ModulR - Stepchild feature request

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Hi Mod, been playing with Stepchild again recently, and was wondering if there's any chance of a couple of feature enhancements? Mainly to have it make more "human" sounding drums. Here's what i'd love to see

1) A velocity randomise feature, with a slider that governs how much to randomise around the set velocity. Ideally a slider for each note, so you could have the hi-hats being played with the emphasis still on the first hat of the bar, governed by the sliders that already exist, but each hit could fluctuate by, say, 5 points up or down around where you've set the sliders. Like a drummer would play a kit, not playing like a robot, but with some give and take

2) A similar slider for timing, so hits could be a bit early, or a bit late. Again a random amount early or late each time. When using it if you keep the values low this would introduce real feel to the parts. Again, this would be good (if possible) to have one for each note, so that the snare could be bang on, for instance, but the hi-hats, or kick drum might drift slightly.

I have no scoobie-doo how easy/hard these would be to implement, but I for one would love to see it ...

Not that I'm trying to find work for ya :D

chico
"my gosh it's a friggin hardware"

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When/If I get a chance to revist stepchild.. it will be a total revamp from the groundfloor... the probability thing is on the list! :)
ModuLR / Radio

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You most likely wont need it once t2 comes out... Lockable note lengths etc... Why even use it? Modulr made a great tool but seriously you're not really going to need it anymore :)

RonC

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Well Ron, I guess we'll just have to wait and see what T2 has in store in that area.

But hey, I'd love to see Stepchild with those features all the same :)

I've had a play with Tobybear's humanizer plugin (i think that's what it was called, it introduces random elements to midi data within given parameters) and the velocity randomiser was nearly useful, on hi-hats, except the relative setting didn't seem to work as I was expecting, but the other three settings just made everything sound very shonky. Interesting, but not "human sounding". It may be user error, and maybe I need to play more (but it's only got four sliders! what am i missing?)

chico
"my gosh it's a friggin hardware"

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