Zebra 3 - LFOs are all you need!

Official support for: u-he.com
Post Reply New Topic
RELATED
PRODUCTS

Post

Hi all,

our latest episode of "Zebra 3 and what you can do with it" explains where to find LFOs, and how to get more if you need them:





Enjoy,

- U

Post

it's 20
4 LFO's
4 MSEG's
4 Mappers
4 Math modules
4 Pitches Vibrato LFO's

and you also didn't mention that Env's can loop, which makes them potential LFO's too. :)

Post

Thats nutty cool

Post

pdxindy wrote: Wed Mar 04, 2026 10:43 pm it's 20
4 LFO's
4 MSEG's
4 Mappers
4 Math modules
4 Pitches Vibrato LFO's

and you also didn't mention that Env's can loop, which makes them potential LFO's too. :)
Well, hehe, Mappers need to be driven by something and envs need to be triggered to loop... so technically they are not LFOs by themselves. However, if and once we implement the global page for clocks, arpeggiators and sequencers, there's certainly be new trigger sources that turn any of those into LFOs as well...

Post

Urs wrote: Thu Mar 05, 2026 5:16 am
pdxindy wrote: Wed Mar 04, 2026 10:43 pm it's 20
4 LFO's
4 MSEG's
4 Mappers
4 Math modules
4 Pitches Vibrato LFO's

and you also didn't mention that Env's can loop, which makes them potential LFO's too. :)
Well, hehe, Mappers need to be driven by something and envs need to be triggered to loop... so technically they are not LFOs by themselves. However, if and once we implement the global page for clocks, arpeggiators and sequencers, there's certainly be new trigger sources that turn any of those into LFOs as well...
:tu:

Post

well that was more LFOs than I initially had counted :D love these videos! I would love it if you did one on how to utilize the triggering, because my brain hasn't completely accepted how that works just yet (or the possibilities in them)

Post Reply

Return to “u-he”