AudioThing Arguments - Hainbach's Test Equipment-Based Processor and Tone Generator

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Arguments

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Shabdahbriah wrote: Wed Nov 20, 2024 9:28 pm
audiothing wrote: Wed Nov 20, 2024 9:20 pm Glad you like Arguments, everyone! Funny enough, we once considered making an April 1st plugin with impulse responses somehow derived from Hainbach's collection of sweaters... maybe one day! :)
I've sampled the sounds of the static electricity charge of wool socks and sweaters being pulled from the dryer. :tu: :party:
Certainly aimed at Minimal Music because the sweaters were surely shrinked in the dryer, right?

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Shabdahbriah wrote: Wed Nov 20, 2024 9:28 pm I've sampled the sounds of the static electricity charge of wool socks and sweaters being pulled from the dryer. :tu: :party:
Ok, that's cool :o have you tried to load it into a convolution plugin?
AudioThing (VST, AU, AAX, CLAP Plugins)
Bluesky | Instagram | Discord Server

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Hello all. Can anyone help me out figuring how to sidechain tracks with Arguments in Logic Pro?

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Zombiemode wrote: Thu Nov 21, 2024 9:41 am Hello all. Can anyone help me out figuring how to sidechain tracks with Arguments in Logic Pro?
https://whylogicprorules.com/sidechain-logic-pro-x/

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Zombiemode wrote: Thu Nov 21, 2024 9:41 am Hello all. Can anyone help me out figuring how to sidechain tracks with Arguments in Logic Pro?
Yes, I'm recording a quick video, I'll post it asap.
AudioThing (VST, AU, AAX, CLAP Plugins)
Bluesky | Instagram | Discord Server

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Zombiemode wrote: Thu Nov 21, 2024 9:41 am Hello all. Can anyone help me out figuring how to sidechain tracks with Arguments in Logic Pro?
There you go:
AudioThing (VST, AU, AAX, CLAP Plugins)
Bluesky | Instagram | Discord Server

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audiothing wrote: Wed Nov 20, 2024 9:32 pm
martinjuenke wrote: Wed Nov 20, 2024 9:13 pm Plugin idea:
Simulation of a Geiger counter turned into a drum machine.
Unreliable, spooky, nerdy.
A long time ago there was a kontakt library with a similar concept, it was really cool. Can't find it now.
Anyway, we have something I'd say close enough to this concept in the works :D
Simulate shot noise convolved with various frequency responses. Shot noise -> Fog Convolver 2?

Edit: Also, how about adding buttons to change the arguments and functions that product non-negative signals with something like sgn(u) * f(u). It might generate some more pleasing results.
Last edited by Gribs on Fri Nov 22, 2024 10:08 pm, edited 1 time in total.
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Gribs

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hmmmmm i kinda like this effect so far for percussions, gives it a very industrial feel but i can do that with other plugins like RIFT already. still dunno what makes it special or different.

i also need to check how to sidechain it in FL Studio, when i load an audio loop into the playlist i can only effect it in the effects section ?
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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Gribs wrote: Fri Nov 22, 2024 10:04 pmSimulate shot noise convolved with various frequency responses. Shot noise -> Fog Convolver 2?

Edit: Also, how about adding buttons to change the arguments and functions that product non-negative signals with something like sgn(u) * f(u). It might generate some more pleasing results.
Yeah, lots of possibilities. And yes, we might add more functions (and arguments perhaps) in the future.
AudioThing (VST, AU, AAX, CLAP Plugins)
Bluesky | Instagram | Discord Server

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Caine123 wrote: Fri Nov 22, 2024 10:07 pm hmmmmm i kinda like this effect so far for percussions, gives it a very industrial feel but i can do that with other plugins like RIFT already. still dunno what makes it special or different.

i also need to check how to sidechain it in FL Studio, when i load an audio loop into the playlist i can only effect it in the effects section ?
I'm not familiar with FL Studio sidechain, unfortunately, but I guess it will work as in all the major DAWs.
AudioThing (VST, AU, AAX, CLAP Plugins)
Bluesky | Instagram | Discord Server

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