Zebra 3 Drum Kit

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Hi all,

with the new Beta 2 out (here), you can now enjoy our fun little drum kit:




So we're using Mappers to switch individual lanes in the Grid on and off based on keys within each octave. We have a Mapper mapped to the full set of notes to switch through different MSEG shapes, and we assign two Mappers to changing the tuning and other parameters per key.

That lets us map different drums in almost a GM-style drum map, but also include loops.

I think that's pretty cool, even if I'm probably not the most skilled drum sound designer. So let's hear from people who have a better ear and understanding of what a good drum sound is, and what they can come up with!

Here's the preset for you to study and use in your own tracks:
Zebra 3 Drum Kit 1.zip
Enjoy,

- Urs
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Didn't really see the point of that. Using a complex synth to create drum sounds is very common, and useful, but a full kit (that doesn't sound very good) seems like it's pushing into the 'press one key for a hit song' type hype that some of these 'mega synths' seem to use as a selling point.

I'd rather see an example of a single sound creation that is useful, than a 'kit' that is 'look what it can do'

:shrug:

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The point of this video is to show off some sound design concepts that are truly unusual, that many people probably have never even thought of. I hope to inspire people to rethink sound design and explore the dynamic options Zebra has to offer. People don't immediately realise how the modules in Zebra can interact, and how - like in this instance - selecting different MSEGs can fundamentally change the sound. And what more obvious example is there for this than a drum kit?

So just wait and see. Some people out there will do amazing things with this.

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Seafire Mk2 wrote: Thu Jan 22, 2026 9:51 pm Didn't really see the point of that. Using a complex synth to create drum sounds is very common, and useful, but a full kit (that doesn't sound very good) seems like it's pushing into the 'press one key for a hit song' type hype that some of these 'mega synths' seem to use as a selling point.

I'd rather see an example of a single sound creation that is useful, than a 'kit' that is 'look what it can do'

:shrug:
What is the point of this comment? It's a really nice example of showing how you can use different MSEG morph positions to modulate the same osc/filter setup to create different sounding sections throughout the keyboard with the help of Mappers, and very useful to see it in action for many sounddesign ideas. Not everything has to be for "you".
"when you have nothing to say - shut up." -A friend of Luc Besson

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I thought this was a peek through a keyhole at sound design possibilities, a glimpse of a hybridization of sound design, sequencing, percussion, composition and performance, with everything cross modulating and talking to everything else. I like where this is going. This is my jam.

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It seems likemthe same situation, when the DX7 was released. People found out later, what insane capabilities it had.
But I still think it would help alot, if we,would be able to tune the oscillators in Hz also, like 436, 57 Hz.
artie fichelle sounds natural

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Artie Fichelle wrote: Fri Jan 23, 2026 8:40 am It seems likemthe same situation, when the DX7 was released. People found out later, what insane capabilities it had.
But I still think it would help alot, if we,would be able to tune the oscillators in Hz also, like 436, 57 Hz.
You can do that via the pitch page.

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Thank youn , I will try.
artie fichelle sounds natural

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Neat! I've been doing some similar things but more for chords and stuff. This (completely different sounds on different keys with the same voice) is a big part of "modular" composing and sound design and an area where plugins can easily surpass hardware.

Speaking of modular, Urs, any chance you'll ever throw some/ all of your DSP into some modules for vcv or any other modular platform? I'd really love to see your take on a fully modular synthesis environment, but I realize this isn't a small task and probably not a great business idea. Hence having your amazing DSP in vcv rack or as a pure data abstraction or anything like that would be amazing for nerds like me.

Sorry for getting off topic. Great video!!
Don't F**K with Mr. Zero.

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Hehe, we do have some VCV Rack modules half finished... but in order to finish Uhbik 2 and Zebra 3, we had to let go of all of our side projects for a while, and still do.

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Urs wrote: Fri Jan 23, 2026 10:49 pm Hehe, we do have some VCV Rack modules half finished... but in order to finish Uhbik 2 and Zebra 3, we had to let go of all of our side projects for a while, and still do.
Oooooooooh... That's so exciting though! πŸ˜…

(But yeah I understand of course. Just you know, color me interested)

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its a very interesting idea and it helps getting the grips of Zebra 3 as a whole, however I cant hear the bassdrum when i load this patch into the latest version, although i see some meter movement and movement in an oscilloscope

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I have to check that out, there's a good chance that some parameters have changed...

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