That was already true in Pigments 4. I really wish they hadn't done this. They should support slide (and release velocity!) as separate modulation sources.Ou_Tis wrote: Wed Jan 24, 2024 2:59 pm Demoing it with the Seaboard Rise 2, I love the fact that it's now assigned to M1 (which is already mapped to parameters in the presets I've tested) by default.
Arturia Pigments 5 out now
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
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- KVRAF
- 1899 posts since 2 Apr, 2015
If you don't want to edit the ranges in the Pigments patch you can set minimum and maximum levels for the Y axis on the linnstrument, set it up as you want for Pigments and then save it as a preset and use that preset when playing Pigments.Fannon wrote: Wed Jan 24, 2024 7:14 am I'm aware that most people would not care about this problem, but I have serious troubles really using Pigments in MPE Mode with LinnStrument. The issue is that if you enable MPE, it will assign the Timbre/Slide axis to the first macro knob.
In most presets the change of the first macro knob is quite drastic. With the LinnStrument there's not a lot of space on the Y axis so it's basically impossible to play it completely controlled. It would be so much nicer, if Timbre/Slide were a proper modulation source (like ATouch) and I could assign it myself the way I need it for my instrument and playing style. Or maybe choose how strongly it would affect the Macro knobs.
p.s. If you just want to get rid of the Macro 1 modulations, there is a little pull-down "v" next to the name, that brings up a menu where you can delete them, mute them or reassign them.
Last edited by BobDog on Wed Jan 24, 2024 7:35 pm, edited 1 time in total.
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machinesworking machinesworking https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=8505
- KVRAF
- 8023 posts since 15 Aug, 2003 from seattle
I've got a cat on my lap, but once I get the strength to break its little heart I can look into this. I seem to recall that there's a setting for slide on the Linnstrument to always have it start at a certain state no matter where you hit? if true then it's just a matter of adjusting the amount the macro in Pigments controls.Fannon wrote: Wed Jan 24, 2024 7:14 am I'm aware that most people would not care about this problem, but I have serious troubles really using Pigments in MPE Mode with LinnStrument. The issue is that if you enable MPE, it will assign the Timbre/Slide axis to the first macro knob.
In most presets the change of the first macro knob is quite drastic. With the LinnStrument there's not a lot of space on the Y axis so it's basically impossible to play it completely controlled. It would be so much nicer, if Timbre/Slide were a proper modulation source (like ATouch) and I could assign it myself the way I need it for my instrument and playing style. Or maybe choose how strongly it would affect the Macro knobs.
[bob is on this too]
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- KVRist
- 109 posts since 21 Oct, 2019
Now that they optimized for multithreading what they should change is having the Step Sequencer and Arpeggiator as modules. With the ability to add a minimum of 4 maybe up to 16. And upgrade the Sequencer to up to 32 or 64 steps. And add more modes to the Arpeggiator. It would allow for more complex sounds.
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- KVRian
- 1408 posts since 1 Jul, 2023
Totally agreed with wavetable handling issue. I've got wavetables in multiple nested categories/folders and the only way Pigments can see them all is to actively remove each sub folder and place it in the user section. So my imported/user wavetables folder in Pigments is seemingly metres tall and hard to navigate. Not sure why they don't implement the ability to go deeper than one folder in.Greenstorm33 wrote: Wed Jan 24, 2024 12:34 am I really hope that they improve the wavetable handling at some point. Even if you have nothing but the factory content and some of their expansions it's just a mess of one-level-deep folders, some with hardly anything in them. Add in user content and it just gets worse, especially if you have any sort of hierarchical file structure. Like, there's a folder view for the samples. Why not do the exact same thing for wavetables? And don't even think about sending a project or preset using your own content to somebody else unless you make your own bank since there's no file embedding and it's very particular about folder naming when it comes to loading things.
Apart from that, great synth. Definitely one of my favorites to program. The CPU improvements are much appreciated and the new sequencer and audio in stuff seems pretty cool.
Also, it appears they added a starting phase offset for the Wavetable oscillator and didn't even bother to mention it??? That's huge, at least to me.
Also wish I could just point Pigments to a master folder- Serum has a similar issue, but many synths don't, so I use the Serum Tables folder as a global storage site, and point other wavetable synths to it. I want to tell Pigments to look there, but instead I have to duplicate wavetables and manually copy them to the user folders. This is annoying because I make my own wavetables a lot in Serum, and can use them much more easily in synths like Phase Plant. I also really dislike having multiple copies of things in different locations.
That said, I could very well be misunderstanding something here as I've avoided using Pigments for a while, so if anyone can correct me, that would be much appreciated.
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- KVRist
- 44 posts since 13 Mar, 2022
I will now stop complaining about CPU issues as they are gone for me at this time.

Furnace, Renoise, Cubase, Reaper
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- KVRian
- 923 posts since 13 Jul, 2006
Oh, I totally didn't know that. I've now looked into the manual and found that you can set the default / middle value via hidden setting. But how would you set minimum / maximum?BobDog wrote: Wed Jan 24, 2024 7:26 pm If you don't want to edit the ranges in the Pigments patch you can set minimum and maximum levels for the Y axis on the linnstrument, set it up as you want for Pigments and then save it as a preset and use that preset when playing Pigments.
p.s. If you just want to get rid of the Macro 1 modulations, there is a little pull-down "v" next to the name, that brings up a menu where you can delete them, mute them or reassign them.
4) RELATIVE
If off, CC messages reflect absolute finger position within note cell.
If on, a CC value of 64 is sent at first regardless of the position of touch, and subsequent Y-axis movements increase or decrease that value.
Hidden setting: Y-axis Relative Initial value
Hold to set the starting relative value from its default of 64 to any value from 0 to 127. For example, if using Y-axis to add a modulation amount, the Y-axis value at first touch will be zero, then moving your finger forward will increase the value.
Find my (music) related software projects here: github.com/Fannon
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- KVRian
- 923 posts since 13 Jul, 2006
Thanks for looking into it! Yes, this setting is there "Relative". I think this already makes the situation much better. If you set relative on and choose Slide mode "Relative Unipolar", its already much more controllable. This also unlocks the Macro 1 knob to be moved manually (is this new with Pigments 5?).machinesworking wrote: Wed Jan 24, 2024 7:32 pm I've got a cat on my lap, but once I get the strength to break its little heart I can look into this. I seem to recall that there's a setting for slide on the Linnstrument to always have it start at a certain state no matter where you hit? if true then it's just a matter of adjusting the amount the macro in Pigments controls.
[bob is on this too]
Find my (music) related software projects here: github.com/Fannon
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- KVRian
- 923 posts since 13 Jul, 2006
Interesting how differently this is seen. But I'm with Ou_Tis on this. I really wished they didn't do such a hard assignment and instead had it as a mod source. If you could now assign a mod source to a Macro knob as target, that would be really nice!teilo wrote: Wed Jan 24, 2024 7:20 pmThat was already true in Pigments 4. I really wish they hadn't done this. They should support slide (and release velocity!) as separate modulation sources.Ou_Tis wrote: Wed Jan 24, 2024 2:59 pm Demoing it with the Seaboard Rise 2, I love the fact that it's now assigned to M1 (which is already mapped to parameters in the presets I've tested) by default.
Find my (music) related software projects here: github.com/Fannon
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- KVRian
- 1367 posts since 24 Sep, 2021
They should do that to all of their plugins, im surprised how efficient now Pigments 5 is, more then Serum and PhasePlant.QuietSheep wrote: Thu Jan 25, 2024 3:07 am I will now stop complaining about CPU issues as they are gone for me at this time.
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- KVRian
- 816 posts since 15 Jun, 2018
It's an ok..ish update, compared to earlier ones, a minor one. I still don't see Play modes' target audience, but maybe they're gearing up for a Pigments hardware version at some point?
Sidechaining audio makes the most sense to me if we also had an envelope follower. Using some drumloop or vocal to modulate stuff, like you can kind of do in Current, would be amazing.
I would have loved to hear the new Mini filter in Pigments, probably saving that one for P6.
And to have the sequencer also as a modulator would be amazing.
One interesting feature would be layers, but given how CPU-intensive Pigments can be, that's probably not coming for a while.
Sidechaining audio makes the most sense to me if we also had an envelope follower. Using some drumloop or vocal to modulate stuff, like you can kind of do in Current, would be amazing.
I would have loved to hear the new Mini filter in Pigments, probably saving that one for P6.
And to have the sequencer also as a modulator would be amazing.
One interesting feature would be layers, but given how CPU-intensive Pigments can be, that's probably not coming for a while.
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- KVRian
- 732 posts since 22 Dec, 2010
I wonder if the explorations bundle and V-Collection X affect each other's prices?
I mean, if I buy the preset pack now, would it count into a future V-Collection X purchase in any percentage?
I mean, if I buy the preset pack now, would it count into a future V-Collection X purchase in any percentage?
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- KVRAF
- 35671 posts since 11 Apr, 2010 from Germany
They did mention it.Greenstorm33 wrote: Wed Jan 24, 2024 12:34 am Also, it appears they added a starting phase offset for the Wavetable oscillator and didn't even bother to mention it??? That's huge, at least to me.
I just wonder why they only added it for the wavetable engine, and not for anything else as well.V 5.0.1
New Features - Audio Engine:
- New multicore CPU optimization
- New generative sequencer featuring one-click sequence generation
- New Sequencer sequence browser & saveable presets
- New Sequencer playback modes
- Various Sequencer UX improvements
- New Utility Engine Audio Input mode
- New auxiliary effect bus routing
- New Wavetable Engine phase parameter
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- KVRAF
- 9521 posts since 6 Oct, 2004
You should be able to create symbolic links from the wavetables in your Serum folderswilow11 wrote: Thu Jan 25, 2024 1:36 am I also really dislike having multiple copies of things in different locations.
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to what is expected by Pigments. In a pair of filemanagers, open one to the (empty) Pigments folder, and from the second manager, select and drag all the wavetable content, and select the link option, instead of copy or move. Your OS may have a different term for 'link'. I do this so Hive, Vital, Surge and Synthmaster One all can access the same content without duplicates.
Might have to un-nest folder collections if Pigments file browsing is extremely lame.
Cheers
Last edited by glokraw on Thu Jan 25, 2024 1:16 pm, edited 1 time in total.
