Real-time noise reduction with noise input known source
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- KVRist
- 267 posts since 11 Sep, 2005
Hello,
Basically, I have two signals, one is the desired audio, and the other is the known noise.
So, I'm looking for a way to subtract in real-time the second signal from the first signal.
Thanks for the input.
PS: I tested with Melda Spectral Dynamics, no success.
Basically, I have two signals, one is the desired audio, and the other is the known noise.
So, I'm looking for a way to subtract in real-time the second signal from the first signal.
Thanks for the input.
PS: I tested with Melda Spectral Dynamics, no success.
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- Boss Lovin' DR
- 14312 posts since 15 Mar, 2002 from the grimness of yorkshire
The free ReaFir will do this, although it will introduce some latency;
https://www.reaper.fm/reaplugs/
https://www.reaper.fm/reaplugs/
- KVRAF
- 7713 posts since 2 Sep, 2019
Best I've used is Acon Digital DeNoise 2.
It's part of the Restoration Suite for $99, or included along with all Acon plugins in Acoustica 7 Premium for $199.
There's a 30-day trial.
https://acondigital.com/products/mastering-suite
https://acondigital.com/products/acoustica
It blows Waves X-Noise and ReaFir away.
Better NR, fewer artefacts, and it is fast enough to play through in real-time.
It's part of the Restoration Suite for $99, or included along with all Acon plugins in Acoustica 7 Premium for $199.
There's a 30-day trial.
https://acondigital.com/products/mastering-suite
https://acondigital.com/products/acoustica
It blows Waves X-Noise and ReaFir away.
Better NR, fewer artefacts, and it is fast enough to play through in real-time.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP
- KVRAF
- 7713 posts since 2 Sep, 2019
You would make a noiseprint of the noise first, then apply it to your target audio.
It's not really clear what you're trying to do.
You have some kind of evolving discrete noise event you want to remove in real-time as it is happening?
Maybe try feeding a phase inversed copy of the noise signal into the audio you want to remove it from?
It's not really clear what you're trying to do.
You have some kind of evolving discrete noise event you want to remove in real-time as it is happening?
Maybe try feeding a phase inversed copy of the noise signal into the audio you want to remove it from?
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP
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- KVRist
- Topic Starter
- 267 posts since 11 Sep, 2005
Yes, I think this sentence clears things up.jamcat wrote: Sun Dec 03, 2023 10:37 pm You have some kind of evolving discrete noise event you want to remove in real-time as it is happening?
And out of phase signals are impossible because the timing of the signals isn't exact.
- KVRAF
- 7713 posts since 2 Sep, 2019
Maybe try adaptive noise profiling in Acon Digital DeNoise 2 or Waves Z-Noise?
It sounds like you want to side-chain a separate noise source into a noise reduction plugin, which would evolve the noise print that is being applied to your target audio? I don't know of anything that does that, but it is an interesting idea.
It sounds like you want to side-chain a separate noise source into a noise reduction plugin, which would evolve the noise print that is being applied to your target audio? I don't know of anything that does that, but it is an interesting idea.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP
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- KVRian
- 556 posts since 22 Jun, 2019
I use Brusfri for that kind of things. Works great for me.
- KVRAF
- 20843 posts since 22 Nov, 2000 from Southern California
Two thing:pluginnow wrote: Sun Dec 03, 2023 10:49 pm And out of phase signals are impossible because the timing of the signals isn't exact.
1) If you are able to isolate the noise on a separate input in real-time, then yes, reversing the signal will work.
2) If what you have is a recording of the noise and you're hoping to feed that into the noise reduction at the same time as the signal you're trying to clean up, then RX Spectral De-noise will do it. It has a real-time algorithm.
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- KVRian
- 1115 posts since 11 Dec, 2020
jamcat wrote: Sun Dec 03, 2023 10:28 pm Best I've used is Acon Digital DeNoise 2.
It's part of the Restoration Suite for $99, or included along with all Acon plugins in Acoustica 7 Premium for $199.
There's a 30-day trial.
https://acondigital.com/products/mastering-suite
https://acondigital.com/products/acoustica
It blows Waves X-Noise and ReaFir away.
Better NR, fewer artefacts, and it is fast enough to play through in real-time.
Excellent tool. Way better result than Waves Clarity.
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- KVRist
- Topic Starter
- 267 posts since 11 Sep, 2005
Yes!jamcat wrote: Sun Dec 03, 2023 11:56 pm It sounds like you want to side-chain a separate noise source into a noise reduction plugin, which would evolve the noise print that is being applied to your target audio? I don't know of anything that does that, but it is an interesting idea.
