Nice.Urs wrote:I have neat plans for this kind of treatment. But it needs a bit more coding, which I'll do next year.
I also like the spaghetti-less modifications panel btw. Much neater.
A few questions: will we be able to stack more than 4 voices? We'd need 6 voices to emulate the chord mode of the Alpha Juno (and for Jupiter-like unison we'd even need 8, right?). The GUI layout suggests we can use up to 8 different voice modulation settings, so I guess it would make sense to bump the voice stack maximum to 8 at some point?
Also, as regards keyboard tracking of the filter cut-off frequency turned on, the point where the cut-off is the same as the fundamental oscillator frequency (at 8') now seems to be centered on value 64. I think I've seen mentioned somewhere in this thread that the filter-cutoff value would be the same as the MIDI note number for that frequency (so it would have to be 60 rather than 64). Is this something that is still up for change? (I imagine it's quite a hassle for people working on patches to change stuff at this point...) I'd be much more comfortable with the MIDI note number scheme anyway.
I'd also like to be able to use similar values for MIDI CC# to get to exact 'musical' filter tunings, whereas currently the CC# values scale over the entire range in a somewhat uncomfortable way. For example, when sending a CC# value of 36 to the filter cut-off, the corresponding value becomes 64.29, for 35 it becomes 63.33. I'd much prefer to have a CC# value of 64 correspond to 64.00, etc.
On a related note, please add my vote for more exact filter cut-off tracking over larger ranges (whether optional or not). I really love to use high resonance that is tuned very exactly, and it's a bit frustrating when such patches don't work as planned over a large range of keys (even though it does also have its charms).

