Which reverbs are used in video and film production?

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h66 wrote: Tue Sep 02, 2025 9:55 pm Interesting answers, reverbs are a constant topic here. Sound professionals start at €400 (not like, for example, Valhalla).
Oh, boy! Getting popcorn ready... :clap: :D

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seafire wrote: Tue Sep 02, 2025 8:44 pm
ROTMetro wrote: Tue Sep 02, 2025 6:14 pm
seafire wrote: Mon Sep 01, 2025 8:01 pm
h66 wrote: Sat Aug 30, 2025 8:46 pm Which reverbs are used in video and film production, soundtrack for animated films?
Why are you asking here? :lol:
Are you for real?
Of course. This isn't a movie/film/soundtrack forum, where you can find information from professionals in the industry. This is a forum about plugins (and occasionally hardware, whatever) populated by a shit load of numpties who mostly take the piss.

Problem with that?

Try this place, they are more pleasant/professional

https://vi-control.net/community/

Even Hanz 'boring' Zimmerframe posts there
Bro, wow whining about people here for calling you out.

Your post could have been something helpful like:

'A better place to ask this might be https://vi-control.net/community/ where you might find more professionals in that industry'.

but you instead chose the unhelpful, snarky, and snobbish:
seafire wrote: Mon Sep 01, 2025 8:01 pm Why are you asking here? :lol:
And then you devolve to name calling in your next post. Check yourself man. Cause this aint it.

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I work in the industry on the tech side and there is no single answer because the audio guys vary from young, tech-obsessed nerds and plugin enthusiasts to old, grumpy folks who do things like they have always done until they get to retire, and everything in between. It’s a creative field where only results matter, not how they are reached as long as shit is done on time. There are a lot of people working in cinema and tv who don’t give a shit about the technology and only care about their creative task, and can barely turn on their gear because there’s guys like me who design and build their control rooms and keep them running.

Ticket flow is sometimes literally:
“CRITICAL: Audio Edit 34 Computer monitor is broken!!! Need new one ASAP!!”
Resolved: Monitor power cable was disconnected by user to make room for phone charger

Some of them like to try and test all the plugins (rigorously, it’s their living) and the reverb they use depends on what is their current favourite and what suits the task. Some use whatever Protools comes with, or whatever the workstation they were assigned to has installed. Some use a lot of convolution and capture their own impulse responses on set. Atmos/multichannel capacity is a requirement for a lot of work.

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ROTMetro wrote: Tue Sep 02, 2025 10:16 pm
seafire wrote: Tue Sep 02, 2025 8:44 pm
ROTMetro wrote: Tue Sep 02, 2025 6:14 pm
seafire wrote: Mon Sep 01, 2025 8:01 pm
h66 wrote: Sat Aug 30, 2025 8:46 pm Which reverbs are used in video and film production, soundtrack for animated films?
Why are you asking here? :lol:
Are you for real?
Of course. This isn't a movie/film/soundtrack forum, where you can find information from professionals in the industry. This is a forum about plugins (and occasionally hardware, whatever) populated by a shit load of numpties who mostly take the piss.

Problem with that?

Try this place, they are more pleasant/professional

https://vi-control.net/community/

Even Hanz 'boring' Zimmerframe posts there
Bro, wow whining about people here for calling you out.

Your post could have been something helpful like:

'A better place to ask this might be https://vi-control.net/community/ where you might find more professionals in that industry'.

but you instead chose the unhelpful, snarky, and snobbish:
seafire wrote: Mon Sep 01, 2025 8:01 pm Why are you asking here? :lol:
And then you devolve to name calling in your next post. Check yourself man. Cause this aint it.
Ok, 'bro'... :roll:
How original

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A better place to ask this might be https://gearspace.com/board/post-production-forum/ where you might find more professionals in that industry.
Underground Music Production: Sound Design, Machine Funk, High Tech Soul

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h66 wrote: Tue Sep 02, 2025 9:55 pm Interesting answers, reverbs are a constant topic here. Sound professionals start at €400 (not like, for example, Valhalla).
Lol, Valhalla reverbs have been used “professionally” (whatever that means) in music production , live sound and movie/tv broadcasting work.

If the $50 Valhalla Room plugin is good enough for Led Zeppelin (Celebration Day live dvd/bluray etc), I imagine it’s “professional” enough to be used in any instance that would call for that reverb sound. :roll:

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metalifuxx wrote: Wed Sep 03, 2025 7:29 pm Lol, Valhalla reverbs have been used “professionally” (whatever that means) in music production , live sound and movie/tv broadcasting work.
Can you prove your statement ?

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zerocrossing wrote: Mon Sep 01, 2025 7:32 pm
h66 wrote: Sun Aug 31, 2025 9:20 pm ok, example: Family Guy - Peter in the production hall of Pawtucket Brewery or Stewie speaks from his room to the others in the living room and so on
I don’t know about TV or movies, but I use Speakerphone for game work. For example, in the last game I worked on, two people were talking over the radio, and I was going back and forth between what they sounded like in their environment, and what they sounded like coming out of a speaker in a different environment. Often the player was hearing instructions from an in-ear monitor. It could be a computer, which had effects made by other software, or a person, who was in an environment and also in your ear.
Ah_Dziz wrote: Mon Sep 01, 2025 10:02 pm Speakerphone is designed for this type of work and has impulse responses of "next room", "bathroom" etc. any convolution based processor can do this and productions often capture IRs of any places they record dialogue for this purpose. If all the spatialization is faked, I'd recommend speakerphone unless you have lots of experience. It will match many productions that people are familiar with by virtue of being one of the go-to processors for this type of work for years.
If you are adept at making (or finding) IRs, then pretty much any 'convolution reverb' (which loads them) will do. I personally tend to favor this one: https://www.audiothing.net/effects/fog-convolver/

If not, then Speakerphone is your friend. [2c]
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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Shabdahbriah wrote: Wed Sep 03, 2025 8:43 pm
zerocrossing wrote: Mon Sep 01, 2025 7:32 pm
h66 wrote: Sun Aug 31, 2025 9:20 pm ok, example: Family Guy - Peter in the production hall of Pawtucket Brewery or Stewie speaks from his room to the others in the living room and so on
I don’t know about TV or movies, but I use Speakerphone for game work. For example, in the last game I worked on, two people were talking over the radio, and I was going back and forth between what they sounded like in their environment, and what they sounded like coming out of a speaker in a different environment. Often the player was hearing instructions from an in-ear monitor. It could be a computer, which had effects made by other software, or a person, who was in an environment and also in your ear.
Ah_Dziz wrote: Mon Sep 01, 2025 10:02 pm Speakerphone is designed for this type of work and has impulse responses of "next room", "bathroom" etc. any convolution based processor can do this and productions often capture IRs of any places they record dialogue for this purpose. If all the spatialization is faked, I'd recommend speakerphone unless you have lots of experience. It will match many productions that people are familiar with by virtue of being one of the go-to processors for this type of work for years.
If you are adept at making (or finding) IRs, then pretty much any 'convolution reverb' (which loads them) will do. I personally tend to favor this one: https://www.audiothing.net/effects/fog-convolver/

If not, then Speakerphone is your friend. [2c]
That one does look like a good value, but I do like having a Swiss Army knife of sorts, and for that, Speaker phone is awesome.
Zerocrossing Media

4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~

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There's also always Kilohearts Convolver.

https://kilohearts.com/products/convolver

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nm
gadgets an gizmos..make noise~crystalawareness.bandcamp.com/ soundcloud.com/crystalawareness Restocked: 5/2026
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).

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Gam456 wrote: Wed Sep 03, 2025 8:40 pm
metalifuxx wrote: Wed Sep 03, 2025 7:29 pm Lol, Valhalla reverbs have been used “professionally” (whatever that means) in music production , live sound and movie/tv broadcasting work.
Can you prove your statement ?
If he cant, are you going to assert that that means that some of the most lauded reverb plugins out there are absolutely never used for those things?

Because I would personally think its a pretty safe assumption that at least one person out there has done.
To me, Supermassive in particular screams for use in film etc sound design, but you're saying absolutely every single professional film sound designer out there would avoid it?
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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h66 wrote: Tue Sep 02, 2025 9:55 pmSound professionals start at €400 (not like, for example, Valhalla).
Sounds unlikely. Ive never met a professional who chose their tools solely based on pricepoint, rather than, say, functionality. And €400 is a full month's salary for some sound designers on this planet.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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whyterabbyt wrote: Thu Sep 04, 2025 8:52 am
Gam456 wrote: Wed Sep 03, 2025 8:40 pm
metalifuxx wrote: Wed Sep 03, 2025 7:29 pm Lol, Valhalla reverbs have been used “professionally” (whatever that means) in music production , live sound and movie/tv broadcasting work.
Can you prove your statement ?
If he cant, are you going to assert that that means that some of the most lauded reverb plugins out there are absolutely never used for those things?

Because I would personally think its a pretty safe assumption that at least one person out there has done.
To me, Supermassive in particular screams for use in film etc sound design, but you're saying absolutely every single professional film sound designer out there would avoid it?
Don't assume if you don't know

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Gam456 wrote: Thu Sep 04, 2025 10:22 am Don't assume if you don't know
1) Dont tell me what to do.
2) Read properly. I didnt make any assumption, I stated what I considered would be a reasonable assumption. Which is a rather different thing.
3) I consider that stating a reasonable assumption, identifying it as such and providing a logically consistent argument for it is a perfectly valid response to an unreasonable assumption.
4) Your inference that a logically consistent reasonable assumption is false is fallacious.
5) Given your response, you maybe want to make sure you're not being hypocrite enough to assume you have insight into what I do or do not know.
6. Given your response, you maybe want to consider your own history of making assumptions in your posts.
7) Dont tell me what to do.
Last edited by whyterabbyt on Thu Sep 04, 2025 10:54 am, edited 1 time in total.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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