Probably because they 'magically' try alternatives for you in the background. Maybe Firefox does, but I tend to disable all 'magic' as I like to know what my browser is doing.Kalamata Kid wrote: Mon Oct 07, 2024 2:54 pm The current link seems to work just fine in Brave and Chrome.
Architect entering the seventh year of beta
- KVRAF
- 2674 posts since 18 Mar, 2006 from The Void
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- KVRAF
- 6078 posts since 27 Jul, 2001 from Tarpon Springs, Florida, USA
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
Yes , that's how I made a real 4 voice out of gforce sem , loading 4 seminstances into architect and adressing each synth with a unique voice nrenCiphered wrote: Sun Oct 06, 2024 1:51 pm Is Architect able to host plugins (both instruments and effects) inside a DAW? Specifically, can I load Architect as a plugin in Bitwig and then load other plugins within Architect?
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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- KVRAF
- 2064 posts since 13 Dec, 2016
Thanks! You’re the only one who actually answered my question. Honestly, I have no idea what KalamataKid was thinking with that random list of apps I never asked for. What about parameter randomization? Is that also a feature in Architect?gentleclockdivider wrote: Fri Oct 11, 2024 11:41 amYes , that's how I made a real 4 voice out of gforce sem , loading 4 seminstances into architect and adressing each synth with a unique voice nrenCiphered wrote: Sun Oct 06, 2024 1:51 pm Is Architect able to host plugins (both instruments and effects) inside a DAW? Specifically, can I load Architect as a plugin in Bitwig and then load other plugins within Architect?
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- KVRAF
- 7106 posts since 19 Apr, 2002 from Utah
My only concern is that I’m not a programmer. I have interest in architect, but what I would be seeking is a bunch of built-in, already made midi tools that I could just connect together, along with some plugins to create a patch that can be recalled. I’d be looking for a midi toolkit, rather than a development environment. I have no doubt that a development environment would be more powerful than a midi toolkit in the hands of a skilled developer, but I’m not a developer, and I don’t have the mind of a developer—I know because I tried. Years ago, out of hifh school, my beginning major of choice was computer science. I ended up changing my major because I just couldn’t wrap my gead around some of the concepts.
So, I watch with interest, but I haven’t yet seen that this product is for me. If a library of high level tools (think immediately useable midi modules) were to be added to the program, that would likely change immediately.
So, I watch with interest, but I haven’t yet seen that this product is for me. If a library of high level tools (think immediately useable midi modules) were to be added to the program, that would likely change immediately.
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
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- KVRAF
- 2064 posts since 13 Dec, 2016
Could you give some examples of specific MIDI use cases or tools you'd want to see?
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- KVRAF
- 7106 posts since 19 Apr, 2002 from Utah
One thing that I think would be cool would be be the concept of Vector synthesis from several VSTi. So, for example, let's say you hosted 8 chains of plugins (instruments & effects), and then sequenced a repeating loop of cross fade-ins/fade-outs between each of the chains. You'd end up with one of the most extensive and powerful vector synthesis patches around. There would have to be a way of choosing or randomizing between each chain in a continuous repeating fashion.enCiphered wrote: Fri Oct 11, 2024 1:54 pm Could you give some examples of specific MIDI use cases or tools you'd want to see?
Another thing I would love to set up would be a realistic strumming tool that allows you to select specific guitar chords (which are different from piano chords), and then allow the strums to be controlled both manually and based off of tempo of the project. The closest I've been able to find of something like that is Scaler 2, but that isn't exactly what I'd be wanting.
These are a couple of examples of things that I'd be interested in trying to build. To do so, I would expect to need modules that allow for strumming, that allow for randomization between plugin chains, that allow for repeating sequences, etc., etc., etc.... When I am speaking of high level modules, I'm referring to components that are already built that do a midi function that I can just chain together, rather than me having to design or create a function such as a strumming module. Does this make sense? My guess is that I'm probably off base in what I'm looking for, and my guess is that Architect does exactly that--allows a developer to design a module that can be used for your plugins. But it's the existing modules that I can string together to make something useful that I'm interested in, rather than developing the modules themselves.
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
- KVRAF
- 10135 posts since 16 Dec, 2002
Yeeeah, and slap an audio logic xor on things
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
Ofcourse , it's not really a feature it's just part of one of the hundreds provided building blocks , you just send a random value to a vst parameterenCiphered wrote: Fri Oct 11, 2024 11:54 am What about parameter randomization? Is that also a feature in Architect?
Mind you that all vst parameters are in the rang 0-1 , so if you send a random value between 0-100 you have to scale it down , vst instruments DO NOT like parameter values >1
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
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- 6787 posts since 22 Mar, 2009 from gent
You don't even need architect for that , I bet every host can handle this task .audiojunkie wrote: Fri Oct 11, 2024 3:00 pmOne thing that I think would be cool would be be the concept of Vector synthesis from several VSTi. So, for example, let's say you hosted 8 chains of plugins (instruments & effects), and then sequenced a repeating loop of cross fade-ins/fade-outs between each of the chains. You'd end up with one of the most extensive and powerful vector synthesis patches around. There would have to be a way of choosing or randomizing between each chain in a continuous repeating fashion.enCiphered wrote: Fri Oct 11, 2024 1:54 pm Could you give some examples of specific MIDI use cases or tools you'd want to see?
Another thing I would love to set up would be a realistic strumming tool that allows you to select specific guitar chords (which are different from piano chords), and then allow the strums to be controlled both manually and based off of tempo of the project. The closest I've been able to find of something like that is Scaler 2, but that isn't exactly what I'd be wanting.
These are a couple of examples of things that I'd be interested in trying to build. To do so, I would expect to need modules that allow for strumming, that allow for randomization between plugin chains, that allow for repeating sequences, etc., etc., etc.... When I am speaking of high level modules, I'm referring to components that are already built that do a midi function that I can just chain together, rather than me having to design or create a function such as a strumming module. Does this make sense? My guess is that I'm probably off base in what I'm looking for, and my guess is that Architect does exactly that--allows a developer to design a module that can be used for your plugins. But it's the existing modules that I can string together to make something useful that I'm interested in, rather than developing the modules themselves.
Route your (4) vst instruments to a separate track , route 2 tracks to a separate bus ( 2busses in total )
Assign midi controllers to the bus faders ( one inverted ) .
Renoise does this pretty easily
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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- KVRAF
- 2064 posts since 13 Dec, 2016
Intresting indeed! I would love to see such modules as well. Especially a dedicated one for strumming!audiojunkie wrote: Fri Oct 11, 2024 3:00 pmOne thing that I think would be cool would be be the concept of Vector synthesis from several VSTi. So, for example, let's say you hosted 8 chains of plugins (instruments & effects), and then sequenced a repeating loop of cross fade-ins/fade-outs between each of the chains. You'd end up with one of the most extensive and powerful vector synthesis patches around. There would have to be a way of choosing or randomizing between each chain in a continuous repeating fashion.enCiphered wrote: Fri Oct 11, 2024 1:54 pm Could you give some examples of specific MIDI use cases or tools you'd want to see?
Another thing I would love to set up would be a realistic strumming tool that allows you to select specific guitar chords (which are different from piano chords), and then allow the strums to be controlled both manually and based off of tempo of the project. The closest I've been able to find of something like that is Scaler 2, but that isn't exactly what I'd be wanting.
These are a couple of examples of things that I'd be interested in trying to build. To do so, I would expect to need modules that allow for strumming, that allow for randomization between plugin chains, that allow for repeating sequences, etc., etc., etc.... When I am speaking of high level modules, I'm referring to components that are already built that do a midi function that I can just chain together, rather than me having to design or create a function such as a strumming module. Does this make sense? My guess is that I'm probably off base in what I'm looking for, and my guess is that Architect does exactly that--allows a developer to design a module that can be used for your plugins. But it's the existing modules that I can string together to make something useful that I'm interested in, rather than developing the modules themselves.
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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- KVRAF
- 2064 posts since 13 Dec, 2016
Sounds great, thank you!gentleclockdivider wrote: Fri Oct 11, 2024 10:13 pmYou don't even need architect for that , I bet every host can handle this task .audiojunkie wrote: Fri Oct 11, 2024 3:00 pmOne thing that I think would be cool would be be the concept of Vector synthesis from several VSTi. So, for example, let's say you hosted 8 chains of plugins (instruments & effects), and then sequenced a repeating loop of cross fade-ins/fade-outs between each of the chains. You'd end up with one of the most extensive and powerful vector synthesis patches around. There would have to be a way of choosing or randomizing between each chain in a continuous repeating fashion.enCiphered wrote: Fri Oct 11, 2024 1:54 pm Could you give some examples of specific MIDI use cases or tools you'd want to see?
Another thing I would love to set up would be a realistic strumming tool that allows you to select specific guitar chords (which are different from piano chords), and then allow the strums to be controlled both manually and based off of tempo of the project. The closest I've been able to find of something like that is Scaler 2, but that isn't exactly what I'd be wanting.
These are a couple of examples of things that I'd be interested in trying to build. To do so, I would expect to need modules that allow for strumming, that allow for randomization between plugin chains, that allow for repeating sequences, etc., etc., etc.... When I am speaking of high level modules, I'm referring to components that are already built that do a midi function that I can just chain together, rather than me having to design or create a function such as a strumming module. Does this make sense? My guess is that I'm probably off base in what I'm looking for, and my guess is that Architect does exactly that--allows a developer to design a module that can be used for your plugins. But it's the existing modules that I can string together to make something useful that I'm interested in, rather than developing the modules themselves.
Route your (4) vst instruments to a separate track , route 2 tracks to a separate bus ( 2busses in total )
Assign midi controllers to the bus faders ( one inverted ) .
Renoise does this pretty easily
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- Banned
- Topic Starter
- 6787 posts since 22 Mar, 2009 from gent
Colin , how realistic is it for architect to be released this year ( or even ever )
Be honoust , no pussyfooting , if it's a small chance just say it .
Also , why don't you release the current beta version ( with all the new stuff ) to us early adopters who have supported you from day one ?
Be honoust , no pussyfooting , if it's a small chance just say it .
Also , why don't you release the current beta version ( with all the new stuff ) to us early adopters who have supported you from day one ?
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
