My name is Amadeus Paulussen, and I have been producing music professionally, as well as for my own projects, for over 30 years (see https://amadeuspaulussen.com/info/curri ... #biography).
My journey started with Windows, continued with macOS for 25 years, and was restarted with Linux about 5 years ago.
Which brings me to the reason for this post:
I wish Sugar Bytes would support Linux!
Here are five reasons why:
1. The Linux market share is growing steadily (see https://linuxaudio.dev/#linux-target-audience-size).
2. Linux offers a robust and flexible audio server in the form of PipeWire, which outperforms its macOS and Windows counterparts in many areas.
3. Amazing DAWs such as Ardour, Bitwig Studio, Mixbus, Reaper, Renoise, and Studio One are already available for Linux.
4. Many plugin vendors, including Audio Damage, AudioThing, DDMF, discoDSP, Kazrog, Sinevibes, TAL Software, Toneboosters, and u-he, as well as numerous other open-source and proprietary developers, already offer native Linux builds of their plugins (see https://linuxaudio.dev/#linux-vendors).
5. Most modern plugin frameworks can easily build native Linux plugin binaries out of the box (see https://linuxaudio.dev/#framework-linux-support).
Are there other Linux musicians out there who’d appreciate native Linux binaries of Turnado, Looperator, DrumComputer, Graindad, etc.? 🥹
Please chime in!
PD: I started an initiative called “Linux Audio Plugin Development” with resources for developers and the stated goal to get more native plugins on Linux. See: https://linuxaudio.dev/
