Vibe Coding Log - Sharing Journey - GUI Fine Tuning - Merging Harmonic Synth Branch

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I appreciate your enthusiasm, truly. Vibe coding is fun, but George Santayana said, “Beauty of form is the last to be found or admired in artificial as in natural objects. Time is needed to establish it, and training and nicety of perception to enjoy it. Motion or colour is what first interests a child in toys, as in animals; and the barbarian artist decorates long before he designs.”

You were on a rabbit trail to decorate this synth long before there was any coherence in the scope of intentions. No big deal, as several have pointed out to you, you've invested a tiny amount of money to gain a good understanding of what the agent can do for you, you experienced a process that is new for humanity, and your time spent is now real experience.

Currently, you know a lot more about licenses, GITHub, and probably a lot more about the architecture of synths than when you started. That's awesome. My 2 cents: Call that a win and spend a couple of days describing your ideal monster synth to yourself, perhaps even interacting with an agent to critique your ideas. Then, once you have a blueprint, maybe start vibe coding using ideas you've already experienced in the initial vibe coding experiment. IMO, you just started too big and with disjointed tools, and now you have a lesson in hand to inform the next steps.
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Jumping back in here, am strictly in the remove excess phase. I am going to tidy things up before adding or fixing anything else. I am hoping to reach the end of the project as soon as possible as other things have taken up my time, though I'd like to reach a release to wrap up this project.
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

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There is usually no end to a project. The real work starts once it's released. ^^
“The biggest crime of a musician is to play notes instead of making music.”
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Yes, hoping to park at a nice milestone. Moving fast, consolidating, reaping out sections I don't need, or not fleshed out. The poizone osc and 3 thorn osc facsimilies I'm throwing out. I'll revisit those at a later date. I want to release a beta, then spend a month or two designing presets, the fun stuff. I'm making good progress right now. I'll will then build a nice pretty master page that hides deep synthesis behind it, for a sweet spot between possible simplicity with a lot of possibility.

I still feel I need a decent reverb that is light, the cloud seed is awesome but too cpu heavy, so I'm not quite done yet for the verb section sadly.
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Screenshot 2026-06-28 at 3.40.57 AM.jpg
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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Screenshot 2026-06-29 at 4.36.29 PM.jpg

Coming along, before there were two full rows of tabs, but I am reducing them, and adding an advanced tab for most of them. Ideally, I will only have 1 osc section but it will house 12 or so synth techniques. Sampler/ Grains/Stretching (Elastique,Paul Stretch), Slicing, Attacks) Will all be housed under sampler. At the end, there should just be 6-7 tabs on the synth and that's all, with about 30 spread here and there. I will also have a one page synth version as well, think serum 2, and also a preset focused page, think nexus 2. Then that'l be enough to open a beta and start sound designing. I'm quite over, addig new features. I'm working on other projects in my life, not music related. So I need a nice lull as I stitch focus.
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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Tiles wrote: Sun Jun 28, 2026 5:52 am There is usually no end to a project. The real work starts once it's released. ^^
As an older colleague once said:
Now I'm 80% done, I'm moving on to the next 80%
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Screenshot 2026-06-30 at 5.03.14 PM.jpg



Working on the Main Gui Screen, will chart the progress. Im going with the static background, then sprite knob method as the pure css route hit a dead end. This seems promisinig so far.
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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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I am essentially building my own gui maker in the process of this.


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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Guys, can't resist. Im merging focus Time into the monster. :D :cry:

I'm also likely going to merge the hamonic partial synth too. :tu:

This is exciting :party:
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Screenshot 2026-07-04 at 2.27.17 PM.jpg
The power of this synth will be remarkable :D
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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Screenshot 2026-07-06 at 5.27.59 AM.jpg

I am polishing the vst3 version before importing it into the monster synth
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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Touch The Universe wrote: Wed May 06, 2026 4:22 pm I am UNASHAMEDLY excited and eager to vibe code all day long :D
I'm not a programmer and I spent three months trying out different things. I ended up finishing my latest project, well, nearly finished, and I was the same, so many ideas and not enough time or energy to implement them, I'll check out the sampler, looks good though from what I can see! :tu:
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So hi here, i`ve read now thru the entire thread (where it made sense). Quite impressive.

Here is a question at OP:
did you had any coding knowledge or skills when you started ?
If so how much ?(just in short words) .......or effectivly ZERO ?....wait, you`ve created your webpage ? files already under coding skills for me ;)


I persoanlly can`t follow the early on offtopic, disturbance creating, and aversive guys. Who have settled later on.

I understood immediately what`s going on here.
TTU just catched fire......and it`s obviously "first" about to walk the path rather than to get out "the" result *.
* That`s how our brain sells it to one self, and would tell it to others.

Some sound examples were effectivly great. Some very great. Indeed.
It`s an interesting project.

I mean it`s obvious that you learnt alots about "how walking the path" effectivly works ! Which IS in my opinion on itself "step 1" ;)


If this was vibecoding only as a plain noob, which it seems, then that`s impressive. At least from a standpoint where i am ;)


The sampler on page one, that was an independend product, right, and not part of this big synth ?
"Plugin has turned Drug now"....and the business knows it.

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