Gforce Oberheim OB-X

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Oberheim OB-X$129.99Buy

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plexuss wrote: Sat Oct 14, 2023 1:00 am
MrJubbly wrote: Fri Oct 13, 2023 11:31 pm Their policy of allowing only the so-called 'alpha' presets to be available to demonstrate the plugin to prospective customers, will never make commercial sense to me.
It's an incentive to buy. Making presets available is one incentive. Locking some presets behind a paywall is another incentive.
That makes absolutely zero sense when the trial itself, is already 'time-limited'. i.e. after that short window for testing the trial has expired, then precisely 'no presets' ('alpha' or otherwise) can be used with the trial version. GForce should maximise that short window of opportunity to showcase their products fully to prospective customers.

Like I said, I own all GForce's plugins, bar MKII. But that was most certainly 'despite' their trial policy, and definitely not 'because' of it.

I would have become a GForce customer many years ago, before I actually did, if not for their trial versions, not really showcasing the full extent of what their plugins were capable of (either by not providing enough time to comfortably familiarize and explore the plugin at leisure, or through their policy of limiting available presets to audition what the plugins are truly capable of in expert hands). So, I passed by on GForce and decided to shop elsewhere for many years.

Several years later, I decided to revist some of their plugins and took a gamble on a couple, despite again, not being able to really testdrive them fully (to an extent, where I felt they would 'definitely' be worth the purchase), or to even audition what other more experienced patch-makers had created in the full preset libraries.

In retrospect, once I had purchased those plugins and had full access to both the plugins and presets, my only thought was: "why the hell were GForce being so strict with their time limitations and 'hiding' all these presets that showcase what their great products are truly capable of from potential customers?" The more time you spend with the plugins, the more you realize how great they are. Clearly, if they provided more time and access thereof, they would sell more.

In short, GForce are beyond any shadow of doubt, losing out on sales, due to such policies. Nobody can convince me otherwise, since I already know first hand, from personal experience, that they lost my custom due to such practices. And I only happened to circle back around and give them another try later by happenstance.

Now, I own practically everything they make. But how many other lost customers, put off by that, never did return? I would wager, a lot. And during those intervening years when I wasn't a GForce customer? ... Other companies with less restrictive trial demos (such as u-he) benefited greatly instead.

So yeah, "Incentive to buy?" ... Do me a favour! :lol: It's the exact opposite! ... How can it be an incentive, if the customer doesn't fully know what they're getting? And for all the user demoing the plugins knows, the so-called 'Alpha' presets might equate to the best the product is capable of, and the rest are rather 'less Alpha' ... and nobody likes a 'beta' (unless you're a 'tester') :lol:

This is 2023. Just keep things simple, GForce. Be completely transparent with full access to your products and trials (we just had that whole 's-storm' with Minimal Audio's shenanigans). Be up front and open right from the offset. Let the customer know exactly what they're getting in the full product, right from the demo (which could also be a bit more generous with the time allowance) through to the full purchase. Because, what the customers are getting is good.

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MrJubbly wrote: Sat Oct 14, 2023 2:51 am
plexuss wrote: Sat Oct 14, 2023 1:00 am
MrJubbly wrote: Fri Oct 13, 2023 11:31 pm Their policy of allowing only the so-called 'alpha' presets to be available to demonstrate the plugin to prospective customers, will never make commercial sense to me.
It's an incentive to buy. Making presets available is one incentive. Locking some presets behind a paywall is another incentive.
That makes absolutely zero sense [snip...]
Any good book on business will give you the background to understand such strategies. No one said they would be 100% effective 100% of the time. <chill>

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Frantz wrote: Sat Oct 14, 2023 12:42 am
MrJubbly wrote: Fri Oct 13, 2023 11:31 pm Their policy of allowing only the so-called 'alpha' presets to be available to demonstrate the plugin to prospective customers, will never make commercial sense to me.
+1000

I am demoing it now and discovering most of the presets are locked out. Why??? None of the brass presets are available. It is nuts. :nutter:

I want to quickly hear the potential of the synth by flipping through the presets. Often brilliant presets will help convince me to buy it.
Exactly! Presets are a quick showcase of the potential of a plugin. A way to gauge an overview of its sound capabilities.

Especially important, when said product is running as a short time-limited demo. That's the company's 'window of opportunity' to sell the product to the customer. Why not take full advantage of that and let users access it?

As an owner of OB-X, I could tell you that I believe it definitely is worth it and that the preset library is great (for me). But that doesn't mean it's right for you, and nobody should have to take someone else's word for it.

Nuts! :lol:

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plexuss wrote: Sat Oct 14, 2023 3:02 am
MrJubbly wrote: Sat Oct 14, 2023 2:51 am
plexuss wrote: Sat Oct 14, 2023 1:00 am
MrJubbly wrote: Fri Oct 13, 2023 11:31 pm Their policy of allowing only the so-called 'alpha' presets to be available to demonstrate the plugin to prospective customers, will never make commercial sense to me.
It's an incentive to buy. Making presets available is one incentive. Locking some presets behind a paywall is another incentive.
That makes absolutely zero sense [snip...]
Any good book on business will give you the background to understand such strategies. No one said they would be 100% effective 100% of the time. <chill>
How about 50% effective? Or 25% effective (aka 75% ineffective), of any-amount-of lost custom, by restricting product access time and preset availability thereof?

You know about as much as any other schmo, right?

Unless you have the actual figures of users who have trialled such products but never purchased, versus those from another company ... which you won't and don't have.

In lieu of that lack of available data, I'll rely on common sense ... You do you!

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chagzuki wrote: Fri Oct 13, 2023 8:56 pm I like the noise-burst system, so long as it's not too intrusive.
u-he's noise is musical. TAL's noise is unbearable but I'm a quick draw on the mute button, so it's OK. Synths that silence are good except I just render long loops and cut out the silence, so not a very useful system from a developer point of view.

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Awaiting Starsky Carr's shootout video.

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fisherKing wrote: Fri Oct 13, 2023 5:02 pm
Stopani wrote: Fri Oct 13, 2023 4:50 pm I have a lot of respect for GForce. ImpOscar was the synth that started my move away from hardware. I love Oddity too. But I wasn't amazed by playing with OB-X. I should make it known that I've never owned an OB so I have no reference point to it as an emulation. I didn't like the restriction on Presets that you can play. What sells a synth more than it's sounds? I will have another play with the demo but I may well skip this one.
with the demo, you can tweak presets endlessly, and make your own sounds. no reason gforce can't limit a demo; the idea is to get us to buy the plugin.

but if it's not for you, it's not for you... :tu:
You're right, I definitely enjoyed it more when I started making patches from scratch. I will give it another go this week.

I'm glad it's making lots of people happy though 8)
Fight Apathy or don't.

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mi-os wrote: Fri Oct 13, 2023 10:07 pm I don't neccessarily need a 1:1 emulation if the emulation sounds even better than the original. I just want the full, present and lively sound of analog synths in the box.
I think you will get that with GF-OBX.

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Sound Author wrote: Sat Oct 14, 2023 3:47 am Awaiting Starsky Carr's shootout video.
That's what I thought. I'm sure he'll do a comparison. IF he has an OB-X, of course. Not sure about that.

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I am downloading it now, and noticed it now says "whichever is shorter" for the demo restrictions, so I guess they listened to people's suggestion about that. 8)

I have had OP-X Pro II for many years now, but am curious how good this one is.

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Examigan wrote: Sat Oct 14, 2023 1:02 pm I am downloading it now, and noticed it now says "whichever is shorter" for the demo restrictions, so I guess they listened to people's suggestion about that. 8)
the weird thing is that the demo for the OB-E (which is an older product) has a warning right in the plug-in when you start the trial and it says "whichever is longer".

so it looks like they meant it that way originally but changed it to make it even less generous due to the comments here.

EDIT: i read below that it was in fact coded to behave as "whichever is shorter". fine. but in that case, there may be an issue with the OB-E demo also. but at least that plugin warns you of the limitation IN the plugin.
Last edited by JamminFool on Sat Oct 14, 2023 2:01 pm, edited 1 time in total.

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Uncle E wrote: Sat Oct 14, 2023 3:22 am
chagzuki wrote: Fri Oct 13, 2023 8:56 pm I like the noise-burst system, so long as it's not too intrusive.
u-he's noise is musical. TAL's noise is unbearable but I'm a quick draw on the mute button, so it's OK.
Noise bursts are intrusive by the very definition of the word (causing disruption or annoyance). Nothing could be a worse flow killer than having to hit the mute button every 20 or 30 seconds. :?

As for limiting the number of presets in a demo, I don't have a problem with that as long as they are carefully chosen to showcase the plugin's quality and range of sounds. If a developer fails to put the plugin's best foot forward they may be losing out on sales.
Uncle E wrote: Sat Oct 14, 2023 3:22 amSynths that silence are good except I just render long loops and cut out the silence, so not a very useful system from a developer point of view.
You render loops from a plugin demo? That just goes to show why developers need demo limitations in the first place. :?

The idea of a demo is to see if you want to purchase the plugin not to use it in any way to create audio or use it in a track and render it to a wav file. That's definitely "not a very useful system from a developer point of view".

At any rate if we know a demo is time limited whether that's 6 hours, 7 days or 30 days it's up to us to use that time wisely.

I'll go back to my earlier point, if after six hours of trying a demo (especially for a simple synth like this one) you still don't know if you want or need the synth then you don't really want or need the synth.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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If you're going to do a time limited demo, then tell users when they click Run Demo. Or otherwise make it clear (countdown timer) or something. Don't count on them reading prodcut pages. What happened was a large number of people, myself included, started demoing, had no clue, left their PCs to go do other things, then came back to an expired demo.

You can blame the users for not reading the demo limtitations on the product page, but there are better ways to communicate that than what G-Force is currently doing. Not to mention, the wording on the product page says "6 hours or 7 days, whichever is longer", which is not how the demo is coded. The demo is coded to "whichever is shorter".

Maybe it's a bug for all I know. At best it's a typo.

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Sorry for a probably dumb question but isn't this similar to the Synapse Obsession (fantastic synth) ?

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Examigan wrote: Sat Oct 14, 2023 1:02 pm I am downloading it now, and noticed it now says "whichever is shorter" for the demo restrictions, so I guess they listened to people's suggestion about that. 8)
Ha you're right they did change it to shorter. That just goes to show how at least monitoring forum feedback for your product can lead to improved customer relations even if you don't directly interact on said forums. Respect earned for GForce...... :tu:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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