What are your favorite ways to produce/shape noise?
- Banned
- 317 posts since 1 Jun, 2024
FM.
- Banned
- 3197 posts since 23 Jan, 2022
Hi
, i use sound generators and combination of effects like bit crushers, spectral processors like SpecOps or GRM tools and granular processors like Portal
the sound generators i use are - Inear Display Lancinantes, SocalLabs ToneGenerator, SoundMorph Dust
the sound generators i use are - Inear Display Lancinantes, SocalLabs ToneGenerator, SoundMorph Dust
aliasing plugin owner

-
- KVRist
- 375 posts since 17 Nov, 2022
White noise with harmonic filters fed into a chorus or shimmer reverb for backfround textures. For something more present I like to toy around with drawable synths or import non-audio files into audio editors.
-
- KVRAF
- 5274 posts since 2 Jul, 2005
Any clicky sound into a giant reverb > compression (over the top) > a nice modulation effect > into a resonant filter for direct control of the bandwidth of the sound.
I have a few Melda MXXX setups that will turn pretty much anything into a cool semi pitched transition effect.
I have a few Melda MXXX setups that will turn pretty much anything into a cool semi pitched transition effect.
Don't F**K with Mr. Zero.
-
- KVRer
- 9 posts since 21 Apr, 2015
As both machines are right in front of my desk, I use my CircuitMonoStation and my BassStation2 for elements like long noise swells, hits, swooshes or sequences. Their signal flow is in series and the results are often interesting enough. Plus I can turn on some knobs while recording which gives them a bit of 'human shape'. For further effects I like to use HY-Filter.
-
- KVRist
- 62 posts since 19 Jul, 2024
Tube warming into spiff or transient control
