Mspectraldynamics question
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- KVRian
- 1297 posts since 23 Sep, 2008 from Germany
Hi all,
is there a way to make it work like wavesfactory equalizer or voxengo trite. These plugins do attenuation and boosting, while mspectral only does attenuation or am I wrong? Or is there another tool in the melda universe to do these spectral balancing also with boosts?
Thanks and kindly
Marek
is there a way to make it work like wavesfactory equalizer or voxengo trite. These plugins do attenuation and boosting, while mspectral only does attenuation or am I wrong? Or is there another tool in the melda universe to do these spectral balancing also with boosts?
Thanks and kindly
Marek
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- KVRian
- 851 posts since 24 Mar, 2021
You don't really want to "equalize" your music that way. Cause this will never makes anything better.
MSD it's a great tool to fix resonances, it's more comparable to Soothe and DSEQ. And what these tools does it's what you really need.
Automatic boosting is just a no-sense commercial idea that has nothing to do with music. They have a kind of algos that "know" how a song should sound, just feeding these algos/machine learning/ai or whatever with music.
The point is, i.e. your song may sound "darker" to these plugins just because your hats volumes are too low, so they will boost that frequency range, but ofc they will also boost everything in that region that doesn't need to be boosted.
I know this stuff may looks interesting and user friendly, but the truth is different. You should want to improve your skills to understand what the song needs, so you can achive way better results.
MSD it's a great tool to fix resonances, it's more comparable to Soothe and DSEQ. And what these tools does it's what you really need.
Automatic boosting is just a no-sense commercial idea that has nothing to do with music. They have a kind of algos that "know" how a song should sound, just feeding these algos/machine learning/ai or whatever with music.
The point is, i.e. your song may sound "darker" to these plugins just because your hats volumes are too low, so they will boost that frequency range, but ofc they will also boost everything in that region that doesn't need to be boosted.
I know this stuff may looks interesting and user friendly, but the truth is different. You should want to improve your skills to understand what the song needs, so you can achive way better results.
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- KVRian
- Topic Starter
- 1297 posts since 23 Sep, 2008 from Germany
That's correct, it's just meant for the fixing part and there siehst a light boosting doesn't hurt, we're talking about 1-3dB of cutting and boosting. After that I'm using another EQ for mixing to make it sound the way I like and the the context of the track needs it.
But you're right in some kind. Habe to try mspectral more in depth for this in comparison to the other tools. Maybe just another workflow but with the same results in the end.
Thanks
But you're right in some kind. Habe to try mspectral more in depth for this in comparison to the other tools. Maybe just another workflow but with the same results in the end.
Thanks
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- KVRist
- 370 posts since 26 Sep, 2014
Sounds like you should try MAutodynamicEQ. For each band, you can choose a "default" boost or cut, but also have it boost OR cut above or below a certain level. Does that make sense? It's tricky to explain, but...
First, imagine a standard parametric EQ, and you boost 1000Hz by 5 db (just using random numbers).
With MAutodynamicEQ, you can have it do that boost, but have it boost LESS than 5 db, IF the level of that band exceeds a certain level (which you can pick).
Or you can CUT at 1000Hz but 5 db, yet have it boost if the level is below a certain level (again, a level of your choosing).
Do you know what I mean? It sounds to me like this is what you're after.
First, imagine a standard parametric EQ, and you boost 1000Hz by 5 db (just using random numbers).
With MAutodynamicEQ, you can have it do that boost, but have it boost LESS than 5 db, IF the level of that band exceeds a certain level (which you can pick).
Or you can CUT at 1000Hz but 5 db, yet have it boost if the level is below a certain level (again, a level of your choosing).
Do you know what I mean? It sounds to me like this is what you're after.
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- KVRian
- Topic Starter
- 1297 posts since 23 Sep, 2008 from Germany
I understand and know these features and also use it, but for lazy people and working fast it’s not the best, maybe soundwise it will do the best. I will compare doing it manually vs „ai“ equalization. Thanks
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- KVRist
- 121 posts since 21 Nov, 2018
> Automatic boosting is just a no-sense commercial idea that has nothing to do with music.
Like automatic gain control.
MDynamicEQ can definitely do a lot of neat things. I just contributed a Pad harshness reducer to the online preset exchange for MDynamicEQ. Just move the bands to where you need some overall reduction in resonance.
The results of these "moving EQ shaping" tools seems much more musical when used to CHOP than when used to boost. When you boost, the overall energy of the track gets out of control.
Like automatic gain control.
MDynamicEQ can definitely do a lot of neat things. I just contributed a Pad harshness reducer to the online preset exchange for MDynamicEQ. Just move the bands to where you need some overall reduction in resonance.
The results of these "moving EQ shaping" tools seems much more musical when used to CHOP than when used to boost. When you boost, the overall energy of the track gets out of control.
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- KVRian
- 851 posts since 24 Mar, 2021
Automatic gain is very different.
Doesn't change the sound you are working with, just keep IN and OUT at the same value.
While an automatic eq that boost something, use some trained "ai" or any form of noise to match a curve that has nothing to do with your sounds. This is still different from a dynamic eq where YOU decide what and where to boost
Doesn't change the sound you are working with, just keep IN and OUT at the same value.
While an automatic eq that boost something, use some trained "ai" or any form of noise to match a curve that has nothing to do with your sounds. This is still different from a dynamic eq where YOU decide what and where to boost
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- KVRian
- Topic Starter
- 1297 posts since 23 Sep, 2008 from Germany
All correct, but mautodynamic is a static frequency and doesn't move, so you need different eq nodes for fixing the problems.
With Wavesfactory equalizer you can decide if you wanna boost.
As already said, manually you're much more flexible, but if you can hear it in a context of a song? Still comparing.
With Wavesfactory equalizer you can decide if you wanna boost.
As already said, manually you're much more flexible, but if you can hear it in a context of a song? Still comparing.
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- KVRer
- 2 posts since 23 Jan, 2023
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You're looking for upwards compression. It's not possible with MSpectralDynamics unfortunately. I recommend checking this out. It's an open source spectral compressor that has both upwards and downwards thresholds.
https://github.com/robbert-vdh/spectral-compressor (https://github.com/robbert-vdh/spectral-compressor)
- KVRAF
- 2693 posts since 9 Jul, 2015 from UK
Hey, in MSD you can click on the edit shape button, which lets you draw any pressing shape you like. This way upward compression is possible. In fact, any very complex combination of all types of compression and expansion rate available simultaneously 
But the original question is about Wavefactory Equalizer which is not spectral. To build it, use MXXX and insert the "Modular32" module. Then use a crossover with dynamics on each band.
I believe WFEQ matches to pink noise.
But the original question is about Wavefactory Equalizer which is not spectral. To build it, use MXXX and insert the "Modular32" module. Then use a crossover with dynamics on each band.
I believe WFEQ matches to pink noise.
Jason @ Melda Production
