Gforce got the Odyssey right over 20 years ago and Arturia recently did the MS20EvilDragon wrote: Sun Nov 02, 2025 2:54 pmminiKORG and Odyssey are already using the more modern DSP techniques, they don't need to be updated on DSP end, as far as I'm concerned. MS-20, PolySix and Mono/Poly would need such an update.SebAV wrote: Sun Nov 02, 2025 1:40 pm Updated MS-20, minikorg, and Odyssey to the upper standard of arp 2600 and ps3300 would be great ! Simpler synths have their pros![]()
Korg Collection 6 with PS-3300, Trinity and SGX-2 Piano
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- KVRAF
- 5510 posts since 6 May, 2002
Intel Core2 Quad CPU + 4 GIG RAM
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- KVRist
- 311 posts since 31 Oct, 2015
I don’t have the same « hardware feeling » with those 3 synths as I’ve with 2600 et 3300, but it’s hard to describe. Easier with ms20 ofc. UI is also better on the new ones and would benefit the old ones.EvilDragon wrote: Sun Nov 02, 2025 2:54 pmminiKORG and Odyssey are already using the more modern DSP techniques, they don't need to be updated on DSP end, as far as I'm concerned. MS-20, PolySix and Mono/Poly would need such an update.SebAV wrote: Sun Nov 02, 2025 1:40 pm Updated MS-20, minikorg, and Odyssey to the upper standard of arp 2600 and ps3300 would be great ! Simpler synths have their pros![]()
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Additionally (about "Signal Out") - found that it has somehow weak output impact as modulator (i mean for now even during playback thru keys). For example if will try to self.modulate frequency (route as at picture) the result will be barely audible, almost none. Despite Ext Intensity knob even set at max. Curiously if the same behavior will be in original (?).c_voltage wrote: Sun Nov 02, 2025 7:18 pmEhh sad if so.
By idea, then should be some way to make trigging envelope thru internal mod abilities. Otherwise (with no that ability, as for modular) it would be strange decision imo. (When you have ability to "hear" lfo's, but not osc's)
I'm judging by compare with VCV similar patch, by routing the saw wave VCO audio output to his freq mod input. This given drastically mangling result (especially by using high base freq). Whereas here in 3300 almost nothing.
Maybe it's because different input voltages, idk.
In any case would be good to be sure that this works as intended.
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- KVRAF
- 14431 posts since 16 Feb, 2005 from Planet Earth, Somewhere
I think Dan and his team are on a different level with the rest of Korg development team and quite frankly a lot of other teams/developers.SebAV wrote: Sun Nov 02, 2025 8:41 pm ......
I don’t have the same « hardware feeling » with those 3 synths as I’ve with 2600 et 3300, but it’s hard to describe. Easier with ms20 ofc. UI is also better on the new ones and would benefit the old ones.
rsp
sound sculptist
- KVRAF
- 3032 posts since 6 Jul, 2013
The hardware is old and *extremely* quirky in design. All these quirks have been accurately modelled, if you listen to some of the interviews with Dan - they went into painstaking details with their recent analog synth models.c_voltage wrote: Sun Nov 02, 2025 8:57 pm In any case would be good to be sure that this works as intended.
That some of these behaviours might be weird, unexpected, or something modern synth designers would never do is to be expected, and, I'm sure, is 100% accurately modelled. And it's many of those quirks that go into the essence and character of these instruments - remove them, and all you really get is another VA analog synth that sounds the same as everything else.
So you can go on the general assumption that anything weird you come across is likely intentional and faithful to the original imo...
- KVRAF
- 24403 posts since 7 Jan, 2009 from Croatia
GForce definitely had a good attempt 20 years ago but there definitely were parts that were not right, and Korg did them right. Newer DSP tech does make a difference.electro wrote: Sun Nov 02, 2025 8:28 pm Gforce got the Odyssey right over 20 years ago and Arturia recently did the MS20
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- KVRist
- 122 posts since 26 Aug, 2024
Unfortunately it's not faithful to the original as the envelope modifier layout and operation is that of the reissue. If anyone else wants the envelope of the original to be the default option, with the reissue's being an option, please email Korg as I have.beely wrote: Sun Nov 02, 2025 9:45 pmThe hardware is old and *extremely* quirky in design. All these quirks have been accurately modelled, if you listen to some of the interviews with Dan - they went into painstaking details with their recent analog synth models.c_voltage wrote: Sun Nov 02, 2025 8:57 pm In any case would be good to be sure that this works as intended.
That some of these behaviours might be weird, unexpected, or something modern synth designers would never do is to be expected, and, I'm sure, is 100% accurately modelled. And it's many of those quirks that go into the essence and character of these instruments - remove them, and all you really get is another VA analog synth that sounds the same as everything else.
So you can go on the general assumption that anything weird you come across is likely intentional and faithful to the original imo...
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Regards Trinity, it may seems strange (as for just PCM type synths, like M1 etc), but found something nice\special in his sound.
Whereas with Triton for example i had no such opening (had rather usual feeling like with sound of Wavestation and M1).
Despite, they all stay in can say the same type engine.
Whereas, curiously - Trinity' cpu eating is bigger a much than with Triton\M1 (they both, can say, consumpt cpu within the same range).
It all seems like really, was used some another level of emulation. Idk
As about some criticism (not sure how a much it can be relevant talking about such type synths though) but most of control things still not automatable here. The same how it was in WS\M1.
And even in strange way - for example, the "Filter EG" envelope' points (!) are automatable here (such approach can find even not in each synth), whereas more general things like usual osc Level knob(s) - not automatable. Or i'm not surre mb this is because demoversion ? But if the same in registered it's seems strange.
Whereas with Triton for example i had no such opening (had rather usual feeling like with sound of Wavestation and M1).
Despite, they all stay in can say the same type engine.
Whereas, curiously - Trinity' cpu eating is bigger a much than with Triton\M1 (they both, can say, consumpt cpu within the same range).
It all seems like really, was used some another level of emulation. Idk
As about some criticism (not sure how a much it can be relevant talking about such type synths though) but most of control things still not automatable here. The same how it was in WS\M1.
And even in strange way - for example, the "Filter EG" envelope' points (!) are automatable here (such approach can find even not in each synth), whereas more general things like usual osc Level knob(s) - not automatable. Or i'm not surre mb this is because demoversion ? But if the same in registered it's seems strange.
Last edited by c_voltage on Mon Nov 03, 2025 12:26 am, edited 1 time in total.
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Tnx for sharing, but sorry, not sure what meant "reissue" ?tlvid wrote: Mon Nov 03, 2025 12:05 am Unfortunately it's not faithful to the original as the envelope modifier layout and operation is that of the reissue. If anyone else wants the envelope of the original to be the default option, with the reissue's being an option, please email Korg as I have.
Do this has some relation to that behavior what i described about "instant sounding" of Signal Output ?
- KVRAF
- 3032 posts since 6 Jul, 2013
Ok, then "faithful to the hardware" would be a more accurate choice of words then.tlvid wrote: Mon Nov 03, 2025 12:05 am Unfortunately it's not faithful to the original as the envelope modifier layout and operation is that of the reissue.
I'm not that familiar with it in the details as I never liked these synths anyway...
The Trinity always sounded technically better than the Triton - the main reason Dan has explained is that Trinity had very computationally expensive interpolation method so its sample transposing was very high quality. Triton compromised on this and sounds less hi-fi as a result. This may well be why the Trinity plugin uses more CPU than Triton, if that's the case.c_voltage wrote: Mon Nov 03, 2025 12:16 am Regards Trinity, it may seems strange (as for just PCM type synths, like M1 etc), but found something nice\special in his sound.
Whereas with Triton for example i had no such opening (had rather usual feeling like with sound of Wavestation and M1).
Despite, they all stay in can say the same type engine.
Whereas, curiously - Trinity' cpu eating is bigger a much than with Triton\M1 (they both, can say, consumpt cpu within the same range).
It all seems like really, was used some another level of emulation. Idk
- KVRAF
- 14431 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Thanks.. would appreciate if you can point me where Dan said this.. (not saying he didn't.. was just curious what he said exactly).
edit: never mind found it:
viewtopic.php?p=9148242#p9148242
edit: never mind found it:
viewtopic.php?p=9148242#p9148242
Last edited by zvenx on Mon Nov 03, 2025 12:50 am, edited 1 time in total.
sound sculptist
- KVRAF
- 14431 posts since 16 Feb, 2005 from Planet Earth, Somewhere
(I had a similarly interesting convo via email decades ago with Eric P about the XV 5080... of course I can't share the email but he was of the opinion at that time that the XV 5080 was the best synth at the time Roland had released (he didn't say but I assume he meant digital synth)).
rsp
rsp
sound sculptist
- KVRAF
- 14431 posts since 16 Feb, 2005 from Planet Earth, Somewhere
This may perfectly explained why I loved my M1-Ex/T2, didn't like the Trinity but liked the later Tritons.danatkorg wrote: Tue Oct 28, 2025 5:08 pm ....As a whole, I might describe the Trinity as more hi-fi, and the Triton as more gritty. Both have their place, certainly.
rsp
sound sculptist
- KVRist
- 283 posts since 1 Nov, 2008
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- KVRist
- 122 posts since 26 Aug, 2024
The PS-3300 reissue released this year has a more standard ADSR envelope, but the original had three options - damped/half-damped/release - on the release stage. The plugin only models the reissue's envelope. And there is no keyboard hold switch on the plugin like there is on the original.c_voltage wrote: Mon Nov 03, 2025 12:22 amTnx for sharing, but sorry, not sure what meant "reissue" ?tlvid wrote: Mon Nov 03, 2025 12:05 am Unfortunately it's not faithful to the original as the envelope modifier layout and operation is that of the reissue. If anyone else wants the envelope of the original to be the default option, with the reissue's being an option, please email Korg as I have.
Do this has some relation to that behavior what i described about "instant sounding" of Signal Output ?
But then they put the keyboard connector of the original on the GUI and no option for 49 voices as well as 48 voices so they are undecided as to which hardware they're actually emulating.
