Meet Zebralette 3 at NAMM

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give beta now :?
aliasing plugin owner
:?

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Interesting new direction with the user interface. Quite different to MFM2 and Filterscape. The emphasis on the visualisation of the editor functions over the knobs suggests a different approach to interacting with it as a synth. Some of the design choices seem more informed by EQ or limiter plugins than synth ones.

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medienhexer wrote: Fri Jan 19, 2024 10:10 am I‘ve had this issue before. Unfortunately, back then, the issue would somehow corrupt the audio driver and the burst could only be stopped by quitting the DAW and rebooting the audio interface. If that issue is the same, limiters will not work.
So Zebralette can hack into ring 0 drivers? Nice...
Is Urs working on 0-day exploits nowdays?
Murderous duck!

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I do hope there are some fun new things we can do in Z3 that are a little more...how do I put this..."immediately satisfying" than just surgical waveform editing. Don't get me wrong, I think the new spline editors are INCREDIBLE and I will be having loads of fun with them...but some things (like the old spectral oscillator effects) were like immediate awesomesauce. I think every synth should have those kinds of things that instantly put a smile on your face.

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No worries :-)

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Can you save shape presets, and also copy them to MSEG and viceversa?

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jtsterays wrote: Sat Jan 20, 2024 6:43 am Can you save shape presets, and also copy them to MSEG and viceversa?
No module presets (yet), but you can copy and paste from any editor, any selection of points to any editor in any instance or application, or even to and from a text application (as .uhm or .svg) or whatever graphics app supports .svg in the system pasteboard/scrapbook, such as I think Illustrator.

.uhm support for curves in Hive is not yet fully developed, I hope to get that done before Hive's MPE section becomes final. (But of course, export for Hive as .wav works nicely)

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david.beholder wrote: Sat Jan 20, 2024 4:03 am
medienhexer wrote: Fri Jan 19, 2024 10:10 am I‘ve had this issue before. Unfortunately, back then, the issue would somehow corrupt the audio driver and the burst could only be stopped by quitting the DAW and rebooting the audio interface. If that issue is the same, limiters will not work.
So Zebralette can hack into ring 0 drivers? Nice...
Is Urs working on 0-day exploits nowdays?
IF it‘s the same issue.

In my case, yes, it was a 3rd party audio driver and I would get a burst noise initially which was way louder than 0dB FS (don‘t ask me how) and then the DAW Master channel meters were pinned at >0dB with no audible noise.

It would corrupt the buffer, though, and would not play back anything from within the DAW or system audio anymore unless I restarted the DAW.
..off to play with my music toys - library music production.
http://www.FiveMinuteHippo.com

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Sound Author wrote: Sat Jan 20, 2024 6:05 am I do hope there are some fun new things we can do in Z3 that are a little more...how do I put this..."immediately satisfying" than just surgical waveform editing. Don't get me wrong, I think the new spline editors are INCREDIBLE and I will be having loads of fun with them...but some things (like the old spectral oscillator effects) were like immediate awesomesauce. I think every synth should have those kinds of things that instantly put a smile on your face.
it looks like they still have osc fx, and have an extra knob to control the osc fx. I'm also hoping for some new osc fx but zebra had a lot already

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There in an ample amount of OscFX.

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Urs wrote: Thu Jan 18, 2024 1:05 pm
One thing to keep in the back of your mind is that Zebralette has a fundamentally different approach to waveform generation than Serum or Vital. It’s based on splines instead of samples, so it’s more like vector graphics (Illustrator) than pixel graphics (Photoshop).
Illustrator's main advantage is that it is infinitely scalable....as opposed to Photoshop, which isn't.
On a number of Macs

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Please make Zebra infinitely scalable so that I can transcend space and time.
Doing nothing is only fun when you have something you are supposed to do.

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Dirtgrain wrote: Sat Jan 20, 2024 9:28 pm Please make Zebra infinitely scalable so that I can transcend space and time.
:)

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What will be the minimum requirements ?
**dark music for dark lovers**

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gelly-vapor wrote: Sun Jan 21, 2024 12:25 pm What will be the minimum requirements ?
Ears (at least one). Eyes would also probably help :shrug:

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