Updates!
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- KVRian
- 1023 posts since 8 Apr, 2003 from Östersund
Stefan:
You're absolutely right, it was an idea for something after the competition since there's no way I'd have the time to do it now. New featureset, new gui, new presets and so on.
Ben:
That sounds fair to me and that gives the devs a few days to work out problems with the plugins making sure they're in top shape for the actual voting.
/Majken
You're absolutely right, it was an idea for something after the competition since there's no way I'd have the time to do it now. New featureset, new gui, new presets and so on.
Ben:
That sounds fair to me and that gives the devs a few days to work out problems with the plugins making sure they're in top shape for the actual voting.
/Majken
Last edited by Majken on Tue Oct 03, 2006 9:47 am, edited 1 time in total.
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- KVRist
- 47 posts since 3 Jul, 2006 from France
I will try to explain my point of view with my bad english:
You have to take a train at the last moment for a important meeting. Imagine you miss the train?
You have to compose a music for a film with a deadline. Imagine you have not finish? ---> your out of job, and the production will never call you again!
You have to do , or to tell something to someone before you die. ---> After death, there is death.
So...why we should not apply theses rules to the competition? Deadline is deadline. Really want you to back to the past?
You have to take a train at the last moment for a important meeting. Imagine you miss the train?
You have to compose a music for a film with a deadline. Imagine you have not finish? ---> your out of job, and the production will never call you again!
You have to do , or to tell something to someone before you die. ---> After death, there is death.
So...why we should not apply theses rules to the competition? Deadline is deadline. Really want you to back to the past?
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- KVRist
- 288 posts since 18 Jul, 2005 from Somewhere
I've messaged tuz about this update - here it is, you can get it before it updated on the downloads page:
http://mst.metabin.com/free/MST_VS-1000R.rar
I've fixed the problems with the top of the vector being difficult to grab (a label was in the way!) and the low volumes, i've updated the patches to be much louder by modulating the volume with the velocity.
http://mst.metabin.com/free/MST_VS-1000R.rar
I've fixed the problems with the top of the vector being difficult to grab (a label was in the way!) and the low volumes, i've updated the patches to be much louder by modulating the volume with the velocity.
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- KVRian
- 1023 posts since 8 Apr, 2003 from Östersund
Moody33:
Well you're right, but this isn't a competition about life and death. Not as I see it anyway. It's a fun way for developers to match their skills and ideas against eachother and an opportunity to show the music business what freeware is all about.
Releasing a bunch of updates doesn't really benefit the developer. Alot of people already seem to have made up their mind on who to vote for meaning a badly optimized or crashing piece of software is going to be all that voter ever saw.
And hey, we're all learning. For next year perhaps an update weekend of three days should be added to the rules. A sneak preview for forum regulars that give the developers a chance to polish their entries. Cause in the end it's all about making some fun stuff and giving it away for free, isn't it?
/Majken
Well you're right, but this isn't a competition about life and death. Not as I see it anyway. It's a fun way for developers to match their skills and ideas against eachother and an opportunity to show the music business what freeware is all about.
Releasing a bunch of updates doesn't really benefit the developer. Alot of people already seem to have made up their mind on who to vote for meaning a badly optimized or crashing piece of software is going to be all that voter ever saw.
And hey, we're all learning. For next year perhaps an update weekend of three days should be added to the rules. A sneak preview for forum regulars that give the developers a chance to polish their entries. Cause in the end it's all about making some fun stuff and giving it away for free, isn't it?
/Majken
- KVRAF
- 37383 posts since 14 Sep, 2002 from In teh net
That sounds a good solution - a level playing field was all I wanted.Ben [KVR] wrote:Once voting starts tomorrow I don't plan to update any of the files on KVR until the contest is over.
Any bug fix updates should be got to me or Tuz before lunch time GMT Wednesday to get uploaded here.
- Mr KVR
- 1580 posts since 23 Oct, 2000 from UK
- KVR Audio
I've just updated VideoVST (again), MASB, Repeatler, Drive5, Lunchbox Battle and MST VS-1000R...
Did any of you bother beat testing?
Did any of you bother beat testing?
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- KVRian
- 975 posts since 31 Jan, 2005
I did, but it's the problem of not owning enough hosts. or knowing enough ppl that you can trust for the betatesting. Sorry about the extra work Ben.Ben [KVR] wrote:I've just updated VideoVST (again), MASB, Repeatler, Drive5, Lunchbox Battle and MST VS-1000R...
Did any of you bother beat testing?
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- KVRian
- 1023 posts since 8 Apr, 2003 from Östersund
Ben, you'll have the updated Grizzly in an hour. Just got word from one of the people that were having problems that it's now been solved, need to put the presets back in place though. Hell is SynthEdit 
/Majken
/Majken
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- KVRAF
- 4735 posts since 20 Feb, 2004 from Gothenburg, Sweden
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- KVRian
- 1343 posts since 26 Aug, 2005 from Netherlands
Thanks Ben.Ben [KVR] wrote:I've just updated VideoVST (again), MASB, Repeatler, Drive5, Lunchbox Battle and MST VS-1000R...
Did any of you bother beat testing?
And beat testing sounds like an interesting concept for a drum computer
- Mr KVR
- 1580 posts since 23 Oct, 2000 from UK
- KVR Audio
brambos wrote:Thanks Ben.Ben [KVR] wrote:I've just updated VideoVST (again), MASB, Repeatler, Drive5, Lunchbox Battle and MST VS-1000R...
Did any of you bother beat testing?
And beat testing sounds like an interesting concept for a drum computer
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- KVRAF
- 8389 posts since 11 Apr, 2003 from back on the hillside again - but now with a garden!
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- KVRian
- 1023 posts since 8 Apr, 2003 from Östersund
The update is all done:
http://www.majken.se/vst/download/grizzly.exe
It includes alot of changes which all have to do with removing bits and pieces. So there's less stuff but it should work alot better. Nothing new was added although we had to change the interface a bit since parts of the modulation section was removed.
Oh, and there wasn't enough time to re-edit all the presets into it. We'll just have to do it later on.
Anyway, have fun.. hope you like the improvements and good luck to everyone now that the voting is active
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Ben:
Here's a couple of updated images to go with it:
http://www.majken.se/vst/download/grizzly_-_majken.jpg
http://www.majken.se/vst/download/grizz ... _thumb.jpg
/Majken
http://www.majken.se/vst/download/grizzly.exe
It includes alot of changes which all have to do with removing bits and pieces. So there's less stuff but it should work alot better. Nothing new was added although we had to change the interface a bit since parts of the modulation section was removed.
Oh, and there wasn't enough time to re-edit all the presets into it. We'll just have to do it later on.
Anyway, have fun.. hope you like the improvements and good luck to everyone now that the voting is active
---
Ben:
Here's a couple of updated images to go with it:
http://www.majken.se/vst/download/grizzly_-_majken.jpg
http://www.majken.se/vst/download/grizz ... _thumb.jpg
/Majken
- Mr KVR
- 1580 posts since 23 Oct, 2000 from UK
- KVR Audio
I've uploaded this update.Majken wrote:The update is all done:
http://www.majken.se/vst/download/grizzly.exe
It includes alot of changes which all have to do with removing bits and pieces. So there's less stuff but it should work alot better. Nothing new was added although we had to change the interface a bit since parts of the modulation section was removed.
Oh, and there wasn't enough time to re-edit all the presets into it. We'll just have to do it later on.
Anyway, have fun.. hope you like the improvements and good luck to everyone now that the voting is active
/Majken
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- KVRian
- 1023 posts since 8 Apr, 2003 from Östersund
Anyway here's a small change/fixlist:
* Internal optimizations reducing cpu and memory
* Four trigger modulation sources removed
* Step sequencer modulation sources removed
* FX1 exchanged with a simple filter section
* GUI optimizations to reduce memory load
* GUI size reduced
* Manual updated
Overall Grizzly should now be quicker to load, easier on the cpu and memory, the GUI should feel more responsive. Hosts that previously were unable to load the plugin or reload projects using one or more instances of Grizzly should no longer have this problem. There's also now almost no delay when switching presets.
The installer has also been patched and should have a higher chance of properly installing the font needed for the plugin.
/Majken
* Internal optimizations reducing cpu and memory
* Four trigger modulation sources removed
* Step sequencer modulation sources removed
* FX1 exchanged with a simple filter section
* GUI optimizations to reduce memory load
* GUI size reduced
* Manual updated
Overall Grizzly should now be quicker to load, easier on the cpu and memory, the GUI should feel more responsive. Hosts that previously were unable to load the plugin or reload projects using one or more instances of Grizzly should no longer have this problem. There's also now almost no delay when switching presets.
The installer has also been patched and should have a higher chance of properly installing the font needed for the plugin.
/Majken
Last edited by Majken on Wed Oct 04, 2006 10:20 am, edited 1 time in total.


