Zebra 3 Public Beta 2 Revision 20552
- u-he
- Topic Starter
- 30177 posts since 8 Aug, 2002 from Berlin
We will probably do a lot more videos once the design is final... our UI team is currently preparing for the final stretch, we think we'll be addressing a lot of requests, and it'll be a lot easier to read/use than the beta.
- KVRAF
- 3385 posts since 25 Apr, 2011
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- KVRist
- 202 posts since 1 Aug, 2019
I'm sad I can't figure out how to properly use key follow for the rate in corrode. The deci filter was super useful you could tune sample rate reduction and have it follow the keyboard like a PPG.
I don't think I can do that anymore, the key tracking doesn't really work that way. You should add that filter back!
I don't think I can do that anymore, the key tracking doesn't really work that way. You should add that filter back!
- KVRAF
- 26928 posts since 3 Feb, 2005 from in the wilds
Not sure what you mean?
- u-he
- Topic Starter
- 30177 posts since 8 Aug, 2002 from Berlin
Maybe he wants the curve filter as its own effect? - Awesome for sure, but not exactly efficient...
- u-he
- Topic Starter
- 30177 posts since 8 Aug, 2002 from Berlin
Interesting... I hadn't thought of that. I'll make a ticket, maybe we can find a solution in a later update.JoeLowery215 wrote: Fri Feb 06, 2026 12:50 am I'm sad I can't figure out how to properly use key follow for the rate in corrode. The deci filter was super useful you could tune sample rate reduction and have it follow the keyboard like a PPG.
I don't think I can do that anymore, the key tracking doesn't really work that way. You should add that filter back!
- KVRAF
- 3385 posts since 25 Apr, 2011
Yeah..would be very nice. Was thinking about the wavetable based Filter/shaper in Phaseplant (which is amazing). And although this Curve Filter already works great on the OSC directly, it would be awesome to have something like that (spline based) on the audio. For some polyphonic shaping of Comb/modal/noise audio sources.
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- KVRist
- 326 posts since 11 Jan, 2022
Can we enter precise numbers? If not, why not?
- u-he
- Topic Starter
- 30177 posts since 8 Aug, 2002 from Berlin
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- KVRist
- 326 posts since 11 Jan, 2022
Thank you Urs. I'm glad we can enter exact values for a parameter.
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- KVRist
- 202 posts since 1 Aug, 2019
Yes please!Urs wrote: Fri Feb 06, 2026 6:09 amInteresting... I hadn't thought of that. I'll make a ticket, maybe we can find a solution in a later update.JoeLowery215 wrote: Fri Feb 06, 2026 12:50 am I'm sad I can't figure out how to properly use key follow for the rate in corrode. The deci filter was super useful you could tune sample rate reduction and have it follow the keyboard like a PPG.
I don't think I can do that anymore, the key tracking doesn't really work that way. You should add that filter back!
I’m not sure how key tracking was done on the previous decimate filter but I assume you could apply the range of the effect the same way so it can track the keyboard if we use key tracking as a modulator?
Obviously you’re the expert!
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- KVRist
- 202 posts since 1 Aug, 2019
exmatproton wrote: Fri Feb 06, 2026 9:21 amYeah..would be very nice. Was thinking about the wavetable based Filter/shaper in Phaseplant (which is amazing). And although this Curve Filter already works great on the OSC directly, it would be awesome to have something like that (spline based) on the audio. For some polyphonic shaping of Comb/modal/noise audio sources.
I was thinking about that too but I’m pretty sure you can do it with Map o matic and use the distortion FX
that changes the amplitude of the curves so the guides can essentially be used just like that phase plant effect, and you can morph between distortion shapes
- KVRAF
- 3385 posts since 25 Apr, 2011
yeah..but i was referring to the Filter effect mostly. A polyphonic Filter shaper, not the shaper effectJoeLowery215 wrote: Fri Feb 06, 2026 4:30 pmexmatproton wrote: Fri Feb 06, 2026 9:21 amYeah..would be very nice. Was thinking about the wavetable based Filter/shaper in Phaseplant (which is amazing). And although this Curve Filter already works great on the OSC directly, it would be awesome to have something like that (spline based) on the audio. For some polyphonic shaping of Comb/modal/noise audio sources.
I was thinking about that too but I’m pretty sure you can do it with Map o matic and use the distortion FX
that changes the amplitude of the curves so the guides can essentially be used just like that phase plant effect, and you can morph between distortion shapes
- KVRAF
- 26928 posts since 3 Feb, 2005 from in the wilds
For now, we have the poly EQ... and it can be modulated, but that is clumsy compared to using curves.exmatproton wrote: Fri Feb 06, 2026 9:21 amYeah..would be very nice. Was thinking about the wavetable based Filter/shaper in Phaseplant (which is amazing). And although this Curve Filter already works great on the OSC directly, it would be awesome to have something like that (spline based) on the audio. For some polyphonic shaping of Comb/modal/noise audio sources.
How would you see having the filter as a grid module? What I mean is, where would the curves/guides come from?
