How good is Synthmaster ONE?

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Jbravo wrote: Mon Dec 22, 2025 11:16 am Thanks. Yes! fixed size buffers seems to have fixed the problem
EDIT: I am happy to tell you that this stuck notes in FL Studio issue is now fixed in all our synths. Next week, we will release updates for SynthMaster One, SynthMaster 3 and SynthMaster 3 Player.

Cheers

Bulent
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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kv331 wrote: Sat Dec 27, 2025 10:48 am
Jbravo wrote: Mon Dec 22, 2025 11:16 am Thanks. Yes! fixed size buffers seems to have fixed the problem
EDIT: I am happy to tell you that this stuck notes in FL Studio issue is now fixed in all our synths. Next week, we will release updates for SynthMaster One, SynthMaster 3 and SynthMaster 3 Player.

Cheers

Bulent
Thank you Bulent!

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kv331 wrote: Sat Dec 27, 2025 10:48 am
Jbravo wrote: Mon Dec 22, 2025 11:16 am Thanks. Yes! fixed size buffers seems to have fixed the problem
EDIT: I am happy to tell you that this stuck notes in FL Studio issue is now fixed in all our synths. Next week, we will release updates for SynthMaster One, SynthMaster 3 and SynthMaster 3 Player.

Cheers

Bulent
That's wicked

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kv331 wrote: Sat Dec 27, 2025 10:48 am
Jbravo wrote: Mon Dec 22, 2025 11:16 am Thanks. Yes! fixed size buffers seems to have fixed the problem
EDIT: I am happy to tell you that this stuck notes in FL Studio issue is now fixed in all our synths. Next week, we will release updates for SynthMaster One, SynthMaster 3 and SynthMaster 3 Player.

Cheers

Bulent
And SynthMaster 2 ? 🙏
No auto tune...

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I think SM2 support has probably ended, in all honesty. I am not sure when the last update was, though someone can correct me if it wasn't so long ago

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Trancit wrote: Mon Dec 22, 2025 9:31 am
kv331 wrote: Mon Dec 22, 2025 8:51 am
twal wrote: Sun Dec 21, 2025 1:06 am I think if they merged both SM One and Synthmaster 3 into one synth they would have a shiny product.
I had the exact same thought when I saw it for the first time. Synthmaster 2 is actually much more appealing graphically, despite it looking dated vs todays standards.

I know that UI/UX issues are preventing SynthMaster 3 to become a popular synth, so I have some ideas in mind to introduce more flexible UI choices for the layer view: Introduce different (narrow, normal and wide user interfaces for instance) for the osc/filter/modulation sources so that we can fit more of them on the screen. I will first introduce this concept with the release of the iOS version, and hopefuly the desktop version will follow next, around Q4 2026.
Idk if I have problems with what you gave as example... for me it´s more the looks in general than specific issues...

It is precious technicalwise... but it looks kind of cheap...

I find the tranquil blue the only useable option for it and I cannot exactly identify it but it still doesn´t reach the crispiness and clarity of others... the top bar is kind of blurry with this kind of shadow in the script, the contrast isn´t there, Oscillator and envelopes aren´t as "sharp" and detailed like the others... and it is it´s "shop window"...
Like a jewelry store which shows it´s diamants on potato sacks instead of blue-black velvet (overdriven... no offense...just to make clear what I mean!)...
Again I cannot really spot it but for me it´s the whole picture in general more than some specific use problems:
Synthmaster3.jpg

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darkydisco wrote: Sun Dec 28, 2025 11:26 pm
Trancit wrote: Mon Dec 22, 2025 9:31 am
kv331 wrote: Mon Dec 22, 2025 8:51 am
twal wrote: Sun Dec 21, 2025 1:06 am I think if they merged both SM One and Synthmaster 3 into one synth they would have a shiny product.
I had the exact same thought when I saw it for the first time. Synthmaster 2 is actually much more appealing graphically, despite it looking dated vs todays standards.

I know that UI/UX issues are preventing SynthMaster 3 to become a popular synth, so I have some ideas in mind to introduce more flexible UI choices for the layer view: Introduce different (narrow, normal and wide user interfaces for instance) for the osc/filter/modulation sources so that we can fit more of them on the screen. I will first introduce this concept with the release of the iOS version, and hopefuly the desktop version will follow next, around Q4 2026.
Idk if I have problems with what you gave as example... for me it´s more the looks in general than specific issues...

It is precious technicalwise... but it looks kind of cheap...

I find the tranquil blue the only useable option for it and I cannot exactly identify it but it still doesn´t reach the crispiness and clarity of others... the top bar is kind of blurry with this kind of shadow in the script, the contrast isn´t there, Oscillator and envelopes aren´t as "sharp" and detailed like the others... and it is it´s "shop window"...
Like a jewelry store which shows it´s diamants on potato sacks instead of blue-black velvet (overdriven... no offense...just to make clear what I mean!)...
Again I cannot really spot it but for me it´s the whole picture in general more than some specific use problems:
Synthmaster3.jpg
Yeah, that sounds good to modify the look. I believe that if it were super sleek with something innovative it would for sure capture a lot of market share and more importantly users. The most popular synths appear to be popular because of their UI. Sound wise I think Synthmaster is a lot better than a lot of popular synths. If we were to go digging into the popular ones, I think we would find they all have a special kind of UI pioneering effect, or the synth is a "supersynth"; or it was made early on and gained a lot of users. I don't know I am just gleaning the conditions, but for sure, if Synthmaster had a brand new look (and I am not sure how important marketing is, but I leave that factor out of it), it would completely change the trajectory of the product IMHO...

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I like the Synthmaster 2 skin a lot more than the old default 3 skin.

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I mentioned another skin I liked (eg Sylenth1 has a couple good ones) but I also like the skins for Discovery Pro and Dune 3.

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It sounded good but it always had issues in FL Studio that made it too unreliable to use. I'll give it another shot to see if it's stable.

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Vortifex wrote: Fri Jan 09, 2026 3:18 pm It sounded good but it always had issues in FL Studio that made it too unreliable to use. I'll give it another shot to see if it's stable.
I recently fixed a critical issue (notes get stuck) that happens with FL Studio but haven't released the update yet. Hopefully next Monday.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll

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I use Synthmaster One (attained free on a promotion a while back) and like it a lot.

It can make a lot of difference types of sounds with digital/glassy as well as fairly warm sounding analog types, and the routing and mod possibilities between the two oscillators is very flexible. I also like how the GUI is very clear and intuitively laid out, makes experimentation fun.

It has run stable for me in logic, although one bug I have run into its loading some presets it complains it is missing a required wavetable file. Not sure if that has been fixed in an update since I installed.

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