Edited previous post. It was buffer timing stuff. Fixed it by altering FL Studio's wrapper settingstasmaniandevil wrote: Tue May 27, 2025 12:39 pmThen you might actually be talking about something else entirely.exmatproton wrote: Tue May 27, 2025 12:30 pm Okay..sent an e-mail. Issue is also there in FLANGER. Opened MFM2 and tried some heavy and fast modulation on delays there; no such issue. Seems a UHBIK thing
What we fixed was a scratchy sound that was caused with certain settings whenever the haas delay was active.
I guess you are talking about modulation artefacts when adjusting certain parameters.
We'll continue this via support.
Uhbik 2.0 Public Beta Revision 18148 (yes, really)
- KVRAF
- 3395 posts since 25 Apr, 2011
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
No idea how you managed to do that.
But yes, deleting the previous version might help. Although this shouldn't be needed, as the Mac installer usually takes care of this. And I have installed new over old versions (and vice versa) a million times during testing, and never had this glitch.
That QA guy from planet u-he.
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
The wrapper setting doesn't really fix it, it just changes the sound of the scratching.exmatproton wrote: Tue May 27, 2025 12:43 pm Edited previous post. It was buffer timing stuff. Fixed it by altering FL Studio's wrapper settings![]()
I just tried it over here, and this is one more of those issues that only happen in FL Studio, likely due to their unique audio engine. What you experience doesn't happen in other hosts.
We'll have a look, maybe we can find a workaround that doesn't require the wrapper settings.
That QA guy from planet u-he.
- KVRAF
- 13726 posts since 19 Jun, 2008 from Seattle
Yay for us!!!
Congratulations. 
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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- KVRian
- 696 posts since 9 Dec, 2021
For these effect plugins, and the others like Satin, CC, etc... It would be nice if they have pop up hints in the future.
Last edited by jtsterays on Tue May 27, 2025 3:50 pm, edited 1 time in total.
- KVRAF
- 3395 posts since 25 Apr, 2011
Cool. Thankstasmaniandevil wrote: Tue May 27, 2025 1:10 pmThe wrapper setting doesn't really fix it, it just changes the sound of the scratching.exmatproton wrote: Tue May 27, 2025 12:43 pm Edited previous post. It was buffer timing stuff. Fixed it by altering FL Studio's wrapper settings![]()
I just tried it over here, and this is one more of those issues that only happen in FL Studio, likely due to their unique audio engine. What you experience doesn't happen in other hosts.
We'll have a look, maybe we can find a workaround that doesn't require the wrapper settings.
- KVRAF
- 24411 posts since 7 Jan, 2009 from Croatia
Thankfully Image-Line is gonna rework their audio engine to use a more established buffering method, with proper timestamping of events within a buffer, so that option is gonna be history... I think that's next in line after the mixer rework.
- KVRAF
- 3395 posts since 25 Apr, 2011
indeed. They've been working on rebuilding the whole underlying code for quite some time now.EvilDragon wrote: Tue May 27, 2025 2:56 pm Thankfully Image-Line is gonna rework their audio engine to use a more established buffering method, with proper timestamping of events within a buffer, so that option is gonna be history... I think that's next in line after the mixer rework.
- KVRist
- 365 posts since 16 Jul, 2021
This is great news. Thanks u-he!
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- KVRer
- 6 posts since 12 Feb, 2011
This is going to be awesome, thanks!
I have a little suggestion.
For the compressor, the linear rate of the ratio knob probably isn't the best for engineers. There should be a whole lot more resolution in the 1:1 through 2:1 and the 2:1 through 4:1 range. It really should be 75% the control's range, because that's where the greatest sonic changes will occur. After 8:1 through 20:1 there's not going to be a ton of difference.
Try this: set the threshold while you have a 1:1 ratio. Then slowly change the ratio. You'll immediately hear the changes at the lower rates but once you get to 8:1 the changes are minimal but it takes up 50% of the range.
I have a little suggestion.
For the compressor, the linear rate of the ratio knob probably isn't the best for engineers. There should be a whole lot more resolution in the 1:1 through 2:1 and the 2:1 through 4:1 range. It really should be 75% the control's range, because that's where the greatest sonic changes will occur. After 8:1 through 20:1 there's not going to be a ton of difference.
Try this: set the threshold while you have a 1:1 ratio. Then slowly change the ratio. You'll immediately hear the changes at the lower rates but once you get to 8:1 the changes are minimal but it takes up 50% of the range.
- KVRAF
- 3395 posts since 25 Apr, 2011
agreedblumpy wrote: Tue May 27, 2025 5:02 pm This is going to be awesome, thanks!
I have a little suggestion.
For the compressor, the linear rate of the ratio knob probably isn't the best for engineers. There should be a whole lot more resolution in the 1:1 through 2:1 and the 2:1 through 4:1 range. It really should be 75% the control's range, because that's where the greatest sonic changes will occur. After 8:1 through 20:1 there's not going to be a ton of difference.
Try this: set the threshold while you have a 1:1 ratio. Then slowly change the ratio. You'll immediately hear the changes at the lower rates but once you get to 8:1 the changes are minimal but it takes up 50% of the range.
- KVRist
- 365 posts since 16 Jul, 2021
Completely agree.blumpy wrote: Tue May 27, 2025 5:02 pm This is going to be awesome, thanks!
I have a little suggestion.
For the compressor, the linear rate of the ratio knob probably isn't the best for engineers. There should be a whole lot more resolution in the 1:1 through 2:1 and the 2:1 through 4:1 range. It really should be 75% the control's range, because that's where the greatest sonic changes will occur. After 8:1 through 20:1 there's not going to be a ton of difference.
Try this: set the threshold while you have a 1:1 ratio. Then slowly change the ratio. You'll immediately hear the changes at the lower rates but once you get to 8:1 the changes are minimal but it takes up 50% of the range.
Also, wanted to point out that the compressor's inflation function reminds me a bit of MDW's DRC2 input gain function. It's far more than merely input gain.
- KVRAF
- 3140 posts since 28 Mar, 2008 from a Galaxy S7 far far away
Thanks for the updates! Shame I can't use it if you've dropped vst2 support though, MuLab doesn't support multi-vst3!

