[FREE BETA] OBLIK Audio - Dynamic Bending Reverb (Win VST3)
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- KVRer
- 7 posts since 13 Jul, 2026
Hello everyone,
I'm a student & DSP developer. Over the past few weeks, I’ve been working on a reverb concept that I felt was missing from the market, and I’m excited to share the Open Beta with you today.
Unlike traditional reverbs with static room models, this plugin allows you to freely warp and bend the room geometry. It also features tempo-synced pendulum and rotational movements—applied strictly to the WET signal, leaving your dry panning completely untouched.
The biggest mathematical challenge was eliminating the pitch-shifting artifacts (Doppler effect) that normally occur when a room rotates dynamically. I’ve solved this, so you get smooth, continuous spatial modulation without detuning.
Key Features:
- Asymmetric/Free room geometry warping
- Tempo-synced pendulum & rotation modes (Wet modulation only)
- Zero pitch-shifting artifacts during dynamic movement
- Available format: Currently Windows VST3 only
The plugin is currently in Open Beta and completely free to test.
You can try the interactive audio preview and download it on the website:
https://oblikaudio.com
Or join our Discord to grab the file instantly and share your feedback:
https://discord.gg/GqQZ2fNffc
Would love to hear your thoughts, feedback, and bug reports.
I'm a student & DSP developer. Over the past few weeks, I’ve been working on a reverb concept that I felt was missing from the market, and I’m excited to share the Open Beta with you today.
Unlike traditional reverbs with static room models, this plugin allows you to freely warp and bend the room geometry. It also features tempo-synced pendulum and rotational movements—applied strictly to the WET signal, leaving your dry panning completely untouched.
The biggest mathematical challenge was eliminating the pitch-shifting artifacts (Doppler effect) that normally occur when a room rotates dynamically. I’ve solved this, so you get smooth, continuous spatial modulation without detuning.
Key Features:
- Asymmetric/Free room geometry warping
- Tempo-synced pendulum & rotation modes (Wet modulation only)
- Zero pitch-shifting artifacts during dynamic movement
- Available format: Currently Windows VST3 only
The plugin is currently in Open Beta and completely free to test.
You can try the interactive audio preview and download it on the website:
https://oblikaudio.com
Or join our Discord to grab the file instantly and share your feedback:
https://discord.gg/GqQZ2fNffc
Would love to hear your thoughts, feedback, and bug reports.
Last edited by OBLIKAUDIO on Tue Jul 14, 2026 12:48 pm, edited 1 time in total.
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Chicken Drummy Chicken Drummy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=629155
- KVRist
- 229 posts since 10 Sep, 2023
Now this is really cool!
Tried the browser version on your website but was unable to get any sound (Firefox on mobile Android). I reloaded the page a few times, still nothing.
I want to try the beta version but I fear I might become attached to it during the beta phase and then won't be able to afford it once it's officially released.
Any ballpark on the price? Will there be intro pricing? Thanks.
Tried the browser version on your website but was unable to get any sound (Firefox on mobile Android). I reloaded the page a few times, still nothing.
I want to try the beta version but I fear I might become attached to it during the beta phase and then won't be able to afford it once it's officially released.
Any ballpark on the price? Will there be intro pricing? Thanks.
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- KVRer
- Topic Starter
- 7 posts since 13 Jul, 2026
I hadn't tried it in another browser before. I'll check that out.
I'm not planning on a high price. It will be around $50–$60, but most likely $50 (at least initially). I'm considering a discount of around 50% for the first few weeks.
I'm glad you liked it.
I'm not planning on a high price. It will be around $50–$60, but most likely $50 (at least initially). I'm considering a discount of around 50% for the first few weeks.
I'm glad you liked it.
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- KVRer
- Topic Starter
- 7 posts since 13 Jul, 2026
I’ve fixed the problem and checked it in other browsers., but I want to clarify one thing: the browser version you mentioned only allows for limited modifications within a standard loop. For a true experience, it would be more beneficial to download and try the plugin itself. I’m curious to hear your first impressions after using the plugin. You can reach me again here, via the Discord server, or through the website.
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- KVRer
- Topic Starter
- 7 posts since 13 Jul, 2026
I’ve been spending today focusing on the visual and tactile evolution of OBLIK.
While the current Open Beta runs with the simplified interface, I wanted to give you a sneak peek of the upcoming v1.0 Full Release UI that I’m actively cooking up behind the scenes.
Here is the comparison between the current beta and the new design direction:
Current Beta UI:

Upcoming v1.0 Full Release UI:

(This is not a deceptive image generated by AI. It is an actual step in the plugin's development process. The reason all the details in the two images are identical is that I wanted to show the difference exactly as it is.)
The active Open Beta is still free to download on the website for those who want to test the DSP engine, but this is the visual home OBLIK will live in for the official launch.
I don't guarantee that this new design will be in the full version, but here is the version I am currently working on and I do not intend to completely overhaul the entire design at this moment.
Would love to hear your first impressions on this design update. If you have any other excellent ideas, I would be very happy to hear them.
While the current Open Beta runs with the simplified interface, I wanted to give you a sneak peek of the upcoming v1.0 Full Release UI that I’m actively cooking up behind the scenes.
Here is the comparison between the current beta and the new design direction:
Current Beta UI:

Upcoming v1.0 Full Release UI:

(This is not a deceptive image generated by AI. It is an actual step in the plugin's development process. The reason all the details in the two images are identical is that I wanted to show the difference exactly as it is.)
The active Open Beta is still free to download on the website for those who want to test the DSP engine, but this is the visual home OBLIK will live in for the official launch.
I don't guarantee that this new design will be in the full version, but here is the version I am currently working on and I do not intend to completely overhaul the entire design at this moment.
Would love to hear your first impressions on this design update. If you have any other excellent ideas, I would be very happy to hear them.
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Chicken Drummy Chicken Drummy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=629155
- KVRist
- 229 posts since 10 Sep, 2023
Nice! That looks great!
I really like both designs! They're different enough that I wonder if you'd entertain the idea of offering the option to switch to either skin? I could see myself choosing one or the other depending on my mood and level of eye strain at the time.
The new skin is flashy and "cool" while the original is more subdued and classier of the two.
The original may be preferred after hours of staring at a screen during a late night studio session; the new one when in a laid back jam session just turning the knobs to see what interesting soundscapes can be coaxed from Oblik.
Just my 2 cents.
Great work, OA!
I really like both designs! They're different enough that I wonder if you'd entertain the idea of offering the option to switch to either skin? I could see myself choosing one or the other depending on my mood and level of eye strain at the time.
The new skin is flashy and "cool" while the original is more subdued and classier of the two.
The original may be preferred after hours of staring at a screen during a late night studio session; the new one when in a laid back jam session just turning the knobs to see what interesting soundscapes can be coaxed from Oblik.
Just my 2 cents.
Great work, OA!
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- KVRer
- Topic Starter
- 7 posts since 13 Jul, 2026
Thanks for sharing your ideas.Chicken Drummy wrote: Tue Jul 14, 2026 3:45 pm Nice! That looks great!![]()
I really like both designs! They're different enough that I wonder if you'd entertain the idea of offering the option to switch to either skin? I could see myself choosing one or the other depending on my mood and level of eye strain at the time.
The new skin is flashy and "cool" while the original is more subdued and classier of the two.
The original may be preferred after hours of staring at a screen during a late night studio session; the new one when in a laid back jam session just turning the knobs to see what interesting soundscapes can be coaxed from Oblik.
Just my 2 cents.
Great work, OA!![]()
I’m not planning to create multiple skins just yet; my primary goal is to establish a single, core design. I’ll reconsider your suggestion as I get closer to the full version. Based on your feedback, my priority will be to re-evaluate the UI in different usage scenarios.
If you’ve downloaded and tried the plugin, could you share your first impressions? I’m really curious about it.
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Chicken Drummy Chicken Drummy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=629155
- KVRist
- 229 posts since 10 Sep, 2023
That's fair, just thought I'd mention it.
I haven't tested the beta yet, OA, but I plan to soon. I had originally planned for the weekend to test out the plugin but now I might have some time to do so tomorrow since I was given the day off last minute.
So I will test and report back as soon as I can!
I haven't tested the beta yet, OA, but I plan to soon. I had originally planned for the weekend to test out the plugin but now I might have some time to do so tomorrow since I was given the day off last minute.
So I will test and report back as soon as I can!
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- KVRer
- Topic Starter
- 7 posts since 13 Jul, 2026
Alright, thank you so much. Take your time!Chicken Drummy wrote: Wed Jul 15, 2026 9:51 pm That's fair, just thought I'd mention it.![]()
I haven't tested the beta yet, OA, but I plan to soon. I had originally planned for the weekend to test out the plugin but now I might have some time to do so tomorrow since I was given the day off last minute.![]()
So I will test and report back as soon as I can!
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- KVRer
- Topic Starter
- 7 posts since 13 Jul, 2026
Hey everyone,
I've just pushed a fresh update to the Open Beta! Here is the Changelog for July 16:
WHAT'S NEW:
• Parameter Redesign: To make the plugin much more intuitive, "Asym Amount", "Orbit Rate", and "Orbit Depth" have been renamed. You can check out the new names and updated descriptions directly on the home page.
• New Feature - Reverse Orbit: I added a "Reverse" button under the orbit controls. Previously, the orbit only spun clockwise—now you can change the direction!
• Preset Overhaul: I spent today hand-crafting new presets, and I’ll keep working on them tomorrow. While the current beta presets were AI-assisted to get things running, the official v1.0 release will ship with fully custom-designed, better presets.
THE ROAD TO FULL VERSION:
I originally started this open beta to let everyone try OBLIK for free and to catch technical issues I couldn’t spot on my own. Honestly, the overwhelming majority of feedback I’ve received across all platforms has blown me away. Knowing that this asymmetrical concept fills a genuine gap in your workflows means everything to me.
The official release is coming very soon.
To show my appreciation, I owe every open beta user a 50% discount coupon before the full version launches. Make sure to keep an eye on the website over the next few days so you don't miss the waitlist/coupon launch!
Thank you all so much for the messages and support—looking forward to hearing more of your thoughts!
Website & Changelog: https://oblikaudio.com
Join Discord: https://discord.gg/B8fZsVGmZU
I've just pushed a fresh update to the Open Beta! Here is the Changelog for July 16:
WHAT'S NEW:
• Parameter Redesign: To make the plugin much more intuitive, "Asym Amount", "Orbit Rate", and "Orbit Depth" have been renamed. You can check out the new names and updated descriptions directly on the home page.
• New Feature - Reverse Orbit: I added a "Reverse" button under the orbit controls. Previously, the orbit only spun clockwise—now you can change the direction!
• Preset Overhaul: I spent today hand-crafting new presets, and I’ll keep working on them tomorrow. While the current beta presets were AI-assisted to get things running, the official v1.0 release will ship with fully custom-designed, better presets.
THE ROAD TO FULL VERSION:
I originally started this open beta to let everyone try OBLIK for free and to catch technical issues I couldn’t spot on my own. Honestly, the overwhelming majority of feedback I’ve received across all platforms has blown me away. Knowing that this asymmetrical concept fills a genuine gap in your workflows means everything to me.
The official release is coming very soon.
To show my appreciation, I owe every open beta user a 50% discount coupon before the full version launches. Make sure to keep an eye on the website over the next few days so you don't miss the waitlist/coupon launch!
Thank you all so much for the messages and support—looking forward to hearing more of your thoughts!
Website & Changelog: https://oblikaudio.com
Join Discord: https://discord.gg/B8fZsVGmZU
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Chicken Drummy Chicken Drummy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=629155
- KVRist
- 229 posts since 10 Sep, 2023
To show my appreciation, I owe every open beta user a 50% discount coupon before the full version launches.
