The sound remains the same?
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- KVRist
- 152 posts since 20 Dec, 2003
"Tracktion 2 has a new high-definition 64-bit mixing option to alleviate this concern."
Does this mean it will actually sound better or that it will sound the same as T1 but everybody that is worried about sound quality won't have to worry any more?
This is a topic that is raised over and over and if anyone questions the sound quality they seem to get ripped to shreds but yet Mackie is advertising this as a 'feature'.
Scott
Does this mean it will actually sound better or that it will sound the same as T1 but everybody that is worried about sound quality won't have to worry any more?
This is a topic that is raised over and over and if anyone questions the sound quality they seem to get ripped to shreds but yet Mackie is advertising this as a 'feature'.
Scott
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- KVRAF
- 4644 posts since 28 Nov, 2002 from Chicago
theoretically - a higher bit depth summing engine allows you to work with a greater nyumber of tracks before digital noise starts to build up.
Every time you add an extra bit, you double the maximum number that can be stored.
So to accurately add two 16bit numbers together you need a 17bit number, and so on.
If you are not using more than 24 tracks, a 32 bit summing engine is unlikely to produce truly discernible levels of noise when rendered down to 16bits, but for track counts higher that 32, there are advantages.
[disclaimer]
The math behind how noise accumulates on IEEE floating point numbers is way beyond me this early in the day, and it's hard to explain this stuff accurately withotu getting lost in minutia[/disclaimer]
Every time you add an extra bit, you double the maximum number that can be stored.
So to accurately add two 16bit numbers together you need a 17bit number, and so on.
If you are not using more than 24 tracks, a 32 bit summing engine is unlikely to produce truly discernible levels of noise when rendered down to 16bits, but for track counts higher that 32, there are advantages.
[disclaimer]
The math behind how noise accumulates on IEEE floating point numbers is way beyond me this early in the day, and it's hard to explain this stuff accurately withotu getting lost in minutia[/disclaimer]
Someone shot the food. Remember: don't shoot food!
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- KVRist
- Topic Starter
- 152 posts since 20 Dec, 2003
Ok, thanks for the reply. I just thought that 'alleviate this concern' was a really strange way of putting that. In fact the more I read the spiel on this particular feature, the stranger it sounds. Like this phrase:valley wrote:If you are not using more than 24 tracks, a 32 bit summing engine is unlikely to produce truly discernible levels of noise when rendered down to 16bits, but for track counts higher that 32, there are advantages.
"and a place where software can potentially suffer versus a traditional hardware mixer."
'Suffer' is an odd choice. If it's just a question of less distortion why not say so? How about "a place where software can potentially add distortion versus a traditional hardware mixer."
And finally does 'software' include 'T1'? It seems like that what they are implying.
It's like they are saying 'hey, this is really smoke and mirrors but to alleviate any concerns, our new version supports this higher resolution'.
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- KVRAF
- 7489 posts since 6 Jul, 2004
I thought that the add was refering to a general concern among pro sound engineers about the hardware/software issue.
So I don't think they are/were implying a specific concern about sound quality in Tracktion as opposed to any other sequencing/audio software.
The move towards 64-bit summing is a general one at present in the sequencer updates coming out, and was prompted I believe by generic improvements in computer processing power.
So Cubase SX3 went 64-bit, T2 has announced it, and I believe I saw here at KVR that Cakewalk are beta-testing a 64-bit version of Sonar PE4.
The aim of all these is, I guess, to finally convince skeptical hardware diehards that software can truly deliver the goods.
So I don't think they are/were implying a specific concern about sound quality in Tracktion as opposed to any other sequencing/audio software.
The move towards 64-bit summing is a general one at present in the sequencer updates coming out, and was prompted I believe by generic improvements in computer processing power.
So Cubase SX3 went 64-bit, T2 has announced it, and I believe I saw here at KVR that Cakewalk are beta-testing a 64-bit version of Sonar PE4.
The aim of all these is, I guess, to finally convince skeptical hardware diehards that software can truly deliver the goods.
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- KVRist
- 179 posts since 15 Oct, 2003 from Norway
This is really about dynamics, headroom and depth, and most 32-bit summing busses seem to lack this compared to the high-end mixing consoles of the old world.
It will be intersting to hear what they have come up with ad bold specs won't necessarily put you there. A mathematical correct summing-engine won't necessarily sound the best. Some people like them to be warm, big and fat-sounding.
It will be intersting to hear what they have come up with ad bold specs won't necessarily put you there. A mathematical correct summing-engine won't necessarily sound the best. Some people like them to be warm, big and fat-sounding.
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- KVRAF
- 1949 posts since 21 Mar, 2003 from Labrador
Hey, marketing guys, what ya gonna do with them!DWS wrote:Ok, thanks for the reply. I just thought that 'alleviate this concern' was a really strange way of putting that. In fact the more I read the spiel on this particular feature, the stranger it sounds. Like this phrase:valley wrote:If you are not using more than 24 tracks, a 32 bit summing engine is unlikely to produce truly discernible levels of noise when rendered down to 16bits, but for track counts higher that 32, there are advantages.
"and a place where software can potentially suffer versus a traditional hardware mixer."
'Suffer' is an odd choice. If it's just a question of less distortion why not say so? How about "a place where software can potentially add distortion versus a traditional hardware mixer."
And finally does 'software' include 'T1'? It seems like that what they are implying.
It's like they are saying 'hey, this is really smoke and mirrors but to alleviate any concerns, our new version supports this higher resolution'.
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
Yeah, some + operations are really cold and digital sounding. I added 2 + 2 the other day with a digital +, and got a really flat brittle-sounding 4 with no depth and bad stereo imaging.voidar wrote: Some people like them to be warm, big and fat-sounding.
But when I used a good analogue + I got a really Phat warm sounding 4
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- KVRist
- 179 posts since 15 Oct, 2003 from Norway
The point is, in audio terms the answer 4 might not sound as good as 3. So, 2 + 2 should really be 3platinumears wrote:Yeah, some + operations are really cold and digital sounding. I added 2 + 2 the other day with a digital +, and got a really flat brittle-sounding 4 with no depth and bad stereo imaging.voidar wrote: Some people like them to be warm, big and fat-sounding.
But when I used a good analogue + I got a really Phat warm sounding 4
Anyway, Tracktions mixer is probably mathematically correct, but 64 bit mixing engines are not fiction at all.
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- KVRAF
- 3364 posts since 16 Feb, 2004 from atop a katamari
platinumears wrote:Yeah, some + operations are really cold and digital sounding. I added 2 + 2 the other day with a digital +, and got a really flat brittle-sounding 4 with no depth and bad stereo imaging.voidar wrote: Some people like them to be warm, big and fat-sounding.
But when I used a good analogue + I got a really Phat warm sounding 4
perhaps then someone will make an 'analogue mixer' plugin, that you can put in a rack, and it will decide where to get the sums wrong to make it sound better?
Kick, punch, it's all in the mind.
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- KVRist
- 179 posts since 15 Oct, 2003 from Norway
Well, it's called modelling. Perhaps. Not that I relaly care as I do my mixing through externally, through DSP. That's one of the reasons I like Tracktion, the ease of routing your tracks directly out of the app.haydxn wrote:platinumears wrote:Yeah, some + operations are really cold and digital sounding. I added 2 + 2 the other day with a digital +, and got a really flat brittle-sounding 4 with no depth and bad stereo imaging.voidar wrote: Some people like them to be warm, big and fat-sounding.
But when I used a good analogue + I got a really Phat warm sounding 4
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perhaps then someone will make an 'analogue mixer' plugin, that you can put in a rack, and it will decide where to get the sums wrong to make it sound better?
