BeatForge new release - bounce to audio - now works for older intel macs too.

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I could let Beatforge process incoming audio as an extra. Good to hear the lower cpu is working for those older windows machines, I didn't notice on my m4 mac.

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Thanks Paul. This now has everything I could hope for, really. Atp It's shaped up to be a real powerful tool for drums and I'm looking forward to producing w/ it. Big ups for all the work you've put into it.

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Honestly from a consumer's perspective I'd pay more than it's current price, as it stands now. It's gained a ton of value in terms of capability. Not a lot of sampler/drum plugins can use Rex, or the slicer in such ways.

That's not for me to say, obviously. Just some buyer feedback.

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Agreed, but rather than raise the price, Paul could start splitting new functions off into separate products or expansions.

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New synth engines could be paid upgrades, for example.

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New products could be an option someday, but I'm not planning on raising the price soon, or working with expansion packs — my sales numbers would have to go up significantly first. Right now I'm barely at one sale per day. Anyways: grab it while it's cheap, spread the word, join the cult :)

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Gave the newest update a test drive and it works as advertised. I loaded up a folder of some choice rex loops on the hardrive and it seems likely this will find it's way into regular rotation beside Stylus, Microtonic and 1 or 2 others.

If I come across any bugs I'll let you know, but far as feature requests go I'm gtg .

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4.1.6 is up. mostly about getting loops out of BeatForge

you can bounce the whole loop to wav now — drag it into your daw or save it. right-click for the mode: full mix, or stems (per track or per output). stems bypass the master saturation so they actually sum back to the mix, and it auto-normalizes down if it'd clip and tells you by how much.

making it loop seamlessly required a bit of research. honest bit: my first go double-counted the tail and the first kick came out louder than the other three. fixed now — it renders a throwaway "priming" pass so the tails are already ringing, then captures the next loop, which loops clean on its own.

also: copy/paste whole tracks (pattern, steps, locks — cmd/ctrl+c/v), the add track button went away, now you can double click under the last trackname or click the + for more tracks, backspace deletes tracks. Reaper has an option to sent keystrokes straight to the plugin, not sure how that works in other DAW's.

and it runs on older macs again — macos 11 instead of 13.4. turned out it was onnxruntime going c++20 in 1.17. pinned it back to 1.16.3, bpm detection still works, big sur and up now, now people with old intel macs can join the fun too.

(4.1.5 stuff if you missed it: lower-cpu antialiasing, drag-to-reorder, sequencer on/off, midi export matching the steps, speed slider on rex loops.)

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