Announcing the launch of ULTRA

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ultra_audio wrote: Thu Feb 05, 2026 8:18 pm
Velden wrote: Thu Jan 22, 2026 5:21 pm I'd appreciate at least an alternate skin, though. A light one?
It's not exactly what you're asking for, but we just released a version where you can turn off the different coloured themes for fx etc. So everything would look like the default.
I'm surprised myself. I would have thought I'd like that.

I would probably had made them just a tad less diverse, but I actually prefer the dynamic styles enabled. :wink:
ultra_audio wrote: Thu Feb 05, 2026 8:18 pm Skins will come!
:tu:

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Velden wrote: Thu Feb 05, 2026 6:00 pm I'd like to suggest extending the sound palette by adding Lo-Fi effects, kind of like Arturia Tape Mello-Fi, or Sinevibes Stator for example.
I should have added the various "melt" of Psychic Modulation, or Arturia Pure Lo-Fi as examples of the kind of FX I would like added.

Hope you didn't dismiss the idea outright.
ultra_audio wrote: Thu Feb 05, 2026 8:15 pm
Velden wrote: Thu Feb 05, 2026 6:00 pm Some way of creating voices divergence too like U-he Diva Trimmers...
There is a voice number modulator, you could use it as a mod source to adjust things...
Aah! Thanks. I didn't have yet enough quality time with Ultra and hadn't see that.
Last edited by Velden on Thu Feb 05, 2026 11:27 pm, edited 1 time in total.

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Velden wrote: Thu Feb 05, 2026 5:36 pm I found the available presets somewhat disappointing though. At the moment at least.
I should have said: "the presets not already included to the factory collection" seemed less interesting. I suspect that's because the best of the crop were already picked for the factory set.

The factory set, if a little sparse, is pretty good.

I hope some of the sound designers we've seen circling Ultra (Simon Stockhausen for instance) end up making packs for it.
ultra_audio wrote: Thu Jan 22, 2026 6:56 pm I personally think that the store gives artists an opportunity to make some income from their sound design talent, and it's going to improve Ultra a lot over time as more and more content is added.
What about the packs and presets shared by users? Will they generate income for them? What's Ultra Audio cut?

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It feels a bit confusing when using, say, the analogue engine to FM the Ultrawave especially if the analogue engine is itself switched off. I think it would be useful to have some sort of visual indication thatbthe engine is in use as a modulator- it just feels odd using the controls on a greyed out oscillator.

And it gets a bit annoying having to switch pages so you can adjust various parameters of the modulator. I like being able to see how the waveform is changing but can only do this by adjusting a parameter and clicking back over to the Ultrawave. It would also be good if adjusting the phase on the analogue oscillator when used as a modulator was reflected in the resulting waveform on the Ultrawave.

Fwiw, the FM modes sound really excellent though. And I have to say, the ladder filter is really nice. Drive could get a bit more intense though.

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Hope it doesn't sound like I'm being nitpicky but when initialising a patch that uses a modified wave, it's a bit annoying having to select discard on both the preset and the wave. Discard all option would be good. Even better would just be an option to initialise without being asked anything. I'm not sure if undo works to restore an entire patch, but that is a better option than being asked to save/discard every time you initialise. You can then easily go back if you've somehow accidentally initialised things.

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Velden wrote: Thu Feb 05, 2026 11:24 pm What about the packs and presets shared by users? Will they generate income for them? What's Ultra Audio cut?
Absolutely, that this the whole point of the store.
https://ultra.audio
Wellington, New Zealand

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swilow11 wrote: Fri Feb 06, 2026 9:34 pm Hope it doesn't sound like I'm being nitpicky but when initialising a patch that uses a modified wave, it's a bit annoying having to select discard on both the preset and the wave. Discard all option would be good. Even better would just be an option to initialise without being asked anything. I'm not sure if undo works to restore an entire patch, but that is a better option than being asked to save/discard every time you initialise. You can then easily go back if you've somehow accidentally initialised things.
I believe you can go to your preferences and choose not to have the popup that warns you.
https://ultra.audio
Wellington, New Zealand

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swilow11 wrote: Fri Feb 06, 2026 9:25 pm It feels a bit confusing when using, say, the analogue engine to FM the Ultrawave especially if the analogue engine is itself switched off. I think it would be useful to have some sort of visual indication thatbthe engine is in use as a modulator- it just feels odd using the controls on a greyed out oscillator.

And it gets a bit annoying having to switch pages so you can adjust various parameters of the modulator. I like being able to see how the waveform is changing but can only do this by adjusting a parameter and clicking back over to the Ultrawave. It would also be good if adjusting the phase on the analogue oscillator when used as a modulator was reflected in the resulting waveform on the Ultrawave.

Fwiw, the FM modes sound really excellent though. And I have to say, the ladder filter is really nice. Drive could get a bit more intense though.
This is a fair comment, unlike some other synths (Serum) you can't see more than one Osc at a time.
I guess when using one as an FM, not being able to see the other is a downside.
The upside is that there would be no way to have 3x analog or ultrawave osc controls on one page :)

The screen on the UltraWave does reflect the actual FM it is receiving.
By the way, a little known feature is that the 3D version of this screen also gets the warped waveforms in real time in 3d.
sync.jpg
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https://ultra.audio
Wellington, New Zealand

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swilow11 wrote: Fri Feb 06, 2026 9:25 pm It would also be good if adjusting the phase on the analogue oscillator when used as a modulator was reflected in the resulting waveform on the Ultrawave.
If you're really keen on looking at waveforms (I know I am...) the scope will show you the analog FM to the UltraWave.
scope.jpg
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https://ultra.audio
Wellington, New Zealand

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I am working on Ultra Wave pipe organ patches. The results have been very good for the most part. I am doing ten samples per registration, across the range of the instrument, from samples I have recorded from Hauptwerk.

One weakness I have found in the editor, is that it would be rally nice to have more control over the attack. the L/R detection can cause a delay between the two channels that cannot easily be corrected.

It would also be nice to add a feature to the Ultrawaves for a release tail, where cycles past a certain point could be marked as release cycles.

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teilo wrote: Sat Feb 07, 2026 12:37 am I am working on Ultra Wave pipe organ patches. The results have been very good for the most part. I am doing ten samples per registration, across the range of the instrument, from samples I have recorded from Hauptwerk.

One weakness I have found in the editor, is that it would be rally nice to have more control over the attack. the L/R detection can cause a delay between the two channels that cannot easily be corrected.

It would also be nice to add a feature to the Ultrawaves for a release tail, where cycles past a certain point could be marked as release cycles.
Depending on the sound, it might be better to turn the attacks off. If it's introducing a delay in one channel, it would likely exist in the source sample also.

You can get release behaviour. Set the loop to section in the middle of the sound. When you release it, will exit the loop and play the cycles at the end
https://ultra.audio
Wellington, New Zealand

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its now crashing avbleton 12.3.5 everytime i open the plugin, no problems before - in bitwig it is still running but permantly logging of the user acount - crazy behaviour - had no porblems so far

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Ableton Log:
"2026-02-08T18:32:45.119858: info: VST3: couldn't get controller state of Ultra: not implemented"
error in Ableton Live indicates a failed communication between the plugin's processor and controller, often caused by buggy VST3 implementation (frequently using the JUCE framework). Fixes include updating the problematic plugin

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sacer wrote: Sun Feb 08, 2026 4:04 pm its now crashing avbleton 12.3.5 everytime i open the plugin, no problems before - in bitwig it is still running but permantly logging of the user acount - crazy behaviour - had no porblems so far
Sounds like the problem I had. AMD GPU? Only driver AMD Adrenalin up to 25.10.2 works right now. AMD is working on a fix for that. At least that's what helped me here.

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dermage wrote: Sun Feb 08, 2026 6:19 pm
sacer wrote: Sun Feb 08, 2026 4:04 pm its now crashing avbleton 12.3.5 everytime i open the plugin, no problems before - in bitwig it is still running but permantly logging of the user acount - crazy behaviour - had no porblems so far
Sounds like the problem I had. AMD GPU? Only driver AMD Adrenalin up to 25.10.2 works right now. AMD is working on a fix for that. At least that's what helped me here.
Ah yes it’s AMD AI 395

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