Now this is a game changer - Bitwig, Presonus team up DAWProject

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chk071 wrote: Tue Sep 26, 2023 2:56 pmNot sure if it is a "game changer", but, surely nice for the (few) people who want to share projects between different DAWs.
It will be good for that - using different applications on the same computer - but I can't see it working too well for swapping projects with other people or between computers. That is such a nightmare in Studio One already, even when the plugins are in exactly the same locations on each machine. Or maybe this will solve that problem by being a little less rigid about identifying plugins? We can only dream, I suppose.
apoclypse wrote: Tue Sep 26, 2023 11:24 pmThat being said I do think Apple would support this at some point.
Right, because Apple have such a long history of supporting standards. You know, like USB Type C for charging phones.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron

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Looks cool to me. I'be been using Reaper and Ableton live for years. At first i used Reaper for tracking, mixing, "mastering" and Ableton for noise making live and at home, and mixing.
How the plugin management will work is a puzzle.
gadgets an gizmos..make noise~crystalawareness.bandcamp.com/ soundcloud.com/crystalawareness Restocked: 5/2026
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).

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machinesworking wrote: Tue Sep 26, 2023 10:45 pm It's not just about collaboration. Personally I've always used a DAW like DP or Logic as well as the new school Live and Bitwig way of doing things. Not because I love it that way, but because dinosaur DAWs always get every new feature, but clip launching and super easy time stretching isn't their main thing, neither is fast global assignments of most used parameters of your plugins, great control surface support etc. etc.

The "new" crowd misses basic features, there is no count in, in either Live or Bitwig without recording, because apparently wanting to start on the first beat of the first measure isn't important to most users I guess? Yes over the years there are countless converts to Live and Bitwig who stop using Cubase, Logic, DP etc. but there are countless amounts of folks like me who never gave up DP etc. because Articulation maps, event lists, count in, metronome choices, automation types, advanced quantize, hundreds of possible keyboard shortcuts and full blown linear arranging features are still important.

The sad part about it to me is because Bitwig are a main contributor and don't support SysEx, it also doesn't support SysEx, which is a travesty considering the modern list of poly hardware synths that can do SysEx dumps to permanently ensure that your patch will be available in your projects a decade later etc.
This! :hug:

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BONES wrote: Wed Sep 27, 2023 12:32 am
chk071 wrote: Tue Sep 26, 2023 2:56 pmNot sure if it is a "game changer", but, surely nice for the (few) people who want to share projects between different DAWs.
It will be good for that - using different applications on the same computer - but I can't see it working too well for swapping projects with other people or between computers. That is such a nightmare in Studio One already, even when the plugins are in exactly the same locations on each machine. Or maybe this will solve that problem by being a little less rigid about identifying plugins? We can only dream, I suppose.
apoclypse wrote: Tue Sep 26, 2023 11:24 pmThat being said I do think Apple would support this at some point.
Right, because Apple have such a long history of supporting standards. You know, like USB Type C for charging phones.
They support plenty of standards. USB type C is a cluster*** it's a mess of different standards and cables. Lightning was simple, you buy a lightning cable and you know what you are getting. Apple values simplicity. Also just so you know Apple were the ones who designed the USB-C connector in the first place and were one of the first to put that connector on a laptop.
Studio One // Bitwig // Logic Pro // Ableton // Reason // FLStudio // MPC // Force // Maschine

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apoclypse wrote: Wed Sep 27, 2023 1:48 am
BONES wrote: Wed Sep 27, 2023 12:32 am
chk071 wrote: Tue Sep 26, 2023 2:56 pmNot sure if it is a "game changer", but, surely nice for the (few) people who want to share projects between different DAWs.
It will be good for that - using different applications on the same computer - but I can't see it working too well for swapping projects with other people or between computers. That is such a nightmare in Studio One already, even when the plugins are in exactly the same locations on each machine. Or maybe this will solve that problem by being a little less rigid about identifying plugins? We can only dream, I suppose.
apoclypse wrote: Tue Sep 26, 2023 11:24 pmThat being said I do think Apple would support this at some point.
Right, because Apple have such a long history of supporting standards. You know, like USB Type C for charging phones.
They support plenty of standards. USB type C is a cluster*** it's a mess of different standards and cables. Lightning was simple, you buy a lightning cable and you know what you are getting. Apple values simplicity. Also just so you know Apple were the ones who designed the USB-C connector in the first place and were one of the first to put that connector on a laptop.
You're right of course, but I for one will not miss lightning cables. Even with Apples own cables they would get shorted "teeth", and start having issues charging your phone. I'll take the open format possible issues with USB C over that nonsense.

I do not think it will be that hard to convince Apple to support DAWproject, and an obvious better example of Apple going for closed formats is AU.

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apoclypse wrote: Wed Sep 27, 2023 1:48 amUSB type C is a cluster*** it's a mess of different standards and cables.
Bullshit. Complete and utter fabrication. Any cable with a Type C connector is a Type C cable. End of story.
Lightning was simple
Tell that to the people who wander around the office here every day trying to find one.
Also just so you know Apple were the ones who designed the USB-C connector in the first place
More bullshit. The Type C connector was developed by the USB Implementers Forum. Apple may have been involved but they didn't actually do it. I don't like it at all, Type A is so much easier to plug and unplug. But it's probably a slight improvement over microUSB. Before you start, microUSB might be fiddly to plug and unplug but once it's in there, it stays in there and doesn't budge. Type C doesn't instill the same confidence, it is quite easy for the connector to skew in the port.
... and were one of the first to put that connector on a laptop.
But you couldn't use any of those cables for your phone or iPad, could you? So you couldn't have just one cable to do everything and if you wanted to connect to any peripherals you might have, you had to buy a separate Camera Kit to make that work. Real simple, eh?

OTOH, I can use the same cable to charge my phone, to provide power and connection for my audio I/O device, to read and write from external storage and I can even use the same port to charge my laptop (but that cable is hard-wired into the PSU, of course). And I don't have to find a specific cable, any Type C cable I have can do all of those things.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron

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Double Tap wrote: Tue Sep 26, 2023 2:56 pm

Time Format (seconds/beats)
Beats and seconds can be combined

Audio ´
Time Warping
Transpose

Automation
Tempo
Time Signature
MIDI Messages
Volume
Pan
Mute
Sends
Plug-in Parameters
Built-in Device Parameters

Plug-ins
Stores full plug-in state and automation of parameters (VST2, VST3, AU, CLAP)

Built-in Devices
Generic EQ
Generic Compressor
Generic Gate
Generic Limiter

Clip Launcher
Clips
Scenes
Classic KVR'ing on such an amazing development. Infighting, off-topic for pages and pages, yet no one bothers to link to the Github page where all of this is explained in much more detail:
https://github.com/bitwig/dawproject

Because if they actually pull this off, making plug-ins, their parameters, and even their automation transferable between DAWs, then, yes, that is a goddamn game-changer.

There are obvious limitations like using stock plugins (like Gross Beat or Grain Delay) that aren't available or features (like comping or MPE) that work very differently in every DAW. Figuring this out will take time, but it's an open-source format! So everyone can contribute.

I really like the idea of SysEx dumps that was mentioned earlier. So why not head over to the GitHub page and suggest it?

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It is a good idea and I wish it works with me, but no! :( I could export from Bitwig but couldn't open the file in S1 (it gives me an error). Ehen I select "All Files" from the dropdown menu as I don't have the option for DAWProject files because I have the Artist version of Studio One!

So, it is not useful for me! They should make it work in S1 Artist and Bitwig Producer, not only the full versions!
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.

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apoclypse wrote: Wed Sep 27, 2023 12:26 am Just tested exporting a very basic project from S1 to Bitwig. Bitwig throws an error. It seems to me like Bitwig needed more time to work out the kinks. S1 seems to be doing just fine exporting and importing for the most part.
This is early days and clearly there are bugs. Please report everything to Bitwig (or Presonus)!

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BONES wrote: Wed Sep 27, 2023 12:32 am It will be good for that - using different applications on the same computer - but I can't see it working too well for swapping projects with other people or between computers. That is such a nightmare in Studio One already, even when the plugins are in exactly the same locations on each machine.
This, and it's not just Studio One. Whenever I reinstall Windows, even on the same computer (which thankfully isn't something one has to do very frequently these days) I have to spend days trying to convince Studio One, Cubase and FL Studio to open old projects without complaining about missing samples and plugins.
Sometimes this even happens on projects that simply haven't been opened in a while, usually because some plugin was updated and the developer decided to randomly change the ID/name.
Take a single oscillator, producing a drone. Send it to the wave shaper, altering the tone.
This can be a triangle, Sawtooth or a square. Modulate the pulse width, nobody will care

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apoclypse wrote: Wed Sep 27, 2023 1:48 am
BONES wrote: Wed Sep 27, 2023 12:32 am Right, because Apple have such a long history of supporting standards. You know, like USB Type C for charging phones.
They support plenty of standards.
Thanks for the laugh.

Apple have their own interfaces and file formats for literally everything, so that you're not compatible with Windows or Linux.

The latest iPhone has USB-C. After nearly a decade of not accepting to have it on their phones. And, they only really implemented it because they had to, not because they wanted to.

Anyway, if it was for me, they could have gone on like that forever, and build their island system. I couldn't care less, as I'm no Apple user. It's just that delusional talk which always bugs me again. No, Apple don't support plenty of standards. Apple is the prototype of the "You buy everything from us!" corporation, which locks out everyone else.

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Last edited by Vortifex on Sat May 24, 2025 7:48 pm, edited 1 time in total.

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btw. Logic is able to export using the Advanced Authoring Format (AAF), which can be read and converted into a DAWProject by Studio One
"Where we're workarounding, we don't NEED features." - powermat

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chk071 wrote: Wed Sep 27, 2023 10:02 am
apoclypse wrote: Wed Sep 27, 2023 1:48 am
BONES wrote: Wed Sep 27, 2023 12:32 am Right, because Apple have such a long history of supporting standards. You know, like USB Type C for charging phones.
They support plenty of standards.
Thanks for the laugh.

Apple have their own interfaces and file formats for literally everything, so that you're not compatible with Windows or Linux.

The latest iPhone has USB-C. After nearly a decade of not accepting to have it on their phones. And, they only really implemented it because they had to, not because they wanted to.

Anyway, if it was for me, they could have gone on like that forever, and build their island system. I couldn't care less, as I'm no Apple user. It's just that delusional talk which always bugs me again. No, Apple don't support plenty of standards. Apple is the prototype of the "You buy everything from us!" corporation, which locks out everyone else.
Well it was one of the first DAWS to support MIDI 2 and MPE for example, well before Studio One

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chk071 wrote: Tue Sep 26, 2023 3:04 pm ... for those who regularly use two or more different DAWs. I don't know how many people do that really.
Many, I do.

And while I can see some problem(s), like some inner instruments or effects like Ableton or Reason or Bitwig all got, I'm surprised it's only now they support something that should have been there for decade now.

But heh at least it's one move into the right direction, let's hope big players follow the trend and stop being alone in the bubble and that's become the norm, because its very much needed and bouncing stems inst a good way of dealing with this too often.

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