I have sent them an E-Mail today and even attached an example Project that shows the issue.nowiamone wrote: Thu Oct 24, 2024 3:02 pmPlease share these findings with Bitwig. They got to BELIEVE that Bouncing/Bounce in Place has issues which need to be fixed...luzid wrote: Thu Oct 24, 2024 12:28 pm Bouncing a raw audio clip and inverting the polarity doesn't even sum to zero. The master channel shows a level of -157dB. Bouncing an audio clip repeatedly increases the level of the resulting mix. After 10 iterations it's at -130dB.
Out of curiosity i boosted the mix and it sounds like noisy crackling.
Apparently bouncing introduces some kind of quantization noise. I'm bouncing 32-bit without dithering.
The same experiment in Reaper works as expected. Zero error or noise.
I especially hate how Midi-to-Audio has it's issues, too. Because in this case, "Proving" the issues is much much harder than showing issues with Audio-to-Audio.
They said they will look into it.
The MIDI-to-Audio issues are even worse. At 200 bpm with very tight transients with Kick & Bass it's very cumbersome to resample when you have to correct for the timing offset :/
EDIT: Oh damn, du bist da Sternenherz! Ich hab mir in letzter Zeit einige deiner Videos angeguckt um mehr über Bitwig zu lernen.
