Uhbik-T Random Modulation

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bmrzycki wrote: You can just as easily apply random LFO parameter modulators to VSTs like UHBIK as well.
That is AMAZING!
Why doesn't Cubase have that function? Or does it :oops:
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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TwoToneshuzz wrote:Take your signal..split into two or more diffrent busses. Put a UHBIK T on each of them. Now use diffrent clock subdivision on each the Tremolos, use a extreme depth amount. play with the patterns to assure that don't have many paralel points.

Take the output from the Two Tremolos. mix to taste.

Fast method numbber 1 if you use three Tremolos it will definately be widly unpredicatble..

You could use assymetrical mix automation from the outputs to increase the randomness.

This is not true random but I challenge anyone to say that it will appear too regular after this treatment..
Very interesting!
About to try now but..... wont there be phase issues when the two instances play the same note?
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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Well the plan was that there will never be a point where they play at the same time, you be using your fader automation to make a running comp.. Go for fast equal power crossfade curves, you may have to get pretty closely zoomed into to fine tune this.. we're talking 20m's or so. Important note any reverb should be applied after this point in the chain.

This method has the benefit that you could make slight variations in the timbre of the two signals further down the effects chain to liven things up a little..

Good Luck with your experiments, hey and UHBIK T's can work with random! okay sham random but who cares, as long as the results please you.

As far as Cubase not being able to do Random Lfos's I don't know but I used it some years ago and it's feature set is pretty fleshed out, look under audio effects processing and automation..
waves break, but somehow it all makes sense.

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Mushy Mushy wrote:That is AMAZING! Why doesn't Cubase have that function? Or does it :oops:
I can't speak to Cubase, I've never used it. If it doesn't have LFO modulation you can probably find a freebie LFO -> MIDI CC plugin and then route the midi out of that into UHBIK and do a midi-learn on the param you want to modify. This is a bit more coarse though as MIDI CC is only 7 bits (128 values) and can cause audible stepping in some instances.

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