Saturation, but it doesn't!

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
RELATED
PRODUCTS

Post

What I expect from a saturation plugin is to be able to increase perceived loudness and decreasing nominal loudness at the same time without wanting to have too much distortion.
I tried Kelvin, but Kelvin makes it even louder (nominal loudness) and some other known plugins,
this plugins might be nice as an effect,
but it's not for my purpose.
What's your xperience or recommendation ?

Post

Well, I actually like the sound of a tiny bit of distortion on the saturation, but you can design your own shapes in some plugins, for example Blue Cat Audio's Destructor or MeldaProductions MSaturation and you can decide on the level of oversampling to help with smoothness.
<list your stupid gear here>

Post

StandartClip

Post

DCrown wrote: Thu Aug 03, 2023 10:43 am What I expect from a saturation plugin is to be able to increase perceived loudness and decreasing nominal loudness at the same time...
I use it like that occasionally, just on the low end.
DCrown wrote: Thu Aug 03, 2023 10:43 am without wanting to have too much distortion
Now that depends a lot, the other thing I use saturation for is intentional distortion :)

Post

foosnark wrote: Thu Aug 03, 2023 12:38 pm
DCrown wrote: Thu Aug 03, 2023 10:43 am What I expect from a saturation plugin is to be able to increase perceived loudness and decreasing nominal loudness at the same time...
I use it like that occasionally, just on the low end.
DCrown wrote: Thu Aug 03, 2023 10:43 am without wanting to have too much distortion
Now that depends a lot, the other thing I use saturation for is intentional distortion :)
What exactly do you use?

Post

There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation. The only way you can do this is if you EQ your track in a way that enhances the frequency ranges our ears are most sensitive in and cuts elsewhere.

Post

ampetrosillo wrote: Thu Aug 03, 2023 12:46 pm There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation. The only way you can do this is if you EQ your track in a way that enhances the frequency ranges our ears are most sensitive in and cuts elsewhere.
Ok, I see, then 100+ videos on YouTube must be wrong. Or maybe you can just tame some peaks or whatever

Post

@ the OP

Did you search saturation topics on here?
I wonder what happens if I press this button...

Post

ampetrosillo wrote: Thu Aug 03, 2023 12:46 pm There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation.
You've got a sine at 40hz, you add saturation, now you have energy at 120 and 200hz (and maybe other harmonics as well depending). This is likely more perceptible in the mix and can sound slightly louder even at the same total volume. Or you could EQ away some of the 40hz energy after saturation for that matter.

This is easy enough to experiment with to hear and see it in action (particularly with something like MAGC that matches levels automatically).

DCrown wrote: Thu Aug 03, 2023 12:42 pm What exactly do you use?
I just picked up Saturn 2 a few days ago. Wavesfactory Spectre is also good, and I like NI Supercharger GT and Wavesfactory Cassette if I want to combine the saturation with something else as more of an effect.

Post

DCrown wrote: Thu Aug 03, 2023 1:00 pm
ampetrosillo wrote: Thu Aug 03, 2023 12:46 pm There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation. The only way you can do this is if you EQ your track in a way that enhances the frequency ranges our ears are most sensitive in and cuts elsewhere.
Ok, I see, then 100+ videos on YouTube must be wrong. Or maybe you can just tame some peaks or whatever
Only a 100+ ? I could probably find a 100+ videos about audio on YT that are wrong in a couple of days, quickly scanning. These days one could find a 100+ videos on YT about almost any subject that are wrong (factually, not imo). A landmate here watches hundreds of *flat earth* videos. He also informed me recently that CA has the most for profit prisons (it has exactly 0, offtopic but FL has the most and TX is 2nd).
But "i saw it on YT so it must be correct"
gadgets an gizmos..make noise~crystalawareness.bandcamp.com/ soundcloud.com/crystalawareness Restocked: 5/2026
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).

Post

CrystalWizard wrote: Thu Aug 03, 2023 1:56 pm
DCrown wrote: Thu Aug 03, 2023 1:00 pm
ampetrosillo wrote: Thu Aug 03, 2023 12:46 pm There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation. The only way you can do this is if you EQ your track in a way that enhances the frequency ranges our ears are most sensitive in and cuts elsewhere.
Ok, I see, then 100+ videos on YouTube must be wrong. Or maybe you can just tame some peaks or whatever
Only a 100+ ? I could probably find a 100+ videos about audio on YT that are wrong in a couple of days, quickly scanning. These days one could find a 100+ videos on YT about almost any subject that are wrong (factually, not imo). A landmate here watches hundreds of *flat earth* videos. He also informed me recently that CA has the most for profit prisons (it has exactly 0, offtopic but FL has the most and TX is 2nd).
But "i saw it on YT so it must be correct"
It's not allowed to give wrong information on YouTube, they have very strict rules.
When you upload a video there is a verification process before it's accepted and released or video or even channel could be banned.

Post

DCrown wrote: Thu Aug 03, 2023 2:00 pm
CrystalWizard wrote: Thu Aug 03, 2023 1:56 pm
DCrown wrote: Thu Aug 03, 2023 1:00 pm
ampetrosillo wrote: Thu Aug 03, 2023 12:46 pm There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation. The only way you can do this is if you EQ your track in a way that enhances the frequency ranges our ears are most sensitive in and cuts elsewhere.
Ok, I see, then 100+ videos on YouTube must be wrong. Or maybe you can just tame some peaks or whatever
Only a 100+ ? I could probably find a 100+ videos about audio on YT that are wrong in a couple of days, quickly scanning. These days one could find a 100+ videos on YT about almost any subject that are wrong (factually, not imo). A landmate here watches hundreds of *flat earth* videos. He also informed me recently that CA has the most for profit prisons (it has exactly 0, offtopic but FL has the most and TX is 2nd).
But "i saw it on YT so it must be correct"
It's not allowed to give wrong information on YouTube, they have very strict rules.
When you upload a video there is a verification process before it's accepted and released or video or even channel could be banned.
Wow, thanks for my first good lol of the day. Now that i'm "armed" with that tidbit of info i will go on YT and watch tons of videos relating to some of my serious health issues and i should be " all good" then. Not.
I think that i'm fairly discerning of what i click on YT and i see dumb, factually incorrect, crap often. My usual response is to bounce out of YT as i understand the (faceless, monolithic, almighty) algorithm doesn't like channels when that happens. (?)
But, whatever works for you, go for it. While you are at it, be sure not to read anything (in print or internet) about audio because as we all know YT vids are a much more reliable source of info. Does this even need the /s?
gadgets an gizmos..make noise~crystalawareness.bandcamp.com/ soundcloud.com/crystalawareness Restocked: 5/2026
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).

Post

DCrown wrote: Thu Aug 03, 2023 2:00 pm
CrystalWizard wrote: Thu Aug 03, 2023 1:56 pm
DCrown wrote: Thu Aug 03, 2023 1:00 pm
ampetrosillo wrote: Thu Aug 03, 2023 12:46 pm There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation. The only way you can do this is if you EQ your track in a way that enhances the frequency ranges our ears are most sensitive in and cuts elsewhere.
Ok, I see, then 100+ videos on YouTube must be wrong. Or maybe you can just tame some peaks or whatever
Only a 100+ ? I could probably find a 100+ videos about audio on YT that are wrong in a couple of days, quickly scanning. These days one could find a 100+ videos on YT about almost any subject that are wrong (factually, not imo). A landmate here watches hundreds of *flat earth* videos. He also informed me recently that CA has the most for profit prisons (it has exactly 0, offtopic but FL has the most and TX is 2nd).
But "i saw it on YT so it must be correct"
It's not allowed to give wrong information on YouTube, they have very strict rules.
When you upload a video there is a verification process before it's accepted and released or video or even channel could be banned.
😂😂😂😂😂😂😂😂😂😂😂😂
I wonder what happens if I press this button...

Post

DCrown wrote: Thu Aug 03, 2023 2:00 pm
CrystalWizard wrote: Thu Aug 03, 2023 1:56 pm
DCrown wrote: Thu Aug 03, 2023 1:00 pm
ampetrosillo wrote: Thu Aug 03, 2023 12:46 pm There is *no* way to increase perceived loudness while decreasing nominal loudness with saturation. The only way you can do this is if you EQ your track in a way that enhances the frequency ranges our ears are most sensitive in and cuts elsewhere.
Ok, I see, then 100+ videos on YouTube must be wrong. Or maybe you can just tame some peaks or whatever
Only a 100+ ? I could probably find a 100+ videos about audio on YT that are wrong in a couple of days, quickly scanning. These days one could find a 100+ videos on YT about almost any subject that are wrong (factually, not imo). A landmate here watches hundreds of *flat earth* videos. He also informed me recently that CA has the most for profit prisons (it has exactly 0, offtopic but FL has the most and TX is 2nd).
But "i saw it on YT so it must be correct"
It's not allowed to give wrong information on YouTube, they have very strict rules.
When you upload a video there is a verification process before it's accepted and released or video or even channel could be banned.
:o
i think you are mixing up some things here, you are indeed not allowed to post disinformation, but you can post incorrect information about audio.
they are not the same thing.
:ud:

Post

DCrown wrote: Thu Aug 03, 2023 10:43 am What I expect from a saturation plugin is to be able to increase perceived loudness and decreasing nominal loudness at the same time without wanting to have too much distortion.
I tried Kelvin, but Kelvin makes it even louder (nominal loudness) and some other known plugins,
this plugins might be nice as an effect,
but it's not for my purpose.
What's your xperience or recommendation ?
:?:
It's distortion. Saturation compresses and adds harmonics. How can you possibly add harmonics yet decrease nominal volume without turning it down? You've been watching some seriously fuckwit YT shit or you're smoking something very good. You do know there are a very large and diverse bunch of know-nothing YT numpties peddling complete garbage out there?

Locked

Return to “Effects”