Valhalla news...
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- KVRAF
- 3408 posts since 26 Mar, 2002 from london
Ah, OK, I read the explanation. So the early stage is turned into a delay/echo via feedback. Interesting.
Every day takes figuring out all over again how to f#ckin’ live.
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- KVRAF
- 3408 posts since 26 Mar, 2002 from london
Yes, for me preferably on the late stage (or selectable). Then it would be a beast.
Every day takes figuring out all over again how to f#ckin’ live.
- KVRAF
- 4556 posts since 12 Jan, 2019
That creature has stolen the SpaceRoomalator.eytanmich123 wrote: Tue Nov 14, 2023 8:30 am It's SpaceRoomalator - dynamically modulate the size of the room.
Doing nothing is only fun when you have something you are supposed to do.
- KVRAF
- 25026 posts since 12 Jul, 2003 from West Caprazumia
Nope - the available slots have been filled up years ago...
edit:
I stand corrected it seem?
That's quite intriguing - I wonder how Sean managed to work around the slot limit... is it a new version that can be installed side by side with the original? (i.e. breaking backwards compatability)adl wrote: Tue Nov 14, 2023 6:16 am Quoted from Instagram post from Shawn:Roomupdate. Which was originally gonna be called ValhallaSpace, but Eventide released their Space pedal before Room was
If that would be the case it might mean Room gets even several new algos (perhaps over time)
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12474 posts since 16 Aug, 2006
I would love a ValhallaRoom2 that could live side-by-side with the old one.
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- KVRAF
- 5573 posts since 30 May, 2006 from Hollow Earth
He’ll make Room for it 
ABEFLGMOPPRRST 
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- KVRist
- 386 posts since 21 Jun, 2019
What do you mean? How can a VST have slot limits? It's just memory allocation.
EDIT: More info can be found here:
https://valhalladsp.com/2022/10/21/the- ... lgorithms/
If this is an update (and not an upgrade), then I think they refactored the data structure internally to represent 24 slots instead of the current 8.
- KVRAF
- 24417 posts since 7 Jan, 2009 from Croatia
Yeah I mean this is really just memory allocation. It's likely extremely easy to add even more than 24 algorithms, if the structure holding all the algos/slots is a std::vector (or similar infinitely* expandable data structure available in C++). 
* depending on amount of RAM, of course.
* depending on amount of RAM, of course.
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12474 posts since 16 Aug, 2006
I'm no coder, but I always assumed it was more about how those slots translate to VST automation params, which in turn would impact session recall. If you ever tried MIDI Learning the Mode in any Valhalla plugin, you'll run into the empty slots and some weird behavior at min/max settings.EvilDragon wrote: Wed Nov 15, 2023 12:06 am Yeah I mean this is really just memory allocation. It's likely extremely easy to add even more than 24 algorithms, if the structure holding all the algos/slots is a std::vector (or similar infinitely* expandable data structure available in C++).
* depending on amount of RAM, of course.
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12474 posts since 16 Aug, 2006
At the risk of sounding like a total kiss-ass Valhalla fanboy, which I probably am, I really hope this is a paid version 2 update. When was the last time Sean charged for a plugin? ValhallaDelay? How many years ago was that? How many algorithm updates has it received, then SuperMassive, then VintageVerb updates. C'mon Sean, it's time to charge us for stuff!
I'm hoping this is more than just ValhallaRoom+new algorithms but rather a ValhallaRoom2 with maybe fewer controls, and new fun algorithms that are different from the prior version. Probably just wishful thinking. But hey, that's just my pet wish.
I'm hoping this is more than just ValhallaRoom+new algorithms but rather a ValhallaRoom2 with maybe fewer controls, and new fun algorithms that are different from the prior version. Probably just wishful thinking. But hey, that's just my pet wish.
- KVRAF
- 25026 posts since 12 Jul, 2003 from West Caprazumia
EvilDragon wrote: Wed Nov 15, 2023 12:06 am Yeah I mean this is really just memory allocation. It's likely extremely easy to add even more than 24 algorithms, if the structure holding all the algos/slots is a std::vector (or similar infinitely* expandable data structure available in C++).
* depending on amount of RAM, of course.
https://gearspace.com/board/product-ale ... om-74.htmlSean Costello wrote:At this point, the expansion slots have been filled for ValhallaRoom. Any further expansions would break backwards compatibility. So it is safe to say that ValhallaRoom has been COMPLETED. I am content with ValhallaRoom, and am focusing on new products and new ideas.
- KVRAF
- 25026 posts since 12 Jul, 2003 from West Caprazumia
You sound like a total kiss-ass Valhalla fanboy...Funkybot's Evil Twin wrote: Wed Nov 15, 2023 12:14 am At the risk of sounding like a total kiss-ass Valhalla fanboy, which I probably am, I really hope this is a paid version 2 update. When was the last time Sean charged for a plugin? ValhallaDelay? How many years ago was that? How many algorithm updates has it received, then SuperMassive, then VintageVerb updates. C'mon Sean, it's time to charge us for stuff!
love it!
Yes, I assume it will ineed be something along these lines... the way I read Sean's comment regarding the name it was supposed to be the plugin's name, not just an algo (an algo named "Space" would certainly be no issue regarding Eventide's Pedal at all).I'm hoping this is more than just ValhallaRoom+new algorithms but rather a ValhallaRoom2 with maybe fewer controls, and new fun algorithms that are different from the prior version. Probably just wishful thinking. But hey, that's just my pet wish.
- KVRAF
- 24417 posts since 7 Jan, 2009 from Croatia
Hmm, ok. But there's always a way around things like these (most often indirection - using a lookup array that remaps old slot stuff to new slot stuff etc.).jens wrote: Wed Nov 15, 2023 12:20 amhttps://gearspace.com/board/product-ale ... om-74.htmlSean Costello wrote:At this point, the expansion slots have been filled for ValhallaRoom. Any further expansions would break backwards compatibility. So it is safe to say that ValhallaRoom has been COMPLETED. I am content with ValhallaRoom, and am focusing on new products and new ideas.
Maybe he really did make ROOM for more slots.
EDIT: Well, from the horse's mouth - https://gearspace.com/board/showpost.ph ... count=2226
So much about breaking backwards compatibility.
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- KVRAF
- 3408 posts since 26 Mar, 2002 from london
Er, afaics it's just a feedback loop for the early reflections, not a new algorithm. So with a lot of feedback the early reflections get diffused recursively, generating a tail. Should produce interesting results, particularly with crossfeed control, modulation etc.. I wonder also if it will improve the quality of the early reflections if used very sparingly, to make them more organic/less abrupt.
Every day takes figuring out all over again how to f#ckin’ live.
- KVRAF
- 24417 posts since 7 Jan, 2009 from Croatia
Ah, so like the predelay shenanigans in NI Raum. Awesome.
