Zebralette 3 Public Beta Announcement (Revision 15573)

Official support for: u-he.com
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This is what I thought!
Thanks

martiu wrote: Sun Feb 18, 2024 3:24 pm
zaphod betamax wrote: Sun Feb 18, 2024 3:21 pm Dumb question. I have zero experience with VSTs or DAWS but do have experience with Audio-term 2.27 and WaveEdit for Modwave.
I unzipped and installed the Zebralette 3 and see some files installed on my C: drive.
Does this program (app) require a VST or a DAW to work, as I could not find this being installed as a clickable program (standalone)
it needs DAW that host VST3, is not a standalone synth

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Mr D wrote: Sun Feb 18, 2024 11:15 am It makes no sense that when you have a bigger version of something, everything scales proportionally. You almost never see that in the real world (electronic devices, cars, implements & tools, clothes, books, the list could go on and on).

But i understand that coding-wise, it's probably the easiest to implement and requires no thought about how scaling effects the interface.
I completely disagree. When I 'scale' something on a digital display (since, that is what we are referring to here), that is exactly what I want and expect from the plugin, for all the GUI elements to increase/decrease proportionately ... to "scale."

The main reason to "scale" the GUI is to better display all the elements within the plugin on various device and monitors setups, at different display resolutions. If all the GUI elements remained at 100% at 1080p and also at 4K, the user would barely be able to read any text at the higher resolution, and the controls would be unbearably fiddly to use.

It appears, you are actually requesting an additional option to also "resize" the GUI window (without affecting the GUI scale setting), which is a separate issue.

For example, FabFilter plugins used to only be able to "resize" the GUI window, such as you are suggesting for u-he plugins. Until last year, when FabFilter also added the GUI "scalability" update to their product line. Now, FabFilter's plugins can be both "scaled" and "resized" independently to each users' personal preference.

imho, there's nothing wrong with u-he's GUI "scale" function (although, certain of the older plugins could admittedly benefit from a slightly increased boost to their current "maximum scale" settings, for better full-screen support on 4K UHD displays (i.e. plugins like ACE, Bazille, Diva, Hive, Repro.)

However, u-he's most recent releases, like Filterscape and Zebralette 3 currently display really well at their respective "200%" settings, even at full-screen UHD 4K resolutions.

TL;DR - The 'resizing" of the GUI window (to proportionately allow individual GUI elements, more screen space), is a separate function to setting the overall GUI "scale" (which is primarily used to help the plugin appear relatively the same size, on many different devices at different display resolutions / screen sizes.)

Also, every user's eyesight is not exactly the same as one another's. So some users may actually prefer to have some larger scaled elements to help with legibility / accessibility of the software.
Last edited by MrJubbly on Sun Feb 18, 2024 3:59 pm, edited 1 time in total.

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paramita123 wrote: Sun Feb 18, 2024 11:21 am Very valid points !!
On my PC I find 100% actually a bit big, 90% works for me.
It appears, certain users may not be used to working with UHD displays, so just for a general comparison...

Zebralette 3 at 100% scaling on a 4K UHD display:

Zebralette at 100% Scaling - on 4K UHD Display.jpg

Zebralette 3 at 200% scaling on a 4K UHD display:

Zebralette at 200% Scaling - on 4K UHD Display.jpg


^ Hopefully, that visually demonstrates the clear need for the current "scale" functionality within u-he's products?

paramita123 wrote: Sun Feb 18, 2024 11:21 am Maybe a button to show/hide the bottom keyboard/matrix could help many users to control screen estate. It could be located either in the top menu, or make some wide button just under the MSEG editor button to fold/unfold.
That might be a more practical solution to free-up some extra screen real estate, depending upon how difficult/otherwise it may be to implement. And of course, the other technical issues regarding increased CPU, etc. such as Urs already mentioned.
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paramita123 wrote: Sun Feb 18, 2024 1:18 pm My understanding is that multiple detunes voices will have varying frequencies, therefore there will be moments when they add up and have louder sounds and other moments when they're more down and be quieter of sorts.
I tried doing what you did and yes there is some kind of slow "wobbling" but that seems normal to me. Works the same on Vital too.
No, sorry - it doesnt sound like Vital at all...or any other supersaw lead. There is 2nd layer or something below the main saw sound which is wobbly and dances all the time - just press the note for over 10 sec and you'll start to hear wobwobwobwob which goes higher in volume then it fades away, then it comes back again and so on. If you increase the detune, it will still be there but with increased wobbling speed - like a sine lfo and increaing/decreasing hz.

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What a plugin by U-he!!! :clap:

I hope that separate Zebralette installer will be also in official release. Urs, thank you so much. This plugin is amazing :love:

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Is this the final version of the GUI?
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Image

i'm overwhelmed and excited.
"Flowing Seagrass" and "Alien Escape" are almost unbearably well done. :love:

Thank you very much, Urs and the Zebrartistas!
"It dreamed itself along"

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HcDoom wrote: Sun Feb 18, 2024 3:57 pm
paramita123 wrote: Sun Feb 18, 2024 1:18 pm My understanding is that multiple detunes voices will have varying frequencies, therefore there will be moments when they add up and have louder sounds and other moments when they're more down and be quieter of sorts.
I tried doing what you did and yes there is some kind of slow "wobbling" but that seems normal to me. Works the same on Vital too.
No, sorry - it doesnt sound like Vital at all...or any other supersaw lead. There is 2nd layer or something below the main saw sound which is wobbly and dances all the time - just press the note for over 10 sec and you'll start to hear wobwobwobwob which goes higher in volume then it fades away, then it comes back again and so on. If you increase the detune, it will still be there but with increased wobbling speed - like a sine lfo and increaing/decreasing hz.
Is your phase set to "Reset" or "Random"?

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MrJubbly wrote: Fri Feb 16, 2024 7:48 pm
tasmaniandevil wrote: Fri Feb 16, 2024 1:26 pm So let's get going and start your journey with Zebralette 3 right now.

Cheers,
the u-he crew :)
Hey, it's a minor nitpick, but...

Is it too late to have "Zebralette 3" appear as just that in our DAWs rather than "Zebralette3" (no space).

It just looks untidy and less legible than how most plugins with a number after the name appear.

Zebralette 3

vs

Zebralette3

... the former is clearer.

Oh, and of course, the same should apply for "Zebra 3" and not "Zebra3" when that too is officially released.

Cheers :tu:
I installed the VST3 version and changed the file name to "u-he Zebralette3". It worked just fine in FL Studio then. I suggest you should simply try and change the file name as well. In some occassions, VST3 files don't work if the name is changed which is a big down-turn for me. I use to change the file names so that the plugin developer is at it's front.

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Fannon wrote: Fri Feb 16, 2024 8:33 pm
MrJubbly wrote: Fri Feb 16, 2024 8:13 pm
martiu wrote: Fri Feb 16, 2024 8:02 pm So no more VST2?
VST2 is dead 🪦

Long live the CLAP 👑 :party:
How come that VST2 is still frequently requested? I mean, it's been officially out of support by Steinberg since 2013, which is 11 years ago. VST3 is there since 2008.. and now we have CLAP :)
On the one hand some people use old DAW versions or just old DAWs that reveive no further updates and on the other hand VST2 files are way more flexible regarding the installation path. The latter is why I still use VST2 if possible because I have a dedicated second hard drive in my PC which I use for music stuff. The VST3 stuff cannot be installed there and I just don't understand why VST3 is not that flexible in this regard.

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zaphod betamax wrote: Sun Feb 18, 2024 3:28 pm This is what I thought!
Thanks

martiu wrote: Sun Feb 18, 2024 3:24 pm
zaphod betamax wrote: Sun Feb 18, 2024 3:21 pm Dumb question. I have zero experience with VSTs or DAWS but do have experience with Audio-term 2.27 and WaveEdit for Modwave.
I unzipped and installed the Zebralette 3 and see some files installed on my C: drive.
Does this program (app) require a VST or a DAW to work, as I could not find this being installed as a clickable program (standalone)
it needs DAW that host VST3, is not a standalone synth
You don't need a full-fledged DAW. The lite version of Cantabile is free, and dead-easy to set up.
CantabileLite3258-900px.png
https://www.cantabilesoftware.com/free-vst-host
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I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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Urs wrote: Sun Feb 18, 2024 1:47 pm
hakey wrote: Sun Feb 18, 2024 12:20 pmhow do we assign a sub-section of the Curve Set to a given function as briefly mentioned in the intro video at about the 35:00 mark?
The idea is you do your waveform morph from, say, 0-40 and your OscFX morph from, say, 50-80 of the respective Curve Morph parameter.
Got it, thanks.

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Don't want to be THAT guy, but you're going into a wrong direction with sizes like this... From perspective of UI/UX design it's very strange decision.

I know that I can change size but font will become smaller... :neutral:
Macbook Air 13 with 1440x900.

Image

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pdxindy wrote: Sun Feb 18, 2024 5:04 pm Is your phase set to "Reset" or "Random"?
Tried with both - no difference. Its a single long note.

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HcDoom wrote: Sun Feb 18, 2024 10:34 pm
pdxindy wrote: Sun Feb 18, 2024 5:04 pm Is your phase set to "Reset" or "Random"?
Tried with both - no difference. Its a single long note.
I guess zebralette3 uses a perfect detune which means (more) beating will happen. I think synths like Vital purposely use a more 'random' spreading of the detuning. Which in turn result in a more out of phase detuning.

(not sure though)


Nah...Vital has the same beating i can hear in Zebralette3. Vital does have more settings to counter act that

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