Uhbik 2.0 public alpha 02, rev. 9629 (Catalina ready)

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antic604 wrote: Fri Feb 11, 2022 7:37 am Thanks. So are those different than the ones on the u-he.com website?
It's all explained in this post on the Linux forum: viewtopic.php?f=292&t=564393
That QA guy from planet u-he.

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This update is really exciting! The new GUI's actually make sense now. :)

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Any news on the Uhbik front? Is it still planned to come after the new MFM is done?

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Goratrix wrote: Mon May 16, 2022 9:52 am Any news on the Uhbik front? Is it still planned to come after the new MFM is done?
Yes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).

There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.

The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.

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Urs wrote: Mon May 16, 2022 10:05 am
Goratrix wrote: Mon May 16, 2022 9:52 am Any news on the Uhbik front? Is it still planned to come after the new MFM is done?
Yes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).

There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.

The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.
EQ curve drawing and improved surround support could surely come in a free 2.1 update...

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Awesome news both to Uhbik timeline and Zebra timeline!

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Urs wrote: Mon May 16, 2022 10:05 am Yes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).

There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.

The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.
Just wanted to ask, is there any screenshots of what the new Filterscape looks like? I’ve seen screenshots the new Uhbik and MFM guis and both look great, but I haven’t seen any for Filterscape and I’m very curious to see it’s new gui!

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TENETfanboy wrote: Thu Jun 02, 2022 7:56 pm
Urs wrote: Mon May 16, 2022 10:05 am Yes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).

There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.

The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.
Just wanted to ask, is there any screenshots of what the new Filterscape looks like? I’ve seen screenshots the new Uhbik and MFM guis and both look great, but I haven’t seen any for Filterscape and I’m very curious to see it’s new gui!
viewtopic.php?p=8274045#p8274045
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Ploki wrote: Thu Jun 02, 2022 9:00 pm viewtopic.php?p=8274045#p8274045
Looks awesome, thank you!

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vata44 wrote: Mon Mar 21, 2022 5:29 pm This update is really exciting! The new GUI's actually make sense now. :)
Probably it does but I can't clearly see it.
I really wonder what sadistic mindset is responsible for this grey-on-dark-grey design. I know lots of companies do this stupid coloe schemes. But do they realize excluding people? At least a chopce between a default and a high contrast theme would be necessary to be a bit more barrier-free and accessible.
Or do I miss such options?

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I have the "old" version and decided to sneak peak the latest one. WOW! This is f***ing unbelievable AMAZING!! Great wonderful job!

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I didn’t realize it’s been over 2.5 years since the public alpha was released! :o

Where did the time go?

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Also where did the M1 native version go
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We'll work on it as soon as MFM 2.5 is out...

viewtopic.php?p=8429974#p8429974

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I was hoping for a suprise “Here it is” link to M1 alpha :hihi:
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