In fact you could check the reason yourself: Open the modular area, doubleclick the relevant meta-parameter to see what's it mapped to. Indeed it's mapped to a delay time. That's unexpected indeed, don't know why the person who created that preset did it that way. Looks like a design bug, will fix that.why is the wet/dry balance of Chaoszilator expressed in ms and not in percentage or plain numbers?
MuLab 10.0.85
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
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- KVRist
- 183 posts since 10 Dec, 2007 from A'pen
thx for this/these
why aren't all the audio stream overviews loaded upon start when the audio stream is not into (the initial) view ?
now when i scroll to the top (or bottom) of my project, i have to wait (again) for the audio overview to built
-it would be nicer if all audio overview(s) are loaded upon startup
samples are not cleared from the manage audio/sample objects in project (ram) if i used a (multi) sampler and later deleted that track and rack if i add an (audio) track after i engage S (solo), then that track is played/output anyway
lets say i solo track 2 - then i add track 3 and put it into record arm (+ monitoring) ; i can now hear 2 tracks, even with solo engaged on (only) 1 track
even stranger ; when i engage solo on track 2, the mute button on track 3 dimply lits ! (but not it's solo button)
this -last 'error'- seems to happen after when i engage Solo again (turn off/on again)
i think this is tied to the original output (master/submix) this was set to because when i change the output to master (originally when i created the track it was set to (a) submix) this behaves more or less as the rest of the tracks
when i disengage the rack (with the green button next to the minus sign in the rack) i still hear the track - only when i mute the track i cannot hear the sound(s) anymore - is this wanted/normal behavior ?
there's some "bleed" ; i don't see any vu meters moving but i definitely hear the sound of the track
why aren't all the audio stream overviews loaded upon start when the audio stream is not into (the initial) view ?
now when i scroll to the top (or bottom) of my project, i have to wait (again) for the audio overview to built
-it would be nicer if all audio overview(s) are loaded upon startup
samples are not cleared from the manage audio/sample objects in project (ram) if i used a (multi) sampler and later deleted that track and rack if i add an (audio) track after i engage S (solo), then that track is played/output anyway
lets say i solo track 2 - then i add track 3 and put it into record arm (+ monitoring) ; i can now hear 2 tracks, even with solo engaged on (only) 1 track
even stranger ; when i engage solo on track 2, the mute button on track 3 dimply lits ! (but not it's solo button)
this -last 'error'- seems to happen after when i engage Solo again (turn off/on again)
i think this is tied to the original output (master/submix) this was set to because when i change the output to master (originally when i created the track it was set to (a) submix) this behaves more or less as the rest of the tracks
when i disengage the rack (with the green button next to the minus sign in the rack) i still hear the track - only when i mute the track i cannot hear the sound(s) anymore - is this wanted/normal behavior ?
there's some "bleed" ; i don't see any vu meters moving but i definitely hear the sound of the track
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Last edited by tiger001 on Sun Jun 22, 2025 8:42 am, edited 6 times in total.
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- KVRist
- 183 posts since 10 Dec, 2007 from A'pen
yesMuTools wrote: Sat Jun 21, 2025 9:50 pmDo you have Project menu -> Auto MIDI Input Focus enabled?tiger001 wrote: Fri Jun 20, 2025 4:58 pm
it would be nice if you select a track, you 'jump' to the
accompanying rack in the mixer - now i 'always' have to scroll down (to the mixer) and scroll left or right in the mixer to find the right rack
but i don''t see/understand what auto midi focus has to do with the relation between a track and a rack and it's view/place on the monitor screen
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
In fact it works fine here.tiger001 wrote: Fri Jun 20, 2025 4:58 pm it would be nice if you select a track, you 'jump' to the
accompanying rack in the mixer - now i 'always' have to scroll down (to the mixer) and scroll left or right in the mixer to find the right rack
Pls post a screen video of what you encounter.
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
I don't get it.tiger001 wrote: Sun Jun 22, 2025 6:35 am samples are not cleared from the manage audio/sample objects in project (ram) if i used a (multi) sampler and later deleted that track and rack
If you only later delete something, then samples should not be deleted beforehand, right?
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- KVRist
- 183 posts since 10 Dec, 2007 from A'pen
correct, the samples should (only) be deleted when you clear it from the project but they are not, they are still in the project , even when/after i cleared the object / sample player and managed audio/samples clearanceMuTools wrote: Sun Jun 22, 2025 8:27 amI don't get it.tiger001 wrote: Sun Jun 22, 2025 6:35 am samples are not cleared from the manage audio/sample objects in project (ram) if i used a (multi) sampler and later deleted that track and rack
If you only later delete something, then samples should not be deleted beforehand, right?
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- KVRist
- 183 posts since 10 Dec, 2007 from A'pen
yes, you are correctMuTools wrote: Sun Jun 22, 2025 8:22 amIn fact it works fine here.tiger001 wrote: Fri Jun 20, 2025 4:58 pm it would be nice if you select a track, you 'jump' to the
accompanying rack in the mixer - now i 'always' have to scroll down (to the mixer) and scroll left or right in the mixer to find the right rack
Pls post a screen video of what you encounter.
probably user error ; focus on somewhere/something else
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
I still don't get it.tiger001 wrote: Sun Jun 22, 2025 8:44 am correct, the samples should (only) be deleted when you clear it from the project but they are not, they are still in the project , even when/after i cleared the object / sample player and managed audio/samples clearance
Please make a super simple project with some factory samples, and send me that MuProject file together with your step by step instructions to repeat the issue you see.
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
MuLab App M10.0.71 beta is available on https://www.mutools.com/mulab/app/lates ... /beta.html
MuLab Plugin M10.0.71 beta for Windows 64 bit is available on https://www.mutools.com/mulab/plugin/la ... /beta.html
What's changed:
MuLab Plugin M10.0.71 beta for Windows 64 bit is available on https://www.mutools.com/mulab/plugin/la ... /beta.html
What's changed:
- Windows: Virtual MIDI Keyboard key strokes now are *always* processed, even when a plugin takes keyboard focus. Only exception is when a MuLab popup menu or alert is open, so that you can use keys to quickly select a menu item / alert button.
- Virtual MIDI Keyboard now properly cuts notes when changing focused module while a key is down.
- Virtual MIDI Keyboard: Improved layout now with explicit octave buttons.
- Modular Area: Parent Modular Area button also supports right-click -> Open In New Window.
- When appending a new track via a shortcut key, now the new track is immediately scrolled into view.
- After just having deleted a rack with a multi-sampler and immediately afterwards doing Manage Audio Files/Samples -> Deleted Unuseds, some unused (multi-)samples were not deleted. Fixed.
- Other small improvements.
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- KVRAF
- 5572 posts since 30 May, 2006 from Hollow Earth
My Virtual Keyboard issue is GONE!
Thank you!
Thank you!
ABEFLGMOPPRRST 
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
All MuLab 10 beta versions (App, Plugin, MacOS, Windows, 32 bit, 64 bit) have been updated to the latest M10.0.72:
MuLab 10 App: https://www.mutools.com/mulab/app/lates ... /beta.html
MuLab 10 Plugin: https://www.mutools.com/mulab/plugin/la ... /beta.html
FYI: Only a tiny little technical change between M10.0.71 and M10.0.72.
Step by step progressing towards release.
MuLab 10 App: https://www.mutools.com/mulab/app/lates ... /beta.html
MuLab 10 Plugin: https://www.mutools.com/mulab/plugin/la ... /beta.html
FYI: Only a tiny little technical change between M10.0.71 and M10.0.72.
Step by step progressing towards release.
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- KVRist
- 183 posts since 10 Dec, 2007 from A'pen
- KVRAF
- Topic Starter
- 13854 posts since 24 Jun, 2008 from Europe
