Firstly, is there a way to open current MSoundFactory instruments in the GUI designer to reverse engineer how they did things or is it baked into the instrument?
I can check the MPs of course, but still some info seems hidden, for example "Wave Rider" has controls that show the waveform being selected, the MPs reveal it is assigned as "button", but implementing this myself didn't do the same thing, so I'm guessing it's been implemented on the GUI designer side of things. My best guess is it's an animated "knob" of the wave, rather than direct representation of the underlying oscillator.
If that's the case, prettty please can you add "by first parameter" support for none knob related parameters like the wavetable 3d display, oscilator/modulation display, or even I know I'm clutching at straws here, a custom shape editor for the "easy" screen, it'd work kind of like the XY pad implementation
Secondly the I haven't figured out the "Analyzer" or "Tuner" modules in the GUI designer items, seem like if I knew how to use them they could be useful for the above, like a live display of the oscillator, the "help" icon under the "Items" could explain the various items perhaps?
Thanks!
