I have had great success creating CV signals using melda, so I thought I'd share my process.
The result is that I can make interesting rhythmic patterns of CV signals in different tempos that can then be played by DC-coupled samplers. I'm using a 1010 bitbox micro and it works great. The CV signal can drive things like filter cut offs or anything else that's fun to modulate in eurorack.
Here's how I made it:
- In MXXX, add a Math module
- this process has the potential to destroy your speakers, so add a utility module after the math, set it to 'silence when realtime'. This means it'll only be 'audible' when rendering out, not when playing back.
- Set up a modulator to control the math 'parameter', with min=-1 and max=+1
- leave the math module set to 'set constant', which will then spit out a DC signal based on the modulator
- set the modulator to 100% step
- open the Step editor with the step button
- set the number of steps as appropriate and hit 'random shapes' to generate a series of interesting curves
- if you want to hear what it's doing, add a noise generator on another lane of MXXX, then a utility after it and set to 'silence when rendering' so it's only audible when NOT rendering, you can also set it to 'silence when playback off' if you only want to hear it when playing your DAW, then ensure the modulator is controlling the noise 'wet' parameter. You'll now hear the pattern through the volume of the noise
- Set the modulator to SYNC, then ensure the Phase is set to 0% so it starts at the beginning each time
- render out a bar (or whatever loop you want) of the audio. You will get a DC signal that matches the rhythmic pattern you set up in the modulator
- load the rendered files on to your hardware sampler and play them back in sync with your track, obviously at the right tempo
With reaper, I'm able to really easily render out a ton of these in different tempos. You can also pitch the playback in your sampler to match whatever BPM you're using, i believe there are tools online to figure out what the pitch should be.
I got the idea from this excellent Loopop video if you want more info, I wanted to see if I could use MXXX to recreate it, and it works great!
Hope this helps someone
Using melda to make interesting CV signals for hardware synths
Official support for: meldaproduction.com
Moderator: MeldaProduction Moderators
Using melda to make interesting CV signals for hardware synths
2024-12-06T18:43:21+00:00
I have had great success creating CV signals using melda, so I thought I'd share my process.
The result is that I can make interesting rhythmic patterns of CV signals in different tempos that can then be played by DC-coupled samplers. I'm using a 1010 bitbox micro and it works great. The CV signal can drive things like filter cut offs or anything else that's fun to modulate in eurorack.
Here's how I made it:
- In MXXX, add a Math module
- this process has the potential to destroy your speakers, so add a utility module after the math, set it to 'silence when realtime'. This means it'll only be 'audible' when rendering out, not when playing back.
- Set up a modulator to control the math 'parameter', with min=-1 and max=+1
- leave the math module set to 'set constant', which will then spit out a DC signal based on the modulator
- set the modulator to 100% step
- open the Step editor with the step button
- set the number of steps as appropriate and hit 'random shapes' to generate a series of interesting curves
- if you want to hear what it's doing, add a noise generator on another lane of MXXX, then a utility after it and set to 'silence when rendering' so it's only audible when NOT rendering, you can also set it to 'silence when playback off' if you only want to hear it when playing your DAW, then ensure the modulator is controlling the noise 'wet' parameter. You'll now hear the pattern through the volume of the noise
- Set the modulator to SYNC, then ensure the Phase is set to 0% so it starts at the beginning each time
- render out a bar (or whatever loop you want) of the audio. You will get a DC signal that matches the rhythmic pattern you set up in the modulator
- load the rendered files on to your hardware sampler and play them back in sync with your track, obviously at the right tempo
With reaper, I'm able to really easily render out a ton of these in different tempos. You can also pitch the playback in your sampler to match whatever BPM you're using, i believe there are tools online to figure out what the pitch should be.
I got the idea from this excellent Loopop video if you want more info, I wanted to see if I could use MXXX to recreate it, and it works great!
Hope this helps someone
vectorwarrior
https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=121222
- KVRian
- 1094 posts since 23 Sep, 2006
Post by vectorwarrior »
Post Reply
1 post
• Page 1 of 1
Jump to
- The Main Forums
- ↳ KVR Studio Manager
- ↳ Getting Started (AKA What is the best...?)
- ↳ Instruments
- ↳ Effects
- ↳ Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)
- ↳ Guitars
- ↳ Mobile Apps and Hardware
- ↳ Soundware
- ↳ Samplers, Sampling & Sample Libraries
- ↳ Hardware (Instruments and Effects)
- ↳ Modular Synthesis
- ↳ Sound Design
- ↳ Production Techniques
- ↳ Music Theory
- ↳ Computer Setup and System Configuration
- ↳ DSP and Plugin Development
- ↳ DIY: Build it and they will come
- ↳ Music Cafe
- ↳ Sell & Buy (+Special Offers, Deals & Promos)
- ↳ KVR Experts
- ↳ KVR Developer Challenge 2026
- ↳ Everything Else (Music related)
- ↳ Off Topic
- ↳ Off Topic Classics
- ↳ Machine Learning and AI for Music Creation
- Official Company Forums
- ↳ 2getheraudio
- ↳ accSone
- ↳ Acon Digital
- ↳ AcousticsampleS
- ↳ AcousModules
- ↳ Agitated State
- ↳ AIR Music Technology
- ↳ AMG
- ↳ Ample Sound
- ↳ Antares Audio Technologies
- ↳ Apisonic Labs
- ↳ APU Software
- ↳ apulSoft
- ↳ AriesCode
- ↳ Arts Acoustic
- ↳ Arturia
- ↳ Audjoo
- ↳ AudioSpillage
- ↳ Audiority
- ↳ Best Service
- ↳ Big Tick
- ↳ Bitwig
- ↳ Controller Scripting
- ↳ Blue Cat Audio
- ↳ Cherry Audio
- ↳ CWITEC
- ↳ Embertone
- ↳ energyXT
- ↳ Eventide
- ↳ Expert Sleepers
- ↳ forward audio
- ↳ Future Audio Workshop
- ↳ FXpansion
- ↳ g200kg
- ↳ Harrison Mixbus
- ↳ HG Fortune
- ↳ Homegrown Sounds
- ↳ HoRNet Plugins
- ↳ Ilya Efimov Production
- ↳ Image Line
- ↳ Impact Soundworks
- ↳ Indiginus
- ↳ Insert Piz Here
- ↳ Ju-X
- ↳ Kirk Hunter Studios
- ↳ Kirnu
- ↳ Kong Audio
- ↳ Krotos
- ↳ Kuassa
- ↳ KV331 Audio
- ↳ LennarDigital
- ↳ Les Productions Zvon
- ↳ Liqube Audio
- ↳ Loomer
- ↳ LVC-Audio
- ↳ Maizesoft
- ↳ Manytone Music
- ↳ Media Overkill (MOK)
- ↳ MeldaProduction
- ↳ Mellowmuse
- ↳ MIDIMood
- ↳ moForte
- ↳ Mozaic Beats
- ↳ mucoder
- ↳ MusicDevelopments
- ↳ Tips & Tricks
- ↳ MusicLab
- ↳ MuTools
- ↳ New Sonic Arts
- ↳ NUSofting
- ↳ Oli Larkin Plugins
- ↳ Orange Tree Samples
- ↳ patchpool
- ↳ Photosounder
- ↳ PlugInGuru
- ↳ Polyverse Music
- ↳ Precisionsound
- ↳ Premier Sound Factory
- ↳ Psychic Modulation
- ↳ Realitone
- ↳ Resonance-Sound
- ↳ Reveal Sound
- ↳ Roger Linn Design
- ↳ rs-met
- ↳ S3A: Spatial Audio
- ↳ SaschArt
- ↳ Smart Electronix
- ↳ sonible
- ↳ SonicBirth
- ↳ Sonic Reality / eSoundz.com
- ↳ Soundiron
- ↳ SPC Plugins
- ↳ Sugar Bytes
- ↳ TAL Software
- ↳ Tokyo Dawn Labs
- ↳ Tracktion
- ↳ Tweakbench
- ↳ u-he
- ↳ u-he Linux support
- ↳ UJAM
- ↳ United Plugins
- ↳ VAZ Synths
- ↳ Virharmonic
- ↳ xoxos
- ↳ XSRDO - SynthCraft
- ↳ ZynAddSubFX
- Site Stuff
- ↳ Site Stuff
- Archived Forums
- ↳ AlgoMusic
- ↳ easytoolz
- ↳ Elevayta
- ↳ Hollow Sun
- ↳ LinPlug
- ↳ Muse Research and Development
- ↳ Shuriken
- ↳ SoHa Sound Design
- ↳ Soniccouture
- ↳ Topten Software
- ↳ Valhalla DSP
- ↳ CK Modules & VST
- ↳ Sennheiser AMBEO
- ↳ Muon Software
- ↳ Westgatesounds.net
- ↳ Squaredheads
- ↳ Sonigen
- ↳ CFA-Sound
- ↳ Back In Time Records
- ↳ Livelab.dk
- ↳ Skytopia
- ↳ audioD3CK
- ↳ Inspire Audio
- ↳ Krakli
- ↳ Drumdrops
- ↳ Futucraft
- ↳ OverTone DSP
- ↳ RaXnTraX
- ↳ solar3d-software
- ↳ Signaldust
- ↳ Soundemote
- ↳ ReleaseLab (Powered by Artist Expansion)
- ↳ Wolfgang Palm
- KVR Forum index
- All times are UTC
- Delete cookies
