D16 Group teases PunchBOX

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Just a quick note, since it was one of the most requested features from users – UI scaling is of course included (as you can see in the teaser image), just like in the last V2 updates of D16.

For comparison, Punchbox 2 at 80% scaling is roughly the same size as Punchbox 1. For me personally, with a 3440x1440 resolution, 100% is perfectly sufficient, and it goes up to 200% – so even if you're producing in a cinema, the UI scaling is large enough if needed. :party:

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really looking forward, i didnt use v1 much yet. Hope v2 will change that :). Hopefully you can also make some nice Rumblekicks :D
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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Does the peeled off paint and rack-rust in the GUI make the kicks sound more aNaLog? :P

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Morty-C-137 wrote: Thu Nov 06, 2025 6:09 am Does the peeled off paint and rack-rust in the GUI make the kicks sound more aNaLog? :P
There is no screws on the GUI so i'm skeptical it will sound geniunely analog :borg:
I make electronic music - DAW of choice : Live 12 :hug:

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HOTF wrote: Thu Nov 06, 2025 1:26 pm
Morty-C-137 wrote: Thu Nov 06, 2025 6:09 am Does the peeled off paint and rack-rust in the GUI make the kicks sound more aNaLog? :P
There is no screws on the GUI so i'm skeptical it will sound geniunely analog :borg:
No screws? Dear lord! What will hold the panel in place?!

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That was actually one of the biggest hurdles with PunchBox2. The power under the hood is difficult to control.

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No wood panels.

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Polarity switch is missing for the click / top / tools moduls. This something why I saw V1 as incomplete for the task this wants to fulfill

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though, the important question is, will it be available before my plugin-funds are black fridayed :hihi:
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It is December 13, 2025. Never ever thought that the Punchbox 2 development would took so long. Drumazon 2 was released at the end of 2023.

Either, it will be a big surprise, or a huge disappointment.

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I hope there will be a way to sample a kick right in the plugin itself. So basically a drag and drop from the synth engine to the sample engine (pre fx). I like when the kicks' transients are stable with every hit.

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Rastkovic wrote: Sat Dec 13, 2025 3:21 pm It is December 13, 2025. Never ever thought that the Punchbox 2 development would took so long. Drumazon 2 was released at the end of 2023.

Either, it will be a big surprise, or a huge disappointment.
It's gonna be a real punch in the box.

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Igro wrote: Sat Dec 13, 2025 4:10 pm I hope there will be a way to sample a kick right in the plugin itself. So basically a drag and drop from the synth engine to the sample engine (pre fx). I like when the kicks' transients are stable with every hit.
Would it be that crazy, to make it switchable between a random and a stable transient in the analog models? I don't think so. That's what I would expect, from a dedicated kickdrum plugin in 2025/26.

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vitocorleone123 wrote: Sat Dec 13, 2025 4:17 pm It's gonna be a real punch in the box.
laughing out loudly
twice

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Cyforce wrote: Tue Oct 21, 2025 10:49 am By the way, PunchBox 2 is definitely coming this year.
I'd love to show you one or two small previews, but... we're still fine-tuning some areas... UI details, performance, workflow, etc.
So, as It’s next year now, are there any updates? Still some money left for this in the wallet :hihi:
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