Suggestion for a winning hardware combination and limited latency

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lfm wrote: Tue Apr 22, 2025 4:15 pm Exactly my point...you use a daw that is cumbersome to freeze tracks on.
Probably, but I think Ableton Live is a better option for freezing, and 2 sec is long.

Now, speaking out loud, I wonder what you can render that only takes 2 sec ... a loop ? I dont work with loops but with VSTi, mainly ( like 95 % ).
And I do write long scores ( 20 min+ ) without silence and I'm covering a lot of different soundscapes, so I need to save my time and have all my midi notes at reach ...
lfm wrote: Tue Apr 22, 2025 4:15 pm - I guess latency of 3ms will hold you back 3ms, yes, these crappy computers of today
3 ms is fine, it still allows for an intuitive playing style ... above that and you spend too much time fixing notes in Midi editors ...
lfm wrote: Tue Apr 22, 2025 4:15 pm All graphics cards I had have two ports to extend for dual monitors.
Who said I'm not using multiple monitors ? I just said I want to go with just one huuuge one, the Samsung ... right now I'm already using 2 screens : a 5K screen ( that has more useable space than your 2 screens ... ) and an old one for the mixer.
lfm wrote: Tue Apr 22, 2025 4:15 pm I could run 32 samples, but I am not in such rush as you are...
You mainly have different requirements than me, music wise.
And you wrongly assumed I didnt know about Cakewalk, freezing and the fun of bouncing tracks.

=> my first DAW was Cubase on an Atari ST, in 1989 ...

Have fun !

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Vince wrote: Tue Apr 22, 2025 5:08 pm
=> my first DAW was Cubase on an Atari ST, in 1989 ...

Have fun !
I ran something called Steinberg on Atari back then, was it called Cubase even?
- maybe it was

But went Cakewalk Pro 3.0 1989...and it keeps bouncing back....

For me dual monitors is just being relieved of overlapping things like mixer and track view. It's most annoying thing there is.

Have fun, you too, but in a non sarcastic way ;)

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Steinberg was indeed the publisher of Cubase ... ( it still is ).

Cakewalk version 3.0 was in 1991 ... I remember very well when I tried it : at that time, I didnt think it was made for long scoring ... the Sonar "flavor" arrived much later, in 2004, but I thought the interface was still not that appealing/inspiring ...

In 1999, I had switched to the duo Cubase / FL Studio ( called Fruityloops back then ) .

Cheers

PS : Avoiding sarcasm is sooooo difficult :D

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Since the topic gone astray anyway...

Software itself, was called Steinberg alone, but memory is such a volatile thing. ;)

I lived in Stocholm entire 80's and got Cakewalk 3, and moving to Gothenburg 1990.

You think of Windows 3 that came 1991, and Cakewalk for windows 1.0 was release.
- windows 3.0 1990, and 3.1 1991 more precise
I also later upgraded to v1.25. But then I started my business 1991 and music were in the back seat for many years and got hdd Fostex portastudio 2000 and for a couple of years onward.


Memory is such a volatile thing, isn't it....and grumpy old men debate it.... :)

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lfm wrote: Tue Apr 22, 2025 5:29 pm
Vince wrote: Tue Apr 22, 2025 5:08 pm
=> my first DAW was Cubase on an Atari ST, in 1989 ...

Have fun !
I ran something called Steinberg on Atari back then, was it called Cubase even?
- maybe it was

But went Cakewalk Pro 3.0 1989...and it keeps bouncing back....
The hole history here ,.. likely Steinberg Pro 24 you have used

https://en.wikipedia.org/wiki/Steinberg
HM

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Vince wrote: Thu Apr 17, 2025 4:17 pm PS : I dont want to buy an Apple computer. :D
:lol: :lol: :lol:

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Haptix wrote: Thu Apr 17, 2025 4:20 pm
Vince wrote: Thu Apr 17, 2025 4:17 pm
PS : I dont want to buy an Apple computer. :D
It would just give you that extra latency anyways.
based in what experience exactly? what a silly post

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jancivil wrote: Sun Jun 22, 2025 10:08 pmbased in what experience exactly? what a silly post
Indeed. I’ve tried the exact same hardware (inc. the Babyface interface) and software on MacOS and Windows, within days of each other, and it turns out MacOS had lower latency, no matter the settings and usage.

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What are the pros and cons of 1 very large monitor (like Samsung Odyssey G9) vs 2x 32" 4k or 3x 1080p/1440p ? I'm thinking if DAW is only think you use, then 1 big monitor might have some edge, but if you do any bit of gaming, it's easier to do full screen/borderless with multi monitor setup, and you can also connect game consoles to "secondary" monitors. I think theoretically you maybe could do something like that with 1 big monitor if there's some "virtual monitor" software that lets you run multiple inputs simultaneously (so you can dedicate one region of the monitor for your DAW, other for your game console or something), but it's not something I've seen covered very much. Basically being able to connect multiple sources, if that's something you want/need, gives edge to multiple monitor setup?

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kvotchin wrote: Fri Jun 27, 2025 2:31 pm
jancivil wrote: Sun Jun 22, 2025 10:08 pmbased in what experience exactly? what a silly post
Indeed. I’ve tried the exact same hardware (inc. the Babyface interface) and software on MacOS and Windows, within days of each other, and it turns out MacOS had lower latency, no matter the settings and usage.
We did this back in the day and Win7 was way ahead of OSX, where OSX would just not play anything back, Win7 would and with higher count of plugins too.

Might be better on mac these days but ... not sure. Old DAWBenches also showed this clearly.
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar AUDIO, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene

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"initial tests with Tahoe show big improvements in audio latency" - maybe the efficiency is now at ASIO level or even better?
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar AUDIO, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene

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legendCNCD wrote: Wed Jul 02, 2025 10:36 am "initial tests with Tahoe show big improvements in audio latency" - maybe the efficiency is now at ASIO level or even better?
Call me cynical but I rate the chance that this turns out true or even significant near zero.

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