That's awesome
I hope you're not gonna do a DLSS5 on the GUI and rather just polish it up a little bit 🫢
That's awesome
Yes, this is a thing Zebra's main oscillators never did and still do not do. It is a relatively frequent feature request though, so we have plans to evaluate a 3rd rendering mode which, if viable/possible offers FM and maybe Sync even.loctune wrote: Thu Mar 26, 2026 2:00 am I have been digging into Zebra 3 for a few days. It’s pretty deep and I’ve already seen quite a few possibilities to do very complex sound design.
However I have been scratching my head that I can’t figured out a way to do a relatively basic task in Zebra. I am trying to recreate the famous 3-1 FM commonly found on minimoog or voyager, essentially a osc3 to osc1 FM. In Serum this is like click waveform 1, click waveform 2, FM A to B and done. But I can’t find a way to do anything similar in Zebra. Seems lime everything FM would have to use FMO, which does pure sine tones only.
Could someone educate me about the correct way to do this basic osc to osc FM in Zebra 3?
Oops, I got it all wrong. My mistake...I must have been sleep-deprived; I wrote something weird.
Bummer. Should have thought of that earlier. You still saved the rest of my day though.Urs wrote: Thu Mar 26, 2026 4:29 amYes, this is a thing Zebra's main oscillators never did and still do not do. It is a relatively frequent feature request though, so we have plans to evaluate a 3rd rendering mode which, if viable/possible offers FM and maybe Sync even.loctune wrote: Thu Mar 26, 2026 2:00 am I have been digging into Zebra 3 for a few days. It’s pretty deep and I’ve already seen quite a few possibilities to do very complex sound design.
However I have been scratching my head that I can’t figured out a way to do a relatively basic task in Zebra. I am trying to recreate the famous 3-1 FM commonly found on minimoog or voyager, essentially a osc3 to osc1 FM. In Serum this is like click waveform 1, click waveform 2, FM A to B and done. But I can’t find a way to do anything similar in Zebra. Seems lime everything FM would have to use FMO, which does pure sine tones only.
Could someone educate me about the correct way to do this basic osc to osc FM in Zebra 3?
It is the reason we have dedicated FM Oscillators, and with Through Zero FM ("TZFM") on the input selector one can do analogue-like FM, while the Feedback Modes ("DX" and "DX^2") at least make basic Sawtooth and Square waveforms possible. (which reminds me, we might have forgotten to FM both modulator and carrier from the input... this might be rather interesting as well...)
I agree it's easy (although somewhat convoluted in workflow) to create complex tones. But osc to osc FM definitely adds more flexibility and I don't see a downside having it in Zebra. So I don't quite get your point here.HAJIME KOURIKI wrote: Thu Mar 26, 2026 5:03 am With the current Osc-to-FMO and FMO-to-FMO routing, it’s already incredibly easy to create complex and great-sounding tones.
This picture actually shows that DLSS5 makes it look betteratticmike wrote: Wed Mar 25, 2026 11:16 pmThat's awesomeCan't wait. Thanks so much Urs for all the hard work and dedication.
I hope you're not gonna do a DLSS5 on the GUI and rather just polish it up a little bit 🫢
DLSS5-ON-OFF-HOGWARTS-HERO-1200x624 (1).jpg
Oh please don't. That would be like going to the baby store and picking one randomly that you are going to love the rest of your life. I'd go home with 30 babieskrans wrote: Thu Mar 26, 2026 12:03 pm 30 variants?
Sure you don't want to put them out here and let us vote?![]()
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