Comparing 30 VSTi Supersaws (MYR one)

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Nug Wrangler wrote: Fri Jan 05, 2024 4:18 pm What exactly is mip mapping Urs?
In computer graphics: https://en.wikipedia.org/wiki/Mipmap

In synthesis/oscillators when we do mip mapping, we store waveforms as short sample loops, and for each waveform we have a dozen or so variants of each waveform that have fewer and fewer overtones. Such that, at different oscillator frequencies we use that variant of the waveform which has few enough harmonics to play back without audible aliasing.

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hurricaneaudiolab wrote: Fri Jan 05, 2024 4:39 pm Hive does the JP supersaw and the JP supersaw "sound" so well that I don't even bother with anything else. Not even my real JP-8080.
Argh! I haven’t used it since it was first released, didn’t realize so many crucial upgrades were made.

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If I ever say that I'm fed up of supersaws, take me round back and shoot me :lol:
Always Read the Manual!

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Urs wrote: Fri Jan 05, 2024 4:49 pm we store waveforms as short sample loops
May I ask how common is this method in soft synths? Are the basic waveforms (sine, saw, square, etc) generated in realtime in most of the synths out there, or it depends?

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PieBerger wrote: Fri Jan 05, 2024 5:12 pm If I ever say that I'm fed up of supersaws, take me round back and shoot me :lol:
weird, i thought that after playing 30 different supersaws.
Last edited by vurt on Fri Jan 05, 2024 5:44 pm, edited 1 time in total.
:ud:

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anoise wrote: Fri Jan 05, 2024 5:17 pm
Urs wrote: Fri Jan 05, 2024 4:49 pm we store waveforms as short sample loops
May I ask how common is this method in soft synths? Are the basic waveforms (sine, saw, square, etc) generated in realtime in most of the synths out there, or it depends?
I can not speak for other devs, but it is by far the most CPU efficient method I know of, that also offers the quality I'd expect from a modern synth.

Using pre-calculated tables for certain aspects of synthesis and "generated in realtime" are IMHO not contradictory terms. While wavetable synthesis (which mip mapping is a form of) is the most obvious one maybe, I suppose that even most FM synths use pre-calculated tables of sine waveforms to create realtime output.

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I understand, thanks.

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seafire wrote: Fri Jan 05, 2024 12:22 pm Xbitz did the video
Are you sure?

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Last edited by xbitz on Fri Jan 05, 2024 6:16 pm, edited 1 time in total.
"Where we're workarounding, we don't NEED features." - powermat

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That's what I thought. ;)

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I do like Corona's supersaw, and its filters are great, lots of character that I really like. There is one issue that prevents me from using it though, I get a lot of phase alignment, more so than with other supersaw emulations. This is where the phases of the different saws or peaks line up and you get a very thick almost oscillator reset sound. This is with the oscillators set to free phase and drift up as well.
Aiynzahev-sounds
Sound Designer - Soundsets for Pigments, Repro, Diva, Virus TI, Nord Lead 4, Serum, DUNE2, Spire, and others

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Aiynzahev wrote: Fri Jan 05, 2024 6:17 pm I do like Corona's supersaw, and its filters are great, lots of character that I really like. There is one issue that prevents me from using it though, I get a lot of phase alignment, more so than with other supersaw emulations. This is where the phases of the different saws or peaks line up and you get a very thick almost oscillator reset sound. This is with the oscillators set to free phase and drift up as well.
I hate that as well. Happens with quite a few soft synths, TBH. I heard it on: Largo, z3ta+, Spire (not sure in which occasions yet), and some others I can't remember.

I think Sylenth1 for example, or the Tone2 synths have some trick to prevent this.

I think in Spire, it only happens when you use 2 or more oscillators with unison on each.

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btw. Adam Szabo (btw. where is Viper from the comparison... sure sure mac...) has written his Bachelor of Science Thesis on this topic,
How to Emulate the Super Saw https://www.adamszabo.com/internet/adam ... er_saw.pdf
Last edited by xbitz on Fri Jan 05, 2024 6:35 pm, edited 1 time in total.
"Where we're workarounding, we don't NEED features." - powermat

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chk071 wrote: Fri Jan 05, 2024 6:23 pm
Aiynzahev wrote: Fri Jan 05, 2024 6:17 pm I do like Corona's supersaw, and its filters are great, lots of character that I really like. There is one issue that prevents me from using it though, I get a lot of phase alignment, more so than with other supersaw emulations. This is where the phases of the different saws or peaks line up and you get a very thick almost oscillator reset sound. This is with the oscillators set to free phase and drift up as well.
I hate that as well. Happens with quite a few soft synths, TBH. I heard it on: Largo, z3ta+, Spire (not sure in which occasions yet), and some others I can't remember.

I think Sylenth1 for example, or the Tone2 synths have some trick to prevent this.

I think in Spire, it only happens when you use 2 or more oscillators with unison on each.
Yes Largo is another one that does it a lot, and Spire does it here and there.
Aiynzahev-sounds
Sound Designer - Soundsets for Pigments, Repro, Diva, Virus TI, Nord Lead 4, Serum, DUNE2, Spire, and others

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Urs wrote: Fri Jan 05, 2024 5:43 pm I can not speak for other devs, but it is by far the most CPU efficient method I know of, that also offers the quality I'd expect from a modern synth.
If we’re instead looking for the quality of a 90’s synth (JP-8000), what would be the Hive settings to get us there?

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