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In Bitwig, I scale the pressure curve so it is weighted to giving more control over the initial attack.SteveElbows wrote: ↑Tue Dec 05, 2023 12:58 pm And I think they go on about this on their MPE+ page because with MPE+ they are also promoting the idea that you send expressive messages at a higher rate during the important initial phase. And so MPE+ is not just about higher resolution of messages, but also higher frequency of messages at the start, ie temporal resolution changes too.
MPE allows the user to paint in the piano roll per voice. You don't need an MPE controller for that.Lbdunequest wrote: ↑Tue Dec 05, 2023 1:34 pm I personaly dont even care or use the aftertouch...i play the sound on a keyboard, i like it, i paint in piano roll
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IF DAW supports that right? Also does MIDI support parameters per voice or only clap?pdxindy wrote: ↑Tue Dec 05, 2023 2:30 pmMPE allows the user to paint in the piano roll per voice. You don't need an MPE controller for that.Lbdunequest wrote: ↑Tue Dec 05, 2023 1:34 pm I personaly dont even care or use the aftertouch...i play the sound on a keyboard, i like it, i paint in piano roll
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Most DAW's support MPE at this point.Lbdunequest wrote: ↑Tue Dec 05, 2023 2:44 pmIF DAW supports that right? Also does MIDI support parameters per voice or only clap?pdxindy wrote: ↑Tue Dec 05, 2023 2:30 pmMPE allows the user to paint in the piano roll per voice. You don't need an MPE controller for that.Lbdunequest wrote: ↑Tue Dec 05, 2023 1:34 pm I personaly dont even care or use the aftertouch...i play the sound on a keyboard, i like it, i paint in piano roll
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In Bitwig, we can add per voice modulators and they work per voice with the CLAP versions of ACE, Bazille, Diva and Hive. That does not work with VST3 versions even though they support MPE. Thew CLAP versions also support Bitwig's Note Expressions which go beyond MPE parameters.Lbdunequest wrote: ↑Tue Dec 05, 2023 3:13 pm Im confused. So if MPE can do that with MIDI, why we need Clap ?
Fixed in REAPER 7.07. Thanks for posting!tasmaniandevil wrote: ↑Tue Nov 28, 2023 11:46 amAwesome, thanks for that. I can reproduce this now. And it's indeed Reaper misbehaving.
I have posted the issue in the Reaper forum just now.
True that a mono/legato patch should not become poly, but absolutely not true that there's not much use of mpe with these patches. Being able to use the expressions and play mono/legato and have the expressions maintained separately per note is extremely useful. I do it all the time, such as one note gliding continuously and another note cutting it off intermittently, like an arp. The pitch bends and expressions need to be interpreted separately per note so that there isn't interference between notes, and you don't get the expressions from one note applied to another note played that cuts off the first note. Why do you think there are so many mono/legato mpe patches in equator or the fxpansion synths? It's extremely useful. You simply can not do the same types of pitch bends and expressions with a non-mpe mono/legato patch. Obviously mpe should never be disabled in mono mode. I use that more with mpe than poly even (or about the same maybe).Fannon wrote: ↑Tue Dec 26, 2023 8:42 am * Mono / Legato / Duo voice mode should not become Poly by enabling MPE. I'm aware that in mono / legato there's no much use of MPE mode anyway. But since MPE is a global setting and voice mode is set per-patch, the latter should take precedence. So when the patch is mono / legato, it's probably better to just disable MPE mode for such patches. (if you want it, you need to set the patch to poly).
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