curtiss filters found in Prohpets, the (I think unnamed) filters found in Roland synths like the early Jupiter/Juno instruments, and the Oberheim filters (although I never understood the love for that one).

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dmbaer wrote: Sun Mar 21, 2021 7:31 pm This is exactly what I was interested in. By "classic filter", I meant the usual suspects: the Moog ladder, the Curtiss filters found in Prohpets, the (I think unnamed) filters found in Roland synths like the early Jupiter/Juno instruments, and the Oberheim filters (although I never understood the love for that one).
Well in that case I really think that later there probably might be exactly such filters as devices ... I guess. :D ... at least this is my understanding of the whole plugin: to be able to reproduce any filter.
System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

Tagirijus.de

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Tagirijus wrote: Mon Mar 22, 2021 8:20 am
dmbaer wrote: Sun Mar 21, 2021 7:31 pm This is exactly what I was interested in. By "classic filter", I meant the usual suspects: the Moog ladder, the Curtiss filters found in Prohpets, the (I think unnamed) filters found in Roland synths like the early Jupiter/Juno instruments, and the Oberheim filters (although I never understood the love for that one).
Well in that case I really think that later there probably might be exactly such filters as devices ... I guess. :D ... at least this is my understanding of the whole plugin: to be able to reproduce any filter.
This would be great. The standard filters are the biggest pain when designing sounds in MSF.
Last chance

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Tyrs wrote: Mon Mar 22, 2021 10:06 am The standard filters are the biggest pain when designing sounds in MSF.
Sorry for offopic at this point, but: I really like the filter module in MSF! Especially when using the saturation in their. Also do not forget to try out different types like the sub-x types; I love them (while I am right now not sure, if they are called like that ... again not on my workstation right now, haha. :D ).
System: Win 10 64 bit / i9 9900K (8x 3.6 GHz) / 16 GB DDR4-3200 RAM / 1TB M.2 SSD + 2x 500 GB SSD / RME Babyface / Reaper

Tagirijus.de

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Tagirijus wrote: Mon Mar 22, 2021 12:29 pm
Tyrs wrote: Mon Mar 22, 2021 10:06 am The standard filters are the biggest pain when designing sounds in MSF.
Sorry for offopic at this point, but: I really like the filter module in MSF! Especially when using the saturation in their. Also do not forget to try out different types like the sub-x types; I love them (while I am right now not sure, if they are called like that ... again not on my workstation right now, haha. :D ).
That's true, there 's huge possibilities already in there. Still some analog recreations would nail it. Oops.... I just used the forbidden a-word. I' m such a heretic 😂
Last chance

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Bumping this very old thread to just note that it's JUNE 2023 and am I right that for this product there are still no presets?

It sounds amazing though. QUITE LIKE THE SOUND OF

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#COMPANDER [ 3 SAT(; 7); ];
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CONTRIBUTED to your online exchange as "Basic 3 SlowLFO"

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