So far Synthmaster3 seems to have massive potential. I can't wait to try the beta version. I'm especially super enthusiastic about the sampler engine (being able to load your own multi-velocity samples is fantastic and it's a feature very few synth plugins have), the spectral filter, the wavetable editor, the fact that you can convert audio files into wavetable and the fact that it has MPE capabilities. Awesome features.
But I have a couple of questions:
1. I've seen (I think on the facebook group) that SM3 will feature a Sliced Loop Oscillator. I'm very curious about this. Can you please give us some info about it cause I couldn't find any.
2. Are the effects per-voice (like for example in Falcon, Equator or PhasePlant) or just global?
3. SM2 features modulation curves in the ModMatrix, which is a very important feature in my opinion but unfortunately this modulation curve in SM2 is very basic as you can just change how steep the curve is. I would LOVE to see an editable (multi-point) curve in SM3, like the one you get in Vital, Equator or Halion for example. An editable modulation curve is extremely useful for more advanced sound design and for creating very complex/organic patches. Are you planning to implement something like that?
4. A "snapshots" system like the Transform Pad in Apple's Alchemy (was called Remix Pad in Camel Audio's Alchemy) or the Scenes in Omnisphere Sonic Extensions is a super useful feature especially for a very expressive live performance and I don't understand why so few developers implemented this feature in their synths. Would you consider adding this feature in SM3?
Cheers!
