I'm Justin Carlson, the solo dev behind GrooveWire – a game-changing node-based tool for producers to create custom VST plugins without writing code. It's an original idea I have been working on for the last year and im finally ready to release it to the world. I have no idea how to do this as I have never released a software project at this scale before, but I think I have figured it out for the most part! I am learning as I go.
GrooveWire lets you drag-and-drop DSP nodes, craft 3D spatial audio graphs (with Steam Audio), design stunning GPU-powered interfaces with knobs, widgets, custom images, animated gifs, layers, and export VST3 plugins directly. You can even create 3D spatial geometry scenes and have those affecting your sound in your exported VSTs directly. As far as I know, there are no VST solutions with Steam Audio built in, nevermind a tool that lets you build them yourself.
What Makes It Stand Out??
- Visual node graphs for oscillators, effects, processes– split, layer, and process audio intuitively.
- 3D environments with spatial audio for next-level sound design.
- Custom UI editor with layered GPU images (think unique knobs and interfaces).
- One-click VST export – fully custom and lightweight. THIS WAS DIFFICULT TO GET RIGHT.
More information on my website! Instagram and YouTube show some teaser clips, but we have a big announcement from myself and my partner Haley going over things in more detail coming soon!
Early Access drops in March/April – head to groovewire.store to check it out and join the Discord if you want to be a part of the community!
Would love to know your thoughts.
Cheers,
Justin Carlson
Creator, GrooveWire
https://groovewire.store (https://groovewire.store)
https://www.instagram.com/groovewire.store (https://www.instagram.com/groovewire.store)